Player Matchup

Achilles
Achilles
AzrealsBlade
Achilles
Level 144
God Stats
7W - 14L
1,328 SR
Queue Stats
546W - 524L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
BobbyIsReal
Sylvanus
Level 83
God Stats
4W - 8L
1,405 SR
Queue Stats
79W - 93L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
KilaCam313
Baron Samedi
Level 103
God Stats
2W - 2L
1,754 SR
Queue Stats
43W - 43L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
Qrazy2829
Heimdallr
Level 28
God Stats
8W - 7L
1,631 SR
Queue Stats
84W - 95L
1,521 Elo+
Party 1
Thanatos
Thanatos
SFP Thanatos
Thanatos
Level 73
God Stats
35W - 44L
1,531 SR
Queue Stats
443W - 481L
1,382 Elo+
Party 1
Team Averages
Level 86
1,530 SR
1,468 Elo+

VS

Team Averages
Level 91
1,494 SR
1,508 Elo+
The Morrigan
The Morrigan
Dangarca 1010
The Morrigan
Level 128
God Stats
1W - 2L
1,290 SR
Queue Stats
216W - 197L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
Jocheve
Heimdallr
Level 127
God Stats
6W - 10L
1,500 SR
Queue Stats
352W - 353L
1,550 Elo+
Party 2
Mulan
Mulan
KisakuraMei
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LusiPicaflor
Nu Wa
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 27L
1,486 Elo+
Party 2
Bellona
Bellona
sandervandon
Bellona
Level 74
God Stats
10W - 5L
1,679 SR
Queue Stats
259W - 255L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AzrealsBlade
Achilles
20
9 / 3 / 4
13,774
574
21,308
27,331
37,678
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
BobbyIsReal
Sylvanus
16
3 / 10 / 9
10,406
434
9,692
23,379
19,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
KilaCam313
Baron Samedi
19
9 / 7 / 3
12,840
535
13,734
19,875
8,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Qrazy2829
Heimdallr
17
3 / 14 / 9
11,717
488
7,395
22,118
7,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SFP Thanatos
Thanatos
18
6 / 8 / 7
12,012
501
10,368
23,085
7,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dangarca 1010
The Morrigan
20
8 / 8 / 5
14,464
603
13,781
13,354
5,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Jocheve
Heimdallr
20
15 / 6 / 10
14,160
590
18,264
22,778
8,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 3 / 13
13,625
568
10,961
17,474
10,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 7 / 23
14,190
591
35,042
17,524
5,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
sandervandon
Bellona
20
0 / 6 / 3
12,672
528
7,456
19,103
20,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
96
30
Kills
42
42
Deaths
30
32
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Achilles
AzrealsBlade
Achilles
9
3
4
3.67
L
Sylvanus
BobbyIsReal
Sylvanus
3
10
9
0.75
W
The Morrigan
Dangarca 1010
The Morrigan
8
8
5
1.31
W
Heimdallr
Jocheve
Heimdallr
15
6
10
3.33
L
Baron Samedi
KilaCam313
Baron Samedi
9
7
3
1.5
W
8
3
13
4.83
W
11
7
23
3.21
L
Heimdallr
Qrazy2829
Heimdallr
3
14
9
0.54
L
Thanatos
SFP Thanatos
Thanatos
6
8
7
1.19
W
Bellona
sandervandon
Bellona
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,497
Damage
85,504
115,788
Taken
90,233
80,967
Mitigated
51,235
36,671
Healing
27,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AzrealsBlade
Achilles
21,308
6,174
4
10,221
27,331
37,678
0
6,164
21,018
0
102,547
L
Sylvanus
BobbyIsReal
Sylvanus
9,692
2,436
1,623
5,566
23,379
19,867
0
12,457
10,917
41,730
8,083
W
The Morrigan
Dangarca 1010
The Morrigan
13,781
2,194
0
1,860
13,354
5,431
718
3,958
9,146
87,716
1,940
W
Heimdallr
Jocheve
Heimdallr
18,264
7,173
0
9,514
22,778
8,679
6,729
8,444
13,809
0
82,629
L
Baron Samedi
KilaCam313
Baron Samedi
13,734
470
404
5,134
19,875
8,654
690
11,185
8,659
83,588
0
W
10,961
1,759
0
6,770
17,474
10,869
645
3,394
13,859
0
68,442
W
35,042
8,532
254
4,993
17,524
5,940
2,811
5,408
11,660
86,822
0
L
Heimdallr
Qrazy2829
Heimdallr
7,395
2,476
0
3,648
22,118
7,033
1,272
10,482
11,622
0
63,118
L
Thanatos
SFP Thanatos
Thanatos
10,368
3,001
0
10,071
23,085
7,735
0
12,667
10,418
0
70,701
W
Bellona
sandervandon
Bellona
7,456
2,793
0
4,248
19,103
20,316
532
1,879
16,478
197
81,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,749
Gold Earned
69,111
581
Minions Killed
648
0
Camps Cleared
0
2,171,689
Distance Traveled
2,171,227
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,774
574
171
7
0
442,428
1
L
Sylvanus
10,406
434
59
2
0
443,980
1
W
The Morrigan
14,464
603
156
7
0
381,271
3
W
Heimdallr
14,160
590
116
5
0
438,841
3
L
Baron Samedi
12,840
535
160
7
0
395,737
2
W
Mulan
13,625
568
107
4
0
515,908
3
W
Nu Wa
14,190
591
85
4
0
444,557
0
L
Heimdallr
11,717
488
100
4
0
418,889
1
L
Thanatos
12,012
501
91
4
0
470,655
0
W
Bellona
12,672
528
184
8
0
390,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role