Player Matchup

Athena
Athena
Platinum II
ArbyNtehCheif
Athena
Platinum II
Level 159
God Stats
5W - 7L
1,638 SR
Queue Stats
47W - 37L
2,016 MMR
Solo
Neith
Neith
Platinum I
BAD-AZZ_BAMM
Neith
Platinum I
Level 157
God Stats
19W - 21L
1,659 SR
Queue Stats
426W - 416L
1,930 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
Dojo_FlashMob
Erlang Shen
Platinum I
Level 159
God Stats
38W - 28L
1,685 SR
Queue Stats
822W - 792L
1,965 MMR
Solo
Fenrir
Fenrir
Platinum V
Fear1631
Fenrir
Platinum V
Level 139
God Stats
1W - 3L
1,123 SR
Queue Stats
119W - 118L
1,951 MMR
Solo
Persephone
Persephone
Platinum III
iNiKO_74
Persephone
Platinum III
Level 65
God Stats
17W - 12L
1,624 SR
Queue Stats
195W - 175L
1,933 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,546 SR
1,959 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,584 SR
1,858 MMR
Mulan
Mulan
Diamond V
 
Mulan
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
Phantom1564
Bacchus
Gold I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,914 MMR
Solo
Hou Yi
Hou Yi
Platinum I
S1eepyMo
Hou Yi
Platinum I
Level 121
God Stats
8W - 12L
1,467 SR
Queue Stats
295W - 276L
1,982 MMR
Solo
Arachne
Arachne
Platinum III
TwitchYoBobby
Arachne
Platinum III
Level 154
God Stats
289W - 226L
1,689 SR
Queue Stats
349W - 327L
1,890 MMR
Solo
Chang'e
Chang'e
Diamond V
timowuh
Chang'e
Diamond V
Level 139
God Stats
6W - 2L
1,761 SR
Queue Stats
99W - 97L
2,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 7
10,886
518
17,132
24,847
24,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 3
9,797
467
5,982
13,091
5,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Dojo_FlashMob
Erlang Shen
16
6 / 5 / 3
11,427
544
8,712
22,200
13,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Fear1631
Fenrir
16
3 / 7 / 4
10,019
477
9,211
18,330
10,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
iNiKO_74
Persephone
19
1 / 5 / 4
11,303
538
10,649
14,302
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
NemesisDanzaburouSetCu ChulainnTiamat

VS

Bans
JanusApolloGaneshaSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
6 / 4 / 8
12,445
593
13,680
18,519
12,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Phantom1564
Bacchus
17
3 / 1 / 13
11,504
548
8,776
13,375
19,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
S1eepyMo
Hou Yi
20
4 / 2 / 8
12,250
583
9,624
15,084
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
20
10 / 5 / 8
13,354
636
21,773
26,931
17,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
timowuh
Chang'e
19
6 / 3 / 11
12,424
592
12,127
12,058
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
15
Kills
29
29
Deaths
15
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
4
8
2.5
L
4
6
7
1.25
L
1
6
3
0.42
L
Erlang Shen
Dojo_FlashMob
Erlang Shen
6
5
3
1.5
L
Fenrir
Fear1631
Fenrir
3
7
4
0.71
W
Bacchus
Phantom1564
Bacchus
3
1
13
9.5
W
Hou Yi
S1eepyMo
Hou Yi
4
2
8
4
W
Arachne
10
5
8
2.8
L
Persephone
iNiKO_74
Persephone
1
5
4
0.6
W
Chang'e
timowuh
Chang'e
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,686
Damage
65,980
92,770
Taken
85,967
58,461
Mitigated
58,201
22,260
Healing
40,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,680
1,833
0
7,455
18,519
12,247
846
7,211
11,268
0
75,421
L
17,132
4,204
0
4,624
24,847
24,502
41
4,473
20,150
68,140
0
L
5,982
2,462
0
2,902
13,091
5,145
1,174
3,590
9,487
0
69,620
L
Erlang Shen
Dojo_FlashMob
Erlang Shen
8,712
3,968
0
6,610
22,200
13,349
0
5,200
16,889
0
49,112
L
Fenrir
Fear1631
Fenrir
9,211
1,989
0
5,282
18,330
10,364
0
1,615
16,639
0
71,410
W
Bacchus
Phantom1564
Bacchus
8,776
1,315
0
3,028
13,375
19,012
598
3,107
10,091
37,811
0
W
Hou Yi
S1eepyMo
Hou Yi
9,624
5,479
0
8,693
15,084
5,091
3,625
1,508
13,510
0
89,851
W
Arachne
21,773
14,169
0
11,737
26,931
17,836
575
10,028
16,809
0
109,072
L
Persephone
iNiKO_74
Persephone
10,649
439
0
2,842
14,302
5,101
0
5,421
8,699
94,656
0
W
Chang'e
timowuh
Chang'e
12,127
966
4,348
5,631
12,058
4,015
1,954
5,609
6,181
82,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,432
Gold Earned
61,977
668
Minions Killed
647
0
Camps Cleared
0
1,926,769
Distance Traveled
2,067,682
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,445
593
136
6
0
410,587
1
L
Athena
10,886
518
151
7
0
401,956
1
L
Neith
9,797
467
122
6
0
326,340
5
L
Erlang Shen
11,427
544
83
4
0
390,625
4
L
Fenrir
10,019
477
124
6
0
407,534
2
W
Bacchus
11,504
548
38
2
0
445,352
6
W
Hou Yi
12,250
583
149
7
0
368,066
7
W
Arachne
13,354
636
148
7
0
428,084
2
L
Persephone
11,303
538
188
9
0
400,314
1
W
Chang'e
12,424
592
176
8
0
415,593
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role