Player Matchup

Merlin
Merlin
EverLasting180
Merlin
Level 101
God Stats
1W - 2L
1,451 SR
Queue Stats
183W - 182L
1,492 Elo+
Party 2
Chaac
Chaac
Javinator123
Chaac
Level 100
God Stats
9W - 11L
1,720 SR
Queue Stats
49W - 46L
1,498 Elo+
Party 2
Nox
Nox
KittenBae
Nox
Level 26
God Stats
5W - 0L
1,695 SR
Queue Stats
27W - 23L
1,473 Elo+
Party 2
Horus
Horus
Showaker
Horus
Level 10
God Stats
6W - 2L
1,500 SR
Queue Stats
17W - 17L
1,399 Elo+
Party 2
Susano
Susano
TypicalRuma
Susano
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,521 Elo+
Party 2
Team Averages
Level 51
1,573 SR
1,477 Elo+

VS

Team Averages
Level 19
1,521 SR
1,544 Elo+
Chernobog
Chernobog
Alfrwin
Chernobog
Level 12
God Stats
2W - 3L
1,197 SR
Queue Stats
38W - 51L
1,459 Elo+
Solo
Anubis
Anubis
DownloadSomeRAM
Anubis
Level 9
God Stats
32W - 20L
1,642 SR
Queue Stats
36W - 22L
1,680 Elo+
Party 1
Ganesha
Ganesha
Obelisk91
Ganesha
Level 64
God Stats
33W - 19L
1,559 SR
Queue Stats
313W - 283L
1,550 Elo+
Party 1
Nemesis
Nemesis
SlxttyCutz
Nemesis
Level 5
God Stats
3W - 13L
1,471 SR
Queue Stats
6W - 17L
1,390 Elo+
Solo
Merlin
Merlin
n3kr0w
Merlin
Level 4
God Stats
3W - 2L
1,734 SR
Queue Stats
3W - 3L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 9
10,262
1,026
9,819
3,491
1,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 2 / 14
10,856
1,086
14,543
14,198
15,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
11 / 0 / 6
11,340
1,134
17,750
7,057
2,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Showaker
Horus
16
1 / 4 / 8
9,453
945
4,397
12,894
8,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
15
1 / 6 / 3
8,839
884
5,294
10,501
2,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

238

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alfrwin
Chernobog
16
4 / 5 / 6
9,784
978
11,933
11,784
5,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 2 / 3
10,864
1,086
10,950
8,638
4,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Obelisk91
Ganesha
17
0 / 0 / 11
10,930
1,093
9,409
13,685
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
SlxttyCutz
Nemesis
13
0 / 4 / 3
8,311
831
1,414
7,248
2,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
n3kr0w
Merlin
15
0 / 11 / 7
9,001
900
7,775
16,404
6,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
21
Kills
12
12
Deaths
22
40
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Alfrwin
Chernobog
4
5
6
1.4
L
8
2
3
4.75
W
4
0
9
8.5
W
4
2
14
5.5
W
11
0
6
14
L
Ganesha
Obelisk91
Ganesha
0
0
11
5.5
W
Horus
Showaker
Horus
1
4
8
1.25
L
Nemesis
SlxttyCutz
Nemesis
0
4
3
0.38
W
Susano
1
6
3
0.42
L
Merlin
n3kr0w
Merlin
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,803
Damage
41,481
48,141
Taken
57,759
30,517
Mitigated
31,894
8,511
Healing
4,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Alfrwin
Chernobog
11,933
6,457
0
351
11,784
5,086
0
6,016
5,648
0
28,688
L
10,950
136
0
1,527
8,638
4,205
0
3,686
4,827
32,509
0
W
9,819
1,338
0
0
3,491
1,217
0
2,064
1,427
32,082
0
W
14,543
2,382
0
5,778
14,198
15,512
0
8,795
5,403
0
27,594
W
17,750
1,347
0
715
7,057
2,458
0
3,723
3,334
37,359
0
L
Ganesha
Obelisk91
Ganesha
9,409
1,450
590
2,090
13,685
14,108
0
5,248
8,312
30,967
0
W
Horus
Showaker
Horus
4,397
2,493
373
1,480
12,894
8,382
0
7,152
5,742
0
10,351
L
Nemesis
SlxttyCutz
Nemesis
1,414
554
0
191
7,248
2,426
0
4,361
2,862
0
5,602
W
Susano
5,294
808
0
165
10,501
2,948
0
6,400
4,101
0
20,487
L
Merlin
n3kr0w
Merlin
7,775
1,479
0
0
16,404
6,069
0
8,258
7,871
24,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,750
Gold Earned
48,890
179
Minions Killed
180
5
Camps Cleared
4
954,425
Distance Traveled
809,226
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,784
978
51
5
0
178,599
0
L
Anubis
10,864
1,086
67
7
2
166,670
1
W
Merlin
10,262
1,026
68
7
2
182,402
0
W
Chaac
10,856
1,086
26
3
0
200,182
0
W
Nox
11,340
1,134
52
5
2
210,200
0
L
Ganesha
10,930
1,093
6
1
0
213,669
1
W
Horus
9,453
945
7
1
0
194,601
1
L
Nemesis
8,311
831
13
1
2
99,415
1
W
Susano
8,839
884
26
3
1
167,040
0
L
Merlin
9,001
900
43
4
0
150,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role