Player Matchup

Danzaburou
Danzaburou
Damonquintavius
Danzaburou
Level 28
God Stats
3W - 3L
1,561 SR
Queue Stats
206W - 56L
1,896 Elo+
Party 2
Anubis
Anubis
OverNight6721
Anubis
Level 108
God Stats
8W - 5L
1,746 SR
Queue Stats
98W - 36L
1,786 Elo+
Party 2
Serqet
Serqet
TheRatWithAGhat
Serqet
Level 123
God Stats
12W - 3L
1,658 SR
Queue Stats
309W - 119L
1,849 Elo+
Party 2
Team Averages
Level 86
1,655 SR
1,844 Elo+

VS

Team Averages
Level 53
1,568 SR
1,561 Elo+
Cthulhu
Cthulhu
KeyBoredGamer
Cthulhu
Level 28
God Stats
3W - 1L
1,664 SR
Queue Stats
187W - 134L
1,664 Elo+
Party 1
Janus
Janus
MrMeeseeks0105
Janus
Level 21
God Stats
3W - 0L
1,815 SR
Queue Stats
9W - 13L
1,386 Elo+
Solo
Rama
Rama
TravisSnott
Rama
Level 109
God Stats
5W - 4L
1,226 SR
Queue Stats
479W - 346L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Damonquintavius
Danzaburou
16
10 / 1 / 10
12,525
783
19,116
13,296
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 3 / 7
11,393
712
11,891
12,801
6,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 15
10,787
674
8,957
14,734
9,213
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 6 / 2
9,535
596
9,602
22,250
17,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 2
8,781
549
6,387
11,407
3,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
4 / 6 / 0
10,410
651
12,108
14,621
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
20
Kills
5
5
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Damonquintavius
Danzaburou
10
1
10
15
W
Cthulhu
1
6
2
0.33
W
0
8
2
0.13
L
8
3
7
3.83
L
2
1
15
9.5
W
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,964
Damage
28,097
40,831
Taken
48,278
21,275
Mitigated
25,514
19,749
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Damonquintavius
Danzaburou
19,116
11,036
0
8,343
13,296
5,327
2,621
6,292
7,004
0
62,862
W
Cthulhu
9,602
698
0
870
22,250
17,195
0
3,904
17,862
27,714
0
W
6,387
220
0
1,715
11,407
3,932
0
5,175
6,203
27,530
0
L
11,891
236
0
7,835
12,801
6,735
658
3,912
8,889
57,118
0
L
8,957
2,632
621
2,950
14,734
9,213
583
5,851
8,883
0
27,364
W
12,108
7,765
0
3,227
14,621
4,387
565
2,856
10,987
0
49,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
28,726
181
Minions Killed
147
0
Camps Cleared
0
814,783
Distance Traveled
750,705
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,525
783
67
4
0
250,925
3
W
Cthulhu
9,535
596
32
2
0
280,177
6
W
Janus
8,781
549
51
3
0
226,278
1
L
Anubis
11,393
712
83
5
0
244,116
1
L
Serqet
10,787
674
31
2
0
319,742
1
W
Rama
10,410
651
64
4
0
244,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role