Player Matchup

Khepri
Khepri
Abbya3232
Khepri
Level 65
God Stats
2W - 4L
1,666 SR
Queue Stats
183W - 205L
1,455 Elo+
Party 1
Anhur
Anhur
Diamond5 9L
Anhur
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 120L
1,415 Elo+
Party 1
Camazotz
Camazotz
MarineGamer2006
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,237 Elo+
Solo
Ares
Ares
RobbieBalboa412
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,349 Elo+
Solo
Olorun
Olorun
ToniestImpala
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,673 Elo+
Solo
Team Averages
Level 68
1,533 SR
1,426 Elo+

VS

Team Averages
Level 86
1,354 SR
1,394 Elo+
Medusa
Medusa
Kong NY
Medusa
Level 129
God Stats
1W - 1L
1,175 SR
Queue Stats
54W - 48L
1,466 Elo+
Solo
Heimdallr
Heimdallr
NikitaBlueKnight
Heimdallr
Level 155
God Stats
6W - 4L
1,097 SR
Queue Stats
259W - 306L
1,400 Elo+
Solo
Thanatos
Thanatos
Smuss
Thanatos
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 28L
1,357 Elo+
Solo
Hou Yi
Hou Yi
ThatsUnf0rtunate
Hou Yi
Level 46
God Stats
3W - 2L
1,496 SR
Queue Stats
106W - 78L
1,390 Elo+
Solo
Serqet
Serqet
earthduzt
Serqet
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 48L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Abbya3232
Khepri
16
6 / 11 / 10
11,673
649
12,217
30,196
29,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
2 / 11 / 13
12,551
697
14,227
22,059
8,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
19
3 / 7 / 13
12,279
682
14,034
22,860
13,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 7 / 10
13,425
746
15,343
25,258
49,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 7 / 10
12,810
712
19,846
21,883
10,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kong NY
Medusa
18
4 / 6 / 24
12,296
683
22,356
16,881
7,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
20
4 / 3 / 31
14,869
826
16,375
16,172
8,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Smuss
Thanatos
20
15 / 6 / 12
14,094
783
22,049
19,707
8,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 3 / 30
15,046
836
30,206
19,720
12,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
earthduzt
Serqet
19
10 / 7 / 16
13,469
748
11,816
15,543
6,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
156
25
Kills
43
43
Deaths
25
56
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Khepri
Abbya3232
Khepri
6
11
10
1
L
2
11
13
0.77
W
Medusa
Kong NY
Medusa
4
6
24
2.67
L
Camazotz
3
7
13
1.36
W
Heimdallr
4
3
31
6.5
L
7
7
10
1.71
W
Thanatos
Smuss
Thanatos
15
6
12
3.5
W
10
3
30
8.33
L
7
7
10
1.71
W
Serqet
earthduzt
Serqet
10
7
16
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,667
Damage
102,802
122,256
Taken
88,023
112,013
Mitigated
42,801
28,276
Healing
46,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Abbya3232
Khepri
12,217
1,891
685
1,878
30,196
29,436
621
0
29,820
24,642
0
L
14,227
7,080
1,369
3,798
22,059
8,618
2,061
0
22,059
0
30,930
W
Medusa
Kong NY
Medusa
22,356
9,121
3,606
4,181
16,881
7,084
1,117
10,397
6,484
0
36,774
L
Camazotz
14,034
1,563
914
7,495
22,860
13,950
573
0
22,431
0
27,545
W
Heimdallr
16,375
4,384
2,947
5,302
16,172
8,645
2,352
6,876
9,296
0
53,020
L
15,343
1,100
1,545
1,507
25,258
49,130
599
0
23,948
28,615
0
W
Thanatos
Smuss
Thanatos
22,049
9,316
1,924
12,329
19,707
8,644
1,310
8,787
10,920
0
32,123
W
30,206
11,538
4,056
7,511
19,720
12,036
1,756
12,014
7,706
0
59,954
L
19,846
5,969
1,859
7,226
21,883
10,879
1,534
0
21,736
47,714
0
W
Serqet
earthduzt
Serqet
11,816
3,547
2,473
2,564
15,543
6,392
204
9,332
6,211
0
11,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,738
Gold Earned
69,774
154
Minions Killed
171
0
Camps Cleared
0
1,481,920
Distance Traveled
1,560,901
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,673
649
9
1
0
259,971
1
L
Anhur
12,551
697
41
2
0
253,006
0
W
Medusa
12,296
683
20
1
0
304,968
3
L
Camazotz
12,279
682
32
2
0
361,583
4
W
Heimdallr
14,869
826
67
4
0
329,013
3
L
Ares
13,425
746
22
1
0
333,319
2
W
Thanatos
14,094
783
19
1
0
298,866
0
W
Hou Yi
15,046
836
63
4
0
299,719
0
L
Olorun
12,810
712
50
3
0
274,041
0
W
Serqet
13,469
748
2
0
0
328,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role