Player Matchup

Izanami
Izanami
Bananapeele2735
Izanami
Level 48
God Stats
29W - 28L
1,498 SR
Queue Stats
265W - 297L
1,414 Elo+
Party 2
Janus
Janus
Deadliest6ore
Janus
Level 69
God Stats
1W - 5L
1,316 SR
Queue Stats
615W - 643L
1,489 Elo+
Party 2
Osiris
Osiris
SoapStone101
Osiris
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 106L
1,613 Elo+
Solo
Thanatos
Thanatos
Yayo9807
Thanatos
Level 76
God Stats
3W - 5L
1,688 SR
Queue Stats
362W - 397L
1,388 Elo+
Party 2
Khepri
Khepri
naV7326
Khepri
Level 90
God Stats
6W - 10L
1,519 SR
Queue Stats
752W - 743L
1,410 Elo+
Party 2
Team Averages
Level 65
1,504 SR
1,463 Elo+

VS

Team Averages
Level 55
1,497 SR
1,453 Elo+
Danzaburou
Danzaburou
Firebucket7
Danzaburou
Level 38
God Stats
20W - 22L
1,581 SR
Queue Stats
266W - 257L
1,499 Elo+
Party 1
Ganesha
Ganesha
Riot824
Ganesha
Level 60
God Stats
24W - 12L
1,537 SR
Queue Stats
491W - 428L
1,458 Elo+
Party 1
Thanatos
Thanatos
T1K TAC
Thanatos
Level 64
God Stats
7W - 16L
1,254 SR
Queue Stats
721W - 652L
1,449 Elo+
Party 1
Erlang Shen
Erlang Shen
benjasman
Erlang Shen
Level 65
God Stats
5W - 6L
1,639 SR
Queue Stats
230W - 273L
1,436 Elo+
Party 3
Nox
Nox
pavonavideno
Nox
Level 46
God Stats
86W - 110L
1,474 SR
Queue Stats
170W - 225L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
9,306
490
5,355
9,431
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 1
8,834
465
7,810
11,272
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
16
6 / 5 / 0
10,249
539
17,584
16,591
15,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Yayo9807
Thanatos
14
3 / 6 / 2
9,069
477
5,205
15,933
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
naV7326
Khepri
12
0 / 6 / 3
7,782
410
4,265
19,950
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Firebucket7
Danzaburou
17
8 / 2 / 5
11,204
590
14,147
10,982
4,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Riot824
Ganesha
15
0 / 2 / 16
10,144
534
7,339
15,542
10,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
T1K TAC
Thanatos
20
17 / 1 / 4
12,536
660
15,104
15,949
12,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
benjasman
Erlang Shen
16
1 / 5 / 6
9,793
515
8,187
19,691
9,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 3 / 11
9,990
526
5,902
8,302
3,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
13
Kills
27
27
Deaths
13
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
1
8
1
0.19
W
Danzaburou
Firebucket7
Danzaburou
8
2
5
5.25
W
Ganesha
Riot824
Ganesha
0
2
16
4
L
Osiris
6
5
0
1.2
W
Thanatos
T1K TAC
Thanatos
17
1
4
19
L
Thanatos
Yayo9807
Thanatos
3
6
2
0.67
W
Erlang Shen
benjasman
Erlang Shen
1
5
6
0.8
L
Khepri
naV7326
Khepri
0
6
3
0.25
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,219
Damage
50,679
73,177
Taken
70,466
38,830
Mitigated
39,674
21,942
Healing
32,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,355
3,731
0
3,332
9,431
3,091
400
578
8,853
0
65,312
L
7,810
1,080
0
922
11,272
3,368
200
3,682
7,478
54,417
0
W
Danzaburou
Firebucket7
Danzaburou
14,147
6,789
0
3,451
10,982
4,399
3,876
1,474
9,474
0
69,106
W
Ganesha
Riot824
Ganesha
7,339
669
876
3,924
15,542
10,127
368
3,272
12,018
23,793
0
L
Osiris
17,584
9,869
0
3,795
16,591
15,018
377
1,902
14,605
0
63,262
W
Thanatos
T1K TAC
Thanatos
15,104
3,089
0
14,885
15,949
12,155
392
3,348
12,360
0
77,986
L
Thanatos
Yayo9807
Thanatos
5,205
934
0
9,819
15,933
5,747
0
1,403
14,288
0
47,718
W
Erlang Shen
benjasman
Erlang Shen
8,187
5,310
33
6,490
19,691
9,745
2,359
0
19,148
0
53,717
L
Khepri
naV7326
Khepri
4,265
531
0
4,074
19,950
11,606
279
5,118
14,712
24,937
0
W
5,902
206
756
2,167
8,302
3,248
2,221
3,457
4,648
46,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,240
Gold Earned
53,667
453
Minions Killed
451
0
Camps Cleared
0
1,708,556
Distance Traveled
1,850,959
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,306
490
126
7
0
318,714
0
L
Janus
8,834
465
105
6
0
311,230
3
W
Danzaburou
11,204
590
118
6
0
365,909
0
W
Ganesha
10,144
534
10
1
0
377,321
2
L
Osiris
10,249
539
113
6
0
330,391
4
W
Thanatos
12,536
660
123
6
0
388,585
0
L
Thanatos
9,069
477
86
5
0
384,024
1
W
Erlang Shen
9,793
515
94
5
0
367,073
3
L
Khepri
7,782
410
23
1
0
364,197
3
W
Nox
9,990
526
106
6
0
352,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role