Player Matchup

Erlang Shen
Erlang Shen
Leftyx925
Erlang Shen
Level 42
God Stats
27W - 13L
1,567 SR
Queue Stats
62W - 36L
1,519 Elo+
Solo
Janus
Janus
Swishers02
Janus
Level 27
God Stats
4W - 10L
1,429 SR
Queue Stats
7W - 16L
1,364 Elo+
Party 2
Neith
Neith
Wooterz
Neith
Level 11
God Stats
1W - 0L
1,638 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Athena
Athena
boatgodfc
Athena
Level 62
God Stats
2W - 3L
1,554 SR
Queue Stats
25W - 29L
1,469 Elo+
Party 2
Arachne
Arachne
chubbypito
Arachne
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,452 Elo+
Party 2
Team Averages
Level 40
1,538 SR
1,461 Elo+

VS

Team Averages
Level 63
1,540 SR
1,498 Elo+
Janus
Janus
OG Grim1512
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,583 Elo+
Party 1
Odin
Odin
OGiPOPPIE
Odin
Level 109
God Stats
717W - 672L
1,546 SR
Queue Stats
749W - 711L
1,488 Elo+
Party 1
Cerberus
Cerberus
Supershadplayz
Cerberus
Level 88
God Stats
27W - 12L
1,603 SR
Queue Stats
569W - 566L
1,494 Elo+
Party 3
Nu Wa
Nu Wa
xXDemon386Xx
Nu Wa
Level 33
God Stats
5W - 6L
1,390 SR
Queue Stats
135W - 168L
1,457 Elo+
Party 3
Chernobog
Chernobog
xXOblivionHDXx
Chernobog
Level 67
God Stats
8W - 6L
1,664 SR
Queue Stats
364W - 353L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Leftyx925
Erlang Shen
17
10 / 0 / 1
9,812
701
10,188
10,751
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
12
1 / 1 / 3
7,301
522
4,559
6,120
1,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Wooterz
Neith
10
0 / 4 / 4
6,084
435
4,511
5,927
1,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
boatgodfc
Athena
11
3 / 3 / 4
7,591
542
4,968
10,243
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
chubbypito
Arachne
13
6 / 0 / 2
8,066
576
4,634
7,081
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,747
482
2,611
5,356
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
12
2 / 2 / 4
7,136
510
2,389
5,835
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
10
1 / 3 / 5
6,297
450
4,276
13,149
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 7 / 0
6,391
457
6,962
9,043
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
xXOblivionHDXx
Chernobog
10
4 / 5 / 3
6,538
467
5,302
8,936
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
20
Kills
8
8
Deaths
20
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Leftyx925
Erlang Shen
10
0
1
10.5
L
1
3
0
0.33
L
Odin
2
2
4
2
L
Cerberus
1
3
5
1.17
W
Janus
1
1
3
2.5
W
Neith
Wooterz
Neith
0
4
4
0.5
W
Athena
boatgodfc
Athena
3
3
4
1.67
W
Arachne
chubbypito
Arachne
6
0
2
7
L
0
7
0
0
L
Chernobog
xXOblivionHDXx
Chernobog
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,860
Damage
21,540
40,122
Taken
42,319
18,941
Mitigated
17,283
11,983
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Leftyx925
Erlang Shen
10,188
5,947
0
6,182
10,751
4,981
2,898
5,915
4,737
0
68,985
L
2,611
0
0
430
5,356
1,583
0
1,495
3,861
35,800
0
L
Odin
2,389
510
0
768
5,835
3,450
726
620
5,171
0
34,301
L
Cerberus
4,276
36
0
4,185
13,149
6,867
0
4,200
8,941
20,433
0
W
Janus
4,559
516
0
1,113
6,120
1,673
125
1,770
4,320
39,853
0
W
Neith
Wooterz
Neith
4,511
2,481
0
1,003
5,927
1,805
489
2,358
3,489
0
19,334
W
Athena
boatgodfc
Athena
4,968
2,216
0
2,600
10,243
7,309
0
2,406
7,831
29,575
0
W
Arachne
chubbypito
Arachne
4,634
3,838
0
1,085
7,081
3,173
120
1,105
5,896
0
39,366
L
6,962
3,061
0
1,457
9,043
2,582
0
500
8,521
42,582
0
L
Chernobog
xXOblivionHDXx
Chernobog
5,302
3,809
0
1,121
8,936
2,801
31
2,596
6,298
0
31,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,854
Gold Earned
33,109
370
Minions Killed
322
0
Camps Cleared
0
1,471,296
Distance Traveled
1,206,128
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,812
701
120
9
0
299,690
2
L
Janus
6,747
482
77
6
0
247,324
2
L
Odin
7,136
510
71
5
0
273,428
0
L
Cerberus
6,297
450
51
4
0
246,524
7
W
Janus
7,301
522
96
7
0
274,533
7
W
Neith
6,084
435
34
2
0
265,630
5
W
Athena
7,591
542
41
3
0
297,323
7
W
Arachne
8,066
576
79
6
0
334,120
0
L
Nu Wa
6,391
457
78
6
0
179,748
3
L
Chernobog
6,538
467
45
3
0
259,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role