Player Matchup

Mercury
Mercury
JarlLokhtar
Mercury
Level 14
God Stats
6W - 3L
1,701 SR
Queue Stats
58W - 57L
1,451 Elo+
Solo
Ymir
Ymir
MineroCS
Ymir
Level 13
God Stats
2W - 0L
1,481 SR
Queue Stats
10W - 5L
1,528 Elo+
Party 1
Rama
Rama
SanTetudo
Rama
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,702 Elo+
Party 1
Tiamat
Tiamat
Yohne
Tiamat
Level 18
God Stats
9W - 1L
1,712 SR
Queue Stats
82W - 66L
1,387 Elo+
Solo
Bellona
Bellona
seeesaw
Bellona
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
135W - 156L
1,407 Elo+
Solo
Team Averages
Level 16
1,579 SR
1,495 Elo+

VS

Team Averages
Level 23
1,453 SR
1,495 Elo+
Yemoja
Yemoja
NT_m4x1
Yemoja
Level 26
God Stats
0W - 4L
1,219 SR
Queue Stats
72W - 68L
1,450 Elo+
Solo
Persephone
Persephone
PirateMF
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,799 Elo+
Solo
Artemis
Artemis
ZyxK1ng
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,377 Elo+
Party 2
Bellona
Bellona
acaaka
Bellona
Level 28
God Stats
38W - 36L
1,545 SR
Queue Stats
138W - 153L
1,475 Elo+
Solo
Fenrir
Fenrir
yBrutalz7
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JarlLokhtar
Mercury
20
11 / 4 / 18
15,779
509
16,377
28,952
21,619
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
19
7 / 8 / 19
14,614
471
18,653
31,123
35,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
20
22 / 3 / 20
17,753
573
40,380
17,433
8,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Yohne
Tiamat
20
15 / 3 / 13
17,959
579
32,367
22,511
18,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
seeesaw
Bellona
20
4 / 4 / 15
16,131
520
17,048
26,795
27,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NT_m4x1
Yemoja
17
1 / 9 / 11
14,267
460
8,612
31,001
42,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
PirateMF
Persephone
17
0 / 14 / 5
10,897
352
9,812
26,005
10,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
ZyxK1ng
Artemis
20
8 / 14 / 5
15,451
498
24,966
30,323
13,602
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
acaaka
Bellona
20
4 / 10 / 5
15,173
489
20,646
35,830
28,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
yBrutalz7
Fenrir
20
8 / 12 / 2
15,467
499
18,616
39,712
20,678
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
49
59
Kills
21
22
Deaths
59
85
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mercury
JarlLokhtar
Mercury
11
4
18
5
W
Ymir
7
8
19
2.06
L
Yemoja
NT_m4x1
Yemoja
1
9
11
0.72
L
Persephone
PirateMF
Persephone
0
14
5
0.18
W
Rama
22
3
20
10.67
W
Tiamat
Yohne
Tiamat
15
3
13
7.17
L
Artemis
ZyxK1ng
Artemis
8
14
5
0.75
L
Bellona
acaaka
Bellona
4
10
5
0.65
W
Bellona
seeesaw
Bellona
4
4
15
2.88
L
Fenrir
yBrutalz7
Fenrir
8
12
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,825
Damage
82,652
126,814
Taken
162,871
110,821
Mitigated
116,227
33,774
Healing
34,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
JarlLokhtar
Mercury
16,377
9,454
1,473
7,628
28,952
21,619
1,380
2,502
26,355
0
83,035
W
Ymir
18,653
3,038
0
5,348
31,123
35,258
1,057
3,924
26,999
69,690
0
L
Yemoja
NT_m4x1
Yemoja
8,612
295
1,614
2,303
31,001
42,616
468
9,404
21,597
46,751
0
L
Persephone
PirateMF
Persephone
9,812
1,531
0
5,646
26,005
10,434
0
11,022
14,977
44,591
0
W
Rama
40,380
29,478
0
5,042
17,433
8,172
4,042
4,620
12,607
0
90,039
W
Tiamat
Yohne
Tiamat
32,367
2,114
0
9,267
22,511
18,145
4,747
4,924
17,164
134,691
0
L
Artemis
ZyxK1ng
Artemis
24,966
14,708
0
7,305
30,323
13,602
1,201
14,714
15,609
0
98,591
L
Bellona
acaaka
Bellona
20,646
8,387
0
6,379
35,830
28,897
486
10,824
25,006
374
97,806
W
Bellona
seeesaw
Bellona
17,048
3,061
0
5,016
26,795
27,627
3,195
1,797
24,870
21,565
63,393
L
Fenrir
yBrutalz7
Fenrir
18,616
4,701
0
11,688
39,712
20,678
0
9,754
29,958
0
116,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,236
Gold Earned
71,255
547
Minions Killed
611
0
Camps Cleared
0
2,746,375
Distance Traveled
2,109,920
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,779
509
85
3
0
638,735
0
W
Ymir
14,614
471
61
2
0
471,211
3
L
Yemoja
14,267
460
56
2
0
475,840
0
L
Persephone
10,897
352
72
2
0
422,429
6
W
Rama
17,753
573
76
2
0
517,711
1
W
Tiamat
17,959
579
184
6
0
548,869
6
L
Artemis
15,451
498
136
4
0
354,521
0
L
Bellona
15,173
489
187
6
0
384,814
2
W
Bellona
16,131
520
141
5
0
569,849
1
L
Fenrir
15,467
499
160
5
0
472,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role