Player Matchup

Pele
Pele
FireMan950
Pele
Level 29
God Stats
14W - 15L
1,478 SR
Queue Stats
461W - 487L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
KomUFlo
Tsukuyomi
Level 26
God Stats
12W - 16L
1,303 SR
Queue Stats
18W - 32L
1,267 Elo+
Solo
Kukulkan
Kukulkan
Makuzen
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,299 Elo+
Solo
Aphrodite
Aphrodite
PrinceSeries
Aphrodite
Level 26
God Stats
1W - 3L
1,619 SR
Queue Stats
91W - 84L
1,360 Elo+
Solo
Bellona
Bellona
xXDreadnaughtXx
Bellona
Level 8
God Stats
2W - 6L
1,160 SR
Queue Stats
55W - 60L
1,264 Elo+
Solo
Team Averages
Level 19
1,412 SR
1,315 Elo+

VS

Team Averages
Level 21
1,415 SR
1,311 Elo+
Da Ji
Da Ji
GECO MASTER
Da Ji
Level 24
God Stats
27W - 17L
1,545 SR
Queue Stats
212W - 215L
1,478 Elo+
Solo
Hercules
Hercules
GuidingAtom9206
Hercules
Level 8
God Stats
1W - 2L
1,181 SR
Queue Stats
7W - 10L
994 Elo+
Party 1
Erlang Shen
Erlang Shen
Mr_LowKey_Xx
Erlang Shen
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 69L
1,103 Elo+
Party 1
Tiamat
Tiamat
Wolf_0033
Tiamat
Level 40
God Stats
5W - 10L
1,276 SR
Queue Stats
56W - 74L
1,260 Elo+
Party 1
Danzaburou
Danzaburou
angel601
Danzaburou
Level 21
God Stats
4W - 0L
1,576 SR
Queue Stats
80W - 63L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 3
13,504
563
21,893
20,829
10,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
KomUFlo
Tsukuyomi
18
7 / 11 / 5
12,586
524
14,302
21,916
16,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Makuzen
Kukulkan
17
0 / 7 / 1
10,738
447
5,026
11,707
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
PrinceSeries
Aphrodite
15
0 / 10 / 4
8,807
367
3,410
16,409
5,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 6
11,039
460
13,282
22,743
19,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 5
12,925
539
17,680
18,142
9,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
16
1 / 4 / 10
11,114
463
3,660
18,924
12,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
Mr_LowKey_Xx
Erlang Shen
17
0 / 8 / 0
11,541
481
6,702
16,294
14,561
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Wolf_0033
Tiamat
17
5 / 4 / 2
12,160
507
9,841
13,098
9,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
angel601
Danzaburou
20
21 / 7 / 1
17,041
710
30,782
26,979
13,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
53
28
Kills
35
35
Deaths
29
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
15
6
3
2.75
W
8
6
5
1.75
W
Hercules
1
4
10
1.5
L
Tsukuyomi
KomUFlo
Tsukuyomi
7
11
5
0.86
L
Kukulkan
Makuzen
Kukulkan
0
7
1
0.07
W
Erlang Shen
Mr_LowKey_Xx
Erlang Shen
0
8
0
0
L
Aphrodite
PrinceSeries
Aphrodite
0
10
4
0.2
W
Tiamat
Wolf_0033
Tiamat
5
4
2
1.5
W
Danzaburou
angel601
Danzaburou
21
7
1
3.07
L
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,913
Damage
68,665
93,604
Taken
93,437
56,735
Mitigated
60,069
21,126
Healing
27,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,893
8,561
0
3,691
20,829
10,484
2,063
2,091
18,688
0
91,395
W
17,680
3,775
0
2,553
18,142
9,738
0
1,212
16,830
0
81,330
W
Hercules
3,660
647
0
6,785
18,924
12,988
920
1,936
16,960
0
29,924
L
Tsukuyomi
KomUFlo
Tsukuyomi
14,302
4,501
0
4,382
21,916
16,732
126
1,715
20,051
0
75,446
L
Kukulkan
Makuzen
Kukulkan
5,026
465
0
1,375
11,707
4,364
1,167
4,570
7,137
61,487
0
W
Erlang Shen
Mr_LowKey_Xx
Erlang Shen
6,702
4,839
0
2,110
16,294
14,561
2,179
1,081
15,167
0
70,057
L
Aphrodite
PrinceSeries
Aphrodite
3,410
226
430
4,783
16,409
5,672
763
422
15,862
34,021
0
W
Tiamat
Wolf_0033
Tiamat
9,841
346
0
1,879
13,098
9,292
1,588
2,085
10,655
62,938
0
W
Danzaburou
angel601
Danzaburou
30,782
18,597
0
14,385
26,979
13,490
5,985
1,566
25,389
0
145,851
L
13,282
5,365
0
6,465
22,743
19,483
538
1,043
21,675
0
45,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,674
Gold Earned
64,781
508
Minions Killed
569
0
Camps Cleared
0
2,131,437
Distance Traveled
2,137,589
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,504
563
133
6
0
466,369
0
W
Da Ji
12,925
539
106
4
0
468,694
3
W
Hercules
11,114
463
34
1
0
453,214
3
L
Tsukuyomi
12,586
524
108
5
0
421,801
1
L
Kukulkan
10,738
447
132
6
0
380,313
4
W
Erlang Shen
11,541
481
134
6
0
419,907
0
L
Aphrodite
8,807
367
62
3
0
397,838
1
W
Tiamat
12,160
507
112
5
0
413,313
3
W
Danzaburou
17,041
710
183
8
0
382,461
1
L
Bellona
11,039
460
73
3
0
465,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role