Player Matchup

Serqet
Serqet
PlaneA
Serqet
Level 17
God Stats
33W - 36L
1,438 SR
Queue Stats
80W - 95L
1,293 Elo+
Party 2
Ao Kuang
Ao Kuang
rektray
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
whalepotato3515
Osiris
Level 79
God Stats
22W - 35L
1,371 SR
Queue Stats
224W - 267L
1,377 Elo+
Solo
Team Averages
Level 41
1,436 SR
1,390 Elo+

VS

Team Averages
Level 27
1,500 SR
1,554 Elo+
Ymir
Ymir
Photoraptor
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,581 Elo+
Party 1
Zhong Kui
Zhong Kui
devoutsohz
Zhong Kui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
morwhiskeyplz
Sun Wukong
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
PlaneA
Serqet
14
3 / 2 / 9
9,837
703
7,560
8,824
4,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
rektray
Ao Kuang
15
11 / 4 / 4
11,510
822
13,523
14,718
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 3 / 12
10,522
752
9,157
14,287
9,154
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
9,523
680
5,333
16,245
12,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
devoutsohz
Zhong Kui
12
4 / 9 / 4
9,781
699
10,573
14,022
8,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
morwhiskeyplz
Sun Wukong
10
2 / 2 / 4
8,690
621
6,434
7,472
3,517
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
17
Kills
8
9
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Serqet
PlaneA
Serqet
3
2
9
3.75
L
Zhong Kui
devoutsohz
Zhong Kui
4
9
4
0.67
L
Sun Wukong
morwhiskeyplz
Sun Wukong
2
2
4
2
W
Ao Kuang
rektray
Ao Kuang
11
4
4
3.25
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,240
Damage
22,340
37,829
Taken
37,739
18,379
Mitigated
24,771
12,225
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,333
1,287
0
2,140
16,245
12,701
29
5,400
10,288
18,784
0
W
Serqet
PlaneA
Serqet
7,560
1,289
0
1,690
8,824
4,084
413
3,549
5,275
0
28,531
L
Zhong Kui
devoutsohz
Zhong Kui
10,573
2,554
0
1,056
14,022
8,553
0
7,595
6,273
30,098
0
L
Sun Wukong
morwhiskeyplz
Sun Wukong
6,434
1,382
0
409
7,472
3,517
0
564
6,613
0
30,309
W
Ao Kuang
rektray
Ao Kuang
13,523
5,296
0
5,629
14,718
5,141
1,448
6,638
8,080
43,664
0
W
9,157
3,835
893
4,013
14,287
9,154
1,382
5,829
8,458
0
50,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
27,994
150
Minions Killed
118
0
Camps Cleared
0
861,812
Distance Traveled
579,693
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,523
680
23
2
0
221,778
4
W
Serqet
9,837
703
44
3
0
307,596
2
L
Zhong Kui
9,781
699
44
3
0
175,912
1
L
Sun Wukong
8,690
621
51
4
0
182,003
3
W
Ao Kuang
11,510
822
50
4
0
280,639
2
W
Osiris
10,522
752
56
4
0
273,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role