Player Matchup

Medusa
Medusa
Ezirbel
Medusa
Level 10
God Stats
3W - 5L
1,583 SR
Queue Stats
387W - 397L
1,351 Elo+
Party 1
Athena
Athena
KUUN-LAGOON
Athena
Level 62
God Stats
3W - 5L
1,585 SR
Queue Stats
43W - 43L
1,320 Elo+
Party 1
King Arthur
King Arthur
Lokkaa16
King Arthur
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 98L
1,416 Elo+
Solo
Bellona
Bellona
Perc-Nowitzkii44
Bellona
Level 49
God Stats
26W - 6L
1,569 SR
Queue Stats
173W - 183L
1,402 Elo+
Party 1
Scylla
Scylla
Yzermanl19l
Scylla
Level 16
God Stats
3W - 7L
1,680 SR
Queue Stats
199W - 212L
1,256 Elo+
Party 1
Team Averages
Level 29
1,583 SR
1,349 Elo+

VS

Team Averages
Level 20
1,558 SR
1,378 Elo+
Guan Yu
Guan Yu
Crazixx
Guan Yu
Level 18
God Stats
3W - 4L
1,592 SR
Queue Stats
55W - 53L
1,418 Elo+
Solo
Loki
Loki
DirewolfJFM
Loki
Level 18
God Stats
11W - 16L
1,592 SR
Queue Stats
48W - 66L
1,371 Elo+
Solo
Ganesha
Ganesha
QuickestSh0t
Ganesha
Level 13
God Stats
1W - 2L
1,598 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
tkwelsh
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
xxkylexx54
Neith
Level 24
God Stats
0W - 1L
1,510 SR
Queue Stats
3W - 7L
1,103 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ezirbel
Medusa
12
4 / 0 / 3
6,917
494
7,640
7,661
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
11
3 / 1 / 2
7,285
520
3,218
9,574
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Lokkaa16
King Arthur
13
1 / 0 / 0
7,162
512
6,926
12,191
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 2
6,891
492
4,738
7,083
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
12
2 / 2 / 0
7,083
506
3,775
4,479
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Crazixx
Guan Yu
13
0 / 1 / 1
7,104
507
6,816
13,888
6,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 2 / 0
5,772
412
958
4,213
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
QuickestSh0t
Ganesha
9
0 / 3 / 0
5,173
370
2,777
7,822
6,423
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
tkwelsh
Kukulkan
11
2 / 4 / 0
7,042
503
2,864
6,999
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
1 / 3 / 0
5,877
420
6,902
7,095
3,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
13
Kills
4
5
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Crazixx
Guan Yu
0
1
1
0.5
L
1
2
0
0.5
W
Medusa
Ezirbel
Medusa
4
0
3
5.5
W
Athena
3
1
2
4
W
King Arthur
Lokkaa16
King Arthur
1
0
0
1
W
3
2
2
2
L
Ganesha
QuickestSh0t
Ganesha
0
3
0
0
W
Scylla
2
2
0
1
L
Kukulkan
tkwelsh
Kukulkan
2
4
0
0.5
L
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,297
Damage
20,317
40,988
Taken
40,017
20,238
Mitigated
20,081
11,940
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Crazixx
Guan Yu
6,816
1,049
0
5,956
13,888
6,573
0
0
13,263
0
42,109
L
958
143
0
1,634
4,213
1,186
256
732
3,411
0
22,081
W
Medusa
Ezirbel
Medusa
7,640
3,465
472
3,984
7,661
2,398
731
870
6,791
0
39,785
W
Athena
3,218
854
0
984
9,574
4,697
57
1,874
7,700
21,895
0
W
King Arthur
Lokkaa16
King Arthur
6,926
594
0
4,925
12,191
7,043
0
0
12,191
0
38,667
W
4,738
1,378
0
1,575
7,083
4,754
65
1,339
5,744
0
36,931
L
Ganesha
QuickestSh0t
Ganesha
2,777
506
0
500
7,822
6,423
206
1,729
6,093
12,419
0
W
Scylla
3,775
50
0
0
4,479
1,346
980
1,558
2,921
37,314
0
L
Kukulkan
tkwelsh
Kukulkan
2,864
0
0
1,343
6,999
2,286
519
2,833
3,878
36,229
0
L
Neith
6,902
3,885
0
1,265
7,095
3,613
180
1,341
5,754
0
36,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,338
Gold Earned
30,968
322
Minions Killed
321
0
Camps Cleared
0
1,286,940
Distance Traveled
1,084,591
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,104
507
98
7
0
256,465
2
L
Loki
5,772
412
52
4
0
162,361
1
W
Medusa
6,917
494
59
4
0
256,064
0
W
Athena
7,285
520
45
3
0
254,884
1
W
King Arthur
7,162
512
69
5
0
263,672
2
W
Bellona
6,891
492
67
5
0
285,031
0
L
Ganesha
5,173
370
3
0
0
228,139
0
W
Scylla
7,083
506
82
6
0
227,289
0
L
Kukulkan
7,042
503
85
6
0
236,158
0
L
Neith
5,877
420
83
6
0
201,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role