Player Matchup

Medusa
Medusa
YoungSavageC
Medusa
Level 28
God Stats
0W - 2L
1,193 SR
Queue Stats
3W - 11L
1,239 Elo+
Solo
Arachne
Arachne
chharrliie
Arachne
Level 77
God Stats
30W - 42L
1,418 SR
Queue Stats
208W - 310L
1,336 Elo+
Solo
Chang'e
Chang'e
octoberpotato
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,060 Elo+
Solo
Team Averages
Level 38
1,370 SR
1,211 Elo+

VS

Team Averages
Level 50
1,406 SR
1,298 Elo+
Kukulkan
Kukulkan
Boy-D-Tail
Kukulkan
Level 22
God Stats
240W - 313L
1,471 SR
Queue Stats
476W - 734L
1,315 Elo+
Party 1
Zhong Kui
Zhong Kui
SakonUkon72
Zhong Kui
Level 118
God Stats
3W - 5L
1,247 SR
Queue Stats
301W - 388L
1,426 Elo+
Party 1
Chiron
Chiron
servicesoftime
Chiron
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
226W - 334L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
6 / 7 / 8
15,265
636
20,073
23,128
8,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
chharrliie
Arachne
19
8 / 3 / 5
16,483
687
20,816
25,637
11,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
17
2 / 9 / 8
13,631
568
11,088
25,011
8,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boy-D-Tail
Kukulkan
19
5 / 2 / 8
15,008
625
15,828
8,185
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
SakonUkon72
Zhong Kui
20
12 / 7 / 5
17,040
710
29,110
28,085
43,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 7 / 10
14,270
595
11,688
24,158
11,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
16
Kills
19
19
Deaths
16
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Boy-D-Tail
Kukulkan
5
2
8
4.5
W
Zhong Kui
SakonUkon72
Zhong Kui
12
7
5
2.07
L
Medusa
6
7
8
1.43
L
Arachne
chharrliie
Arachne
8
3
5
3.5
L
Chang'e
2
9
8
0.67
W
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,977
Damage
56,626
73,776
Taken
60,428
28,963
Mitigated
58,414
24,475
Healing
25,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Boy-D-Tail
Kukulkan
15,828
539
74
436
8,185
3,983
431
1,072
7,113
87,308
0
W
Zhong Kui
SakonUkon72
Zhong Kui
29,110
4,438
0
12,667
28,085
43,351
1,962
6,049
22,036
80,016
0
L
Medusa
20,073
7,448
1,358
3,730
23,128
8,849
2,020
15,811
7,317
0
93,895
L
Arachne
chharrliie
Arachne
20,816
14,117
0
11,728
25,637
11,388
1,246
12,213
13,424
0
109,342
L
Chang'e
11,088
1,937
1,206
6,453
25,011
8,726
339
17,451
7,560
43,593
0
W
11,688
3,201
2,038
10,373
24,158
11,080
1,211
4,109
20,024
0
57,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,379
Gold Earned
46,318
266
Minions Killed
249
0
Camps Cleared
0
1,191,392
Distance Traveled
1,024,452
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,008
625
116
5
0
315,597
0
W
Zhong Kui
17,040
710
59
2
0
345,772
3
L
Medusa
15,265
636
134
6
0
402,822
0
L
Arachne
16,483
687
88
4
0
464,361
6
L
Chang'e
13,631
568
44
2
0
324,209
0
W
Chiron
14,270
595
74
3
0
363,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role