Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Icantdienow
Sobek
Level 160
God Stats
7W - 6L
1,817 SR
Queue Stats
404W - 351L
1,598 Elo+
Party 1
Poseidon
Poseidon
PunctualTuba243
Poseidon
Level 11
God Stats
25W - 21L
1,354 SR
Queue Stats
296W - 320L
1,216 Elo+
Party 1
Skadi
Skadi
Trunks TI
Skadi
Level 127
God Stats
8W - 4L
1,150 SR
Queue Stats
579W - 618L
1,586 Elo+
Party 1
Tiamat
Tiamat
lx Solace
Tiamat
Level 88
God Stats
174W - 155L
1,508 SR
Queue Stats
495W - 537L
1,416 Elo+
Party 1
Team Averages
Level 91
1,466 SR
1,463 Elo+

VS

Team Averages
Level 63
1,557 SR
1,502 Elo+
Vamana
Vamana
Cross_Bones_MD
Vamana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,449 Elo+
Party 3
Cernunnos
Cernunnos
Harikkun
Cernunnos
Level 104
God Stats
5W - 6L
1,526 SR
Queue Stats
90W - 76L
1,555 Elo+
Party 2
Tiamat
Tiamat
MrJJCthePlunker
Tiamat
Level 29
God Stats
10W - 11L
1,697 SR
Queue Stats
69W - 66L
1,548 Elo+
Party 3
Mulan
Mulan
NeonKnightro
Mulan
Level 87
God Stats
11W - 7L
1,714 SR
Queue Stats
140W - 135L
1,524 Elo+
Party 3
Hel
Hel
dantezombie115
Hel
Level 29
God Stats
2W - 4L
1,348 SR
Queue Stats
17W - 19L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
0 / 0 / 6
8,398
560
1,550
8,133
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
6 / 1 / 9
9,476
632
9,933
14,204
9,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
12
4 / 4 / 3
7,352
490
5,927
7,749
2,281
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Trunks TI
Skadi
16
6 / 0 / 1
9,912
661
6,567
6,439
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
lx Solace
Tiamat
15
1 / 0 / 1
8,410
561
6,323
4,403
3,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,372
491
2,055
7,284
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Harikkun
Cernunnos
13
1 / 3 / 1
7,371
491
4,667
9,685
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 6 / 1
6,666
444
6,036
9,138
4,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 4 / 3
7,365
491
4,683
10,656
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 3
6,887
459
4,663
9,538
3,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
5
5
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
6
3
L
0
1
0
0
L
Cernunnos
Harikkun
Cernunnos
1
3
1
0.5
W
6
1
9
10.5
L
2
6
1
0.42
L
2
4
3
0.88
W
Poseidon
4
4
3
1.38
W
Skadi
Trunks TI
Skadi
6
0
1
6.5
L
0
3
3
0.5
W
Tiamat
lx Solace
Tiamat
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,300
Damage
22,104
40,928
Taken
46,301
21,622
Mitigated
20,578
11,422
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,550
843
0
761
8,133
4,176
142
511
7,622
0
73,131
L
2,055
121
0
1,863
7,284
5,057
0
4,390
2,444
0
41,441
L
Cernunnos
Harikkun
Cernunnos
4,667
1,533
0
2,890
9,685
2,783
0
1,791
7,894
0
40,644
W
9,933
936
0
3,820
14,204
9,612
326
6,663
7,541
35,540
0
L
6,036
876
0
1,564
9,138
4,592
693
5,873
3,240
30,954
0
L
4,683
585
0
3,318
10,656
4,434
116
4,955
5,701
0
35,038
W
Poseidon
5,927
804
0
746
7,749
2,281
1,271
2,984
4,765
31,540
0
W
Skadi
Trunks TI
Skadi
6,567
3,556
0
3,120
6,439
2,274
998
418
6,021
0
74,957
L
4,663
759
1,799
4,670
9,538
3,712
235
4,649
4,839
32,802
0
W
Tiamat
lx Solace
Tiamat
6,323
587
0
2,975
4,403
3,279
126
123
4,000
53,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
35,661
499
Minions Killed
353
0
Camps Cleared
0
1,483,859
Distance Traveled
1,358,842
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,398
560
124
8
0
371,130
1
L
Vamana
7,372
491
92
6
0
293,936
0
L
Cernunnos
7,371
491
69
5
0
270,756
6
W
Sobek
9,476
632
58
4
0
318,253
0
L
Tiamat
6,666
444
52
3
0
242,482
3
L
Mulan
7,365
491
73
5
0
247,190
4
W
Poseidon
7,352
490
63
4
0
262,471
0
W
Skadi
9,912
661
151
10
0
264,266
3
L
Hel
6,887
459
67
4
0
304,478
6
W
Tiamat
8,410
561
103
7
0
267,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role