Player Matchup

King Arthur
King Arthur
Platinum I
BashBroBo
King Arthur
Platinum I
Level 121
God Stats
10W - 24L
1,471 SR
Queue Stats
252W - 246L
1,925 MMR
Solo
Rama
Rama
Platinum III
RecedeSZN
Rama
Platinum III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 96L
1,917 MMR
Solo
Bastet
Bastet
Platinum II
ToGxGh0st
Bastet
Platinum II
Level 159
God Stats
5W - 6L
1,623 SR
Queue Stats
261W - 255L
1,876 MMR
Solo
Janus
Janus
Platinum IV
jaci8190
Janus
Platinum IV
Level 127
God Stats
0W - 2L
1,347 SR
Queue Stats
158W - 151L
1,927 MMR
Solo
Ares
Ares
Platinum III
yairwoods
Ares
Platinum III
Level 132
God Stats
2W - 2L
1,318 SR
Queue Stats
508W - 489L
1,924 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,452 SR
1,914 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,605 SR
1,914 MMR
Bacchus
Bacchus
Platinum I
HateThePlayer
Bacchus
Platinum I
Level 129
God Stats
11W - 13L
1,750 SR
Queue Stats
295W - 271L
1,895 MMR
Party 1
Hel
Hel
Diamond V
JonSnowie
Hel
Diamond V
Level 160
God Stats
13W - 9L
1,812 SR
Queue Stats
405W - 377L
1,959 MMR
Party 1
Athena
Athena
Platinum IV
MikeMan 117
Athena
Platinum IV
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 79L
1,863 MMR
Party 2
Hachiman
Hachiman
Platinum I
MoniqueDavis
Hachiman
Platinum I
Level 103
God Stats
16W - 12L
1,748 SR
Queue Stats
146W - 138L
1,871 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Primo Re
Cu Chulainn
Platinum I
Level 155
God Stats
3W - 2L
1,217 SR
Queue Stats
106W - 93L
1,983 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BashBroBo
King Arthur
20
3 / 10 / 1
12,778
491
13,886
30,334
29,315
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
20
2 / 8 / 1
12,531
482
12,417
19,416
13,404
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
ToGxGh0st
Bastet
16
2 / 7 / 3
11,140
428
12,403
17,144
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
jaci8190
Janus
16
0 / 5 / 4
10,725
413
11,004
11,692
3,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
16
1 / 8 / 2
10,583
407
9,636
23,707
24,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SetTiamatDanzaburouApolloCthulhu

VS

Bans
ScyllaCerberusCupidSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
7 / 0 / 18
14,439
555
12,681
23,983
33,945
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
11 / 2 / 13
15,389
592
11,850
16,026
10,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Athena
20
9 / 1 / 10
14,032
540
14,976
21,052
12,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
MoniqueDavis
Hachiman
20
6 / 2 / 10
15,360
591
17,841
23,677
10,948
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Primo Re
Cu Chulainn
20
5 / 3 / 16
14,850
571
19,322
28,550
32,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
105
8
Kills
38
38
Deaths
8
11
Assists
67
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BashBroBo
King Arthur
3
10
1
0.35
W
Bacchus
7
0
18
16
W
11
2
13
8.75
W
Athena
9
1
10
14
W
Hachiman
MoniqueDavis
Hachiman
6
2
10
5.5
W
Cu Chulainn
Primo Re
Cu Chulainn
5
3
16
4.33
L
Rama
2
8
1
0.31
L
Bastet
ToGxGh0st
Bastet
2
7
3
0.5
L
Janus
jaci8190
Janus
0
5
4
0.4
L
Ares
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,346
Damage
76,670
102,293
Taken
113,288
76,899
Mitigated
99,992
18,693
Healing
68,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BashBroBo
King Arthur
13,886
1,574
0
6,231
30,334
29,315
0
9,568
20,766
0
91,751
W
Bacchus
12,681
2,306
0
8,838
23,983
33,945
1,733
6,865
17,118
55,081
0
W
11,850
606
16,440
11,352
16,026
10,149
1,331
5,550
10,476
108,888
0
W
Athena
14,976
3,358
0
8,061
21,052
12,160
743
4,365
16,687
83,806
0
W
Hachiman
MoniqueDavis
Hachiman
17,841
12,704
0
12,757
23,677
10,948
4,665
3,175
20,502
0
152,917
W
Cu Chulainn
Primo Re
Cu Chulainn
19,322
4,414
1,026
10,259
28,550
32,790
938
5,203
23,059
18,402
77,502
L
Rama
12,417
8,044
0
4,318
19,416
13,404
302
6,340
13,076
0
118,542
L
Bastet
ToGxGh0st
Bastet
12,403
2,324
0
4,394
17,144
5,491
0
9,516
7,628
0
73,587
L
Janus
jaci8190
Janus
11,004
368
0
428
11,692
3,821
0
8,407
3,285
71,906
0
L
Ares
9,636
1,081
0
3,322
23,707
24,868
0
9,745
13,962
35,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,757
Gold Earned
74,070
661
Minions Killed
708
0
Camps Cleared
0
2,258,961
Distance Traveled
2,591,038
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,778
491
164
6
0
440,858
3
W
Bacchus
14,439
555
68
3
0
529,001
4
W
Hel
15,389
592
189
7
0
530,631
3
W
Athena
14,032
540
111
4
0
624,922
1
W
Hachiman
15,360
591
183
7
0
448,838
8
W
Cu Chulainn
14,850
571
157
6
0
457,646
1
L
Rama
12,531
482
191
7
0
392,110
5
L
Bastet
11,140
428
111
4
0
495,929
1
L
Janus
10,725
413
151
6
0
481,261
1
L
Ares
10,583
407
44
2
0
448,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role