Player Matchup

Skadi
Skadi
Biafano
Skadi
Level 47
God Stats
1W - 1L
1,681 SR
Queue Stats
6W - 4L
1,624 Elo+
Solo
Arachne
Arachne
KasaiKarasu
Arachne
Level 55
God Stats
8W - 23L
1,315 SR
Queue Stats
33W - 54L
1,375 Elo+
Party 1
Ares
Ares
KosmicGenesis
Ares
Level 88
God Stats
7W - 9L
1,562 SR
Queue Stats
143W - 190L
1,421 Elo+
Party 1
Discordia
Discordia
MayonakaKarasu
Discordia
Level 68
God Stats
3W - 4L
1,452 SR
Queue Stats
59W - 80L
1,385 Elo+
Party 1
Ganesha
Ganesha
NijiKarasu
Ganesha
Level 104
God Stats
16W - 10L
1,686 SR
Queue Stats
78W - 114L
1,402 Elo+
Party 1
Team Averages
Level 72
1,539 SR
1,442 Elo+

VS

Team Averages
Level 94
1,474 SR
1,463 Elo+
Hel
Hel
Gokxy
Hel
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 193L
1,518 Elo+
Party 3
Nike
Nike
MachacaBurritos
Nike
Level 69
God Stats
2W - 2L
1,535 SR
Queue Stats
105W - 124L
1,335 Elo+
Party 2
Cernunnos
Cernunnos
Sos JaaZIEL
Cernunnos
Level 69
God Stats
27W - 13L
1,617 SR
Queue Stats
380W - 350L
1,489 Elo+
Party 3
Khepri
Khepri
Special K RJ 97
Khepri
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
314W - 322L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
vampiresage7
Ao Kuang
Level 124
God Stats
2W - 4L
1,218 SR
Queue Stats
319W - 309L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Biafano
Skadi
12
0 / 4 / 4
7,677
404
5,866
10,618
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
KasaiKarasu
Arachne
14
7 / 5 / 1
9,151
482
12,104
13,907
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 0
8,918
469
10,413
14,756
14,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
MayonakaKarasu
Discordia
14
4 / 5 / 5
8,955
471
18,802
9,958
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
NijiKarasu
Ganesha
11
0 / 6 / 3
7,456
392
5,310
15,766
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Gokxy
Hel
16
4 / 7 / 4
10,395
547
10,704
12,549
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 5
9,550
503
7,935
15,533
16,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Sos JaaZIEL
Cernunnos
18
8 / 0 / 8
10,857
571
14,227
14,488
5,695
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 3 / 9
9,101
479
5,338
18,216
18,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
vampiresage7
Ao Kuang
16
9 / 2 / 1
10,504
553
8,081
19,509
7,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
14
Kills
23
23
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Skadi
Biafano
Skadi
0
4
4
0.5
W
Hel
Gokxy
Hel
4
7
4
0.86
L
Arachne
KasaiKarasu
Arachne
7
5
1
1.5
L
3
3
0
1
W
2
2
5
2.25
L
Discordia
MayonakaKarasu
Discordia
4
5
5
1.3
L
Ganesha
NijiKarasu
Ganesha
0
6
3
0.25
W
Cernunnos
Sos JaaZIEL
Cernunnos
8
0
8
12
W
0
3
9
1.5
W
Ao Kuang
vampiresage7
Ao Kuang
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,495
Damage
46,285
65,005
Taken
80,295
36,706
Mitigated
53,727
9,913
Healing
31,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Biafano
Skadi
5,866
2,555
87
3,028
10,618
3,012
0
4,004
6,532
0
40,645
W
Hel
Gokxy
Hel
10,704
1,316
1,713
4,143
12,549
4,990
3,102
5,966
5,936
57,284
0
L
Arachne
KasaiKarasu
Arachne
12,104
7,034
0
3,065
13,907
6,365
396
5,576
8,137
0
41,827
L
10,413
240
0
725
14,756
14,571
0
2,594
12,162
36,967
0
W
7,935
1,738
0
3,580
15,533
16,806
676
9,081
5,763
5,412
43,229
L
Discordia
MayonakaKarasu
Discordia
18,802
1,170
0
500
9,958
3,212
0
4,993
4,615
50,267
0
L
Ganesha
NijiKarasu
Ganesha
5,310
342
282
2,226
15,766
9,546
0
7,737
7,895
18,462
0
W
Cernunnos
Sos JaaZIEL
Cernunnos
14,227
7,367
0
8,274
14,488
5,695
5,753
5,952
8,204
0
76,506
W
5,338
1,258
0
4,006
18,216
18,673
871
5,463
12,472
25,740
0
W
Ao Kuang
vampiresage7
Ao Kuang
8,081
2,092
0
9,630
19,509
7,563
893
5,850
13,395
73,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
50,407
280
Minions Killed
511
0
Camps Cleared
0
1,677,916
Distance Traveled
1,768,590
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,677
404
70
4
0
325,406
0
W
Hel
10,395
547
128
7
0
327,874
1
L
Arachne
9,151
482
61
3
0
349,847
4
L
Ares
8,918
469
63
3
0
333,323
2
W
Nike
9,550
503
104
5
0
367,454
0
L
Discordia
8,955
471
79
4
0
341,027
2
L
Ganesha
7,456
392
7
0
0
328,313
3
W
Cernunnos
10,857
571
150
8
0
353,944
1
W
Khepri
9,101
479
33
2
0
370,027
2
W
Ao Kuang
10,504
553
96
5
0
349,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role