Player Matchup

Bellona
Bellona
Chupapiiii
Bellona
Level 26
God Stats
6W - 7L
1,423 SR
Queue Stats
53W - 59L
1,358 Elo+
Party 1
Susano
Susano
LunarKiyoshi
Susano
Level 15
God Stats
1W - 1L
1,709 SR
Queue Stats
134W - 161L
1,356 Elo+
Party 2
Nemesis
Nemesis
NortenoxArce
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 109L
1,476 Elo+
Solo
Cupid
Cupid
OneNerdyNinja
Cupid
Level 17
God Stats
39W - 34L
1,488 SR
Queue Stats
208W - 218L
1,310 Elo+
Party 2
Ganesha
Ganesha
SaltESupport
Ganesha
Level 29
God Stats
19W - 18L
1,553 SR
Queue Stats
143W - 156L
1,446 Elo+
Party 1
Team Averages
Level 21
1,534 SR
1,389 Elo+

VS

Team Averages
Level 25
1,498 SR
1,399 Elo+
Skadi
Skadi
Aftab190
Skadi
Level 27
God Stats
83W - 81L
1,558 SR
Queue Stats
224W - 295L
1,408 Elo+
Party 3
Merlin
Merlin
FreshPrince0417
Merlin
Level 28
God Stats
103W - 101L
1,548 SR
Queue Stats
242W - 279L
1,406 Elo+
Party 3
Mercury
Mercury
Mojo24_
Mercury
Level 29
God Stats
63W - 71L
1,486 SR
Queue Stats
261W - 297L
1,419 Elo+
Party 3
Ares
Ares
VVildCardVu
Ares
Level 28
God Stats
79W - 86L
1,519 SR
Queue Stats
251W - 329L
1,414 Elo+
Party 3
Bellona
Bellona
xPsychodelicsx
Bellona
Level 13
God Stats
4W - 2L
1,376 SR
Queue Stats
13W - 15L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chupapiiii
Bellona
13
4 / 8 / 0
8,044
503
11,537
14,461
11,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
10
0 / 6 / 2
5,799
362
3,162
8,906
2,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
NortenoxArce
Nemesis
11
1 / 1 / 1
6,797
425
1,473
9,315
2,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
4 / 7 / 0
6,968
436
6,983
11,016
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SaltESupport
Ganesha
11
1 / 6 / 4
7,568
473
6,354
12,426
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aftab190
Skadi
13
6 / 3 / 6
8,345
522
7,214
7,338
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
6 / 3 / 1
8,672
542
8,899
5,953
2,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Mojo24_
Mercury
15
10 / 1 / 6
9,475
592
5,679
7,903
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 1 / 14
7,887
493
6,464
12,048
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 3 / 2
8,470
529
8,162
11,805
9,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
10
Kills
28
28
Deaths
11
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
Aftab190
Skadi
6
3
6
3
L
Bellona
Chupapiiii
Bellona
4
8
0
0.5
W
6
3
1
2.17
L
Susano
0
6
2
0.17
W
Mercury
Mojo24_
Mercury
10
1
6
13
L
Nemesis
NortenoxArce
Nemesis
1
1
1
1.5
L
4
7
0
0.57
L
Ganesha
SaltESupport
Ganesha
1
6
4
0.5
W
1
1
14
8
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,509
Damage
36,418
56,124
Taken
45,047
29,915
Mitigated
26,146
6,794
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Aftab190
Skadi
7,214
4,398
0
1,065
7,338
2,112
308
1,709
5,629
0
31,886
L
Bellona
Chupapiiii
Bellona
11,537
4,621
0
2,246
14,461
11,533
258
1,796
12,665
0
45,193
W
8,899
425
0
1,806
5,953
2,242
2,205
1,005
4,948
47,599
0
L
Susano
3,162
694
0
428
8,906
2,907
0
2,554
6,352
0
22,713
W
Mercury
Mojo24_
Mercury
5,679
2,629
0
437
7,903
3,024
3,127
311
7,592
0
56,889
L
Nemesis
NortenoxArce
Nemesis
1,473
756
0
524
9,315
2,871
0
1,001
8,314
0
30,366
L
6,983
4,965
802
1,664
11,016
3,414
444
5,464
5,552
0
28,915
L
Ganesha
SaltESupport
Ganesha
6,354
685
0
1,130
12,426
9,190
0
4,548
7,878
24,728
0
W
6,464
529
0
4,497
12,048
9,340
515
2,373
9,675
20,967
0
W
8,162
3,178
0
1,428
11,805
9,428
782
956
10,849
0
38,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,176
Gold Earned
42,849
260
Minions Killed
342
0
Camps Cleared
0
1,339,552
Distance Traveled
1,319,466
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,345
522
58
4
0
234,209
0
L
Bellona
8,044
503
85
5
0
265,495
2
W
Merlin
8,672
542
85
5
0
210,132
0
L
Susano
5,799
362
30
2
0
259,269
0
W
Mercury
9,475
592
97
6
0
346,158
0
L
Nemesis
6,797
425
63
4
0
292,832
0
L
Cupid
6,968
436
68
4
0
224,870
0
L
Ganesha
7,568
473
14
1
0
297,086
4
W
Ares
7,887
493
27
2
0
278,232
0
W
Bellona
8,470
529
75
5
0
250,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role