Player Matchup

Zeus
Zeus
Invisions42O
Zeus
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 74L
1,341 Elo+
Solo
Neith
Neith
pabloknutos
Neith
Level 101
God Stats
5W - 15L
1,139 SR
Queue Stats
320W - 525L
1,272 Elo+
Solo
Chaac
Chaac
scoobydank
Chaac
Level 52
God Stats
4W - 7L
1,409 SR
Queue Stats
169W - 221L
1,354 Elo+
Solo
Team Averages
Level 72
1,349 SR
1,322 Elo+

VS

Team Averages
Level 53
1,432 SR
1,349 Elo+
Chaac
Chaac
GS Prevail
Chaac
Level 54
God Stats
4W - 1L
1,522 SR
Queue Stats
18W - 17L
1,453 Elo+
Solo
Merlin
Merlin
SoCal Ozzie
Merlin
Level 69
God Stats
2W - 2L
1,227 SR
Queue Stats
6W - 7L
1,286 Elo+
Party 1
Hou Yi
Hou Yi
crazykillr2
Hou Yi
Level 35
God Stats
1W - 1L
1,547 SR
Queue Stats
8W - 10L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
6,242
624
4,171
7,597
2,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
1 / 4 / 1
6,128
613
2,716
6,899
2,275
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
8
0 / 4 / 2
6,289
629
5,601
9,839
5,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
11 / 0 / 3
8,983
898
12,144
8,854
7,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
11
3 / 1 / 11
7,752
775
4,173
6,197
2,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
10
1 / 1 / 8
6,938
694
4,169
5,754
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
15
15
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
11
0
3
12.5
L
1
7
1
0.21
W
Merlin
3
1
11
8.5
W
Hou Yi
1
1
8
5
L
1
4
1
0.38
L
Chaac
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,488
Damage
20,486
24,335
Taken
20,805
10,316
Mitigated
11,744
6,710
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,144
2,267
123
4,083
8,854
7,882
409
1,192
7,662
0
36,776
L
4,171
537
0
1,417
7,597
2,588
0
1,237
6,260
19,392
0
W
Merlin
4,173
348
663
2,522
6,197
2,091
23
1,885
4,312
25,938
0
W
Hou Yi
4,169
2,787
534
1,332
5,754
1,771
616
1,150
4,604
0
18,840
L
2,716
864
467
1,956
6,899
2,275
44
929
5,820
0
18,965
L
Chaac
5,601
1,202
113
2,757
9,839
5,453
0
2,103
7,536
0
13,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,659
Gold Earned
23,673
93
Minions Killed
129
0
Camps Cleared
0
481,723
Distance Traveled
568,136
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,983
898
47
5
0
216,627
1
L
Zeus
6,242
624
30
3
0
146,088
1
W
Merlin
7,752
775
49
5
0
175,983
7
W
Hou Yi
6,938
694
33
3
0
175,526
0
L
Neith
6,128
613
40
4
0
147,471
0
L
Chaac
6,289
629
23
2
0
188,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role