Player Matchup

Awilix
Awilix
Dante-Maker
Awilix
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,308 Elo+
Party 2
Hades
Hades
Easton_Enforcer
Hades
Level 109
God Stats
3W - 2L
1,390 SR
Queue Stats
96W - 82L
1,515 Elo+
Party 2
Ra
Ra
UnKnownG-88
Ra
Level 151
God Stats
6W - 0L
1,693 SR
Queue Stats
89W - 80L
1,662 Elo+
Party 2
Cerberus
Cerberus
Undead_Dominic
Cerberus
Level 126
God Stats
1W - 1L
1,768 SR
Queue Stats
53W - 38L
1,548 Elo+
Party 2
Apollo
Apollo
morty_wiliams
Apollo
Level 152
God Stats
4W - 2L
1,634 SR
Queue Stats
135W - 126L
1,543 Elo+
Party 2
Team Averages
Level 129
1,597 SR
1,515 Elo+

VS

Team Averages
Level 88
1,416 SR
1,543 Elo+
Discordia
Discordia
Alortin1
Discordia
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,396 Elo+
Party 3
Ganesha
Ganesha
KishouMetallo
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,718 Elo+
Solo
Chang'e
Chang'e
Magickmaan
Chang'e
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
227W - 173L
1,553 Elo+
Party 3
Janus
Janus
StraponSean
Janus
Level 123
God Stats
1W - 4L
1,257 SR
Queue Stats
297W - 260L
1,536 Elo+
Party 1
He Bo
He Bo
morangure
He Bo
Level 88
God Stats
0W - 1L
1,323 SR
Queue Stats
85W - 73L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
4 / 4 / 15
10,379
741
8,304
12,664
11,476
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 7 / 18
9,758
697
7,001
14,755
13,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 3 / 18
12,107
865
12,243
13,097
7,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
17
2 / 6 / 21
10,509
751
16,583
22,199
28,104
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
16 / 3 / 12
13,481
963
25,711
15,554
7,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alortin1
Discordia
18
5 / 6 / 11
10,547
753
10,837
11,850
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
17
0 / 5 / 17
9,501
679
6,414
20,530
23,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Magickmaan
Chang'e
17
6 / 5 / 11
10,544
753
13,013
17,901
7,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 7 / 11
10,142
724
12,524
12,136
4,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
morangure
He Bo
18
11 / 5 / 12
11,886
849
19,021
14,876
5,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
85
28
Kills
23
23
Deaths
28
84
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alortin1
Discordia
5
6
11
1.75
W
Awilix
4
4
15
2.88
W
1
7
18
1.43
L
Ganesha
0
5
17
1.7
L
Chang'e
Magickmaan
Chang'e
6
5
11
2.3
L
1
7
11
0.93
W
5
3
18
4.67
W
Cerberus
2
6
21
2.08
L
He Bo
morangure
He Bo
11
5
12
3.4
W
16
3
12
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,842
Damage
61,809
78,269
Taken
77,293
69,318
Mitigated
45,232
34,446
Healing
29,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alortin1
Discordia
10,837
604
1,004
776
11,850
4,877
273
6,190
5,485
20,785
0
W
Awilix
8,304
2,192
0
1,099
12,664
11,476
442
9,285
3,267
0
11,833
W
7,001
54
2,392
1,972
14,755
13,943
64
12,927
1,627
8,188
0
L
Ganesha
6,414
481
1,294
1,829
20,530
23,250
0
8,623
11,707
11,500
0
L
Chang'e
Magickmaan
Chang'e
13,013
2,050
9,681
6,433
17,901
7,280
477
8,900
8,876
24,232
0
L
12,524
318
442
445
12,136
4,017
817
5,629
6,382
34,984
0
W
12,243
1,060
10,619
5,037
13,097
7,885
1,011
10,780
2,154
37,135
0
W
Cerberus
16,583
530
1,528
5,978
22,199
28,104
521
16,729
5,136
26,473
0
L
He Bo
morangure
He Bo
19,021
1,464
3,949
3,915
14,876
5,808
1,329
5,710
9,016
28,893
0
W
25,711
10,080
2,752
3,069
15,554
7,910
3,567
11,110
4,276
0
55,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,234
Gold Earned
52,620
180
Minions Killed
134
0
Camps Cleared
0
1,241,486
Distance Traveled
1,223,242
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,547
753
24
2
0
228,431
1
W
Awilix
10,379
741
2
0
0
265,270
2
W
Hades
9,758
697
6
0
0
241,698
1
L
Ganesha
9,501
679
0
0
0
250,796
2
L
Chang'e
10,544
753
29
2
0
261,079
1
L
Janus
10,142
724
50
4
0
242,921
0
W
Ra
12,107
865
69
5
0
265,603
0
W
Cerberus
10,509
751
47
3
0
249,937
1
L
He Bo
11,886
849
31
2
0
240,015
2
W
Apollo
13,481
963
56
4
0
218,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role