Player Matchup

Mercury
Mercury
BowDuck
Mercury
Level 4
God Stats
0W - 1L
1,375 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
sopenca
Bellona
Level 7
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
xHanDaewix
Sobek
Level 7
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 6
1,318 SR
1,500 Elo+

VS

Team Averages
Level 107
1,598 SR
1,679 Elo+
Rama
Rama
Hantto
Rama
Level 157
God Stats
4W - 9L
1,500 SR
Queue Stats
261W - 283L
1,573 Elo+
Solo
Nox
Nox
KiraLouco
Nox
Level 36
God Stats
13W - 11L
1,625 SR
Queue Stats
237W - 127L
1,754 Elo+
Party 1
Ymir
Ymir
PaPaLeMitoos
Ymir
Level 128
God Stats
14W - 10L
1,669 SR
Queue Stats
256W - 156L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BowDuck
Mercury
10
1 / 4 / 2
6,097
677
584
5,059
1,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
sopenca
Bellona
7
0 / 3 / 4
5,688
632
303
4,497
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
9
2 / 5 / 1
6,812
757
3,278
13,931
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Hantto
Rama
10
4 / 1 / 7
7,619
847
6,635
2,567
847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
7 / 0 / 5
7,684
854
6,158
3,467
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 9
6,626
736
2,919
6,798
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
3
Kills
12
12
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
BowDuck
Mercury
1
4
2
0.5
W
Rama
Hantto
Rama
4
1
7
7.5
W
7
0
5
9.5
W
1
3
9
1.83
L
Bellona
sopenca
Bellona
0
3
4
0.67
L
Sobek
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,165
Damage
15,712
23,487
Taken
12,832
15,373
Mitigated
4,761
3,036
Healing
1,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BowDuck
Mercury
584
117
0
0
5,059
1,806
0
2,181
2,878
0
15,287
W
Rama
Hantto
Rama
6,635
6,172
0
0
2,567
847
1,253
815
1,752
0
26,332
W
6,158
893
0
960
3,467
1,242
953
1,059
2,383
28,128
0
W
2,919
536
0
1,017
6,798
2,672
395
1,408
5,344
8,743
0
L
Bellona
sopenca
Bellona
303
49
0
25
4,497
3,264
0
1,823
2,674
0
2,790
L
Sobek
3,278
80
0
3,011
13,931
10,303
0
5,133
8,798
17,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,597
Gold Earned
21,929
56
Minions Killed
92
0
Camps Cleared
0
384,184
Distance Traveled
445,366
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,097
677
32
4
0
143,431
0
W
Rama
7,619
847
40
4
0
143,074
4
W
Nox
7,684
854
41
5
0
160,821
1
W
Ymir
6,626
736
11
1
0
141,471
2
L
Bellona
5,688
632
7
1
0
99,309
0
L
Sobek
6,812
757
17
2
0
141,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role