Player Matchup

Bacchus
Bacchus
ArmstrongFMA
Bacchus
Level 65
God Stats
0W - 1L
1,791 SR
Queue Stats
12W - 20L
1,350 Elo+
Party 2
Izanami
Izanami
Cleopatra24
Izanami
Level 29
God Stats
5W - 12L
1,403 SR
Queue Stats
5W - 17L
1,221 Elo+
Party 2
Zeus
Zeus
La2mshAna
Zeus
Level 59
God Stats
6W - 17L
1,341 SR
Queue Stats
7W - 19L
1,299 Elo+
Party 2
Team Averages
Level 51
1,512 SR
1,290 Elo+

VS

Team Averages
Level 49
1,574 SR
1,404 Elo+
Cupid
Cupid
Breezymeetee
Cupid
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,288 Elo+
Party 1
Ymir
Ymir
Cinna4L
Ymir
Level 38
God Stats
10W - 11L
1,721 SR
Queue Stats
753W - 790L
1,425 Elo+
Party 1
Hera
Hera
ROCH7
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArmstrongFMA
Bacchus
8
1 / 4 / 1
6,845
622
3,378
11,271
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Cleopatra24
Izanami
9
0 / 5 / 2
6,367
579
3,204
7,237
2,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
1 / 2 / 1
6,655
605
5,112
6,629
2,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 8
6,898
627
1,637
3,409
1,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Cinna4L
Ymir
11
3 / 0 / 6
8,170
743
3,906
7,869
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hera
ROCH7
Hera
12
8 / 0 / 3
8,688
790
13,026
4,388
1,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
11
11
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ArmstrongFMA
Bacchus
1
4
1
0.38
W
0
2
8
2
W
Ymir
Cinna4L
Ymir
3
0
6
6
L
Izanami
Cleopatra24
Izanami
0
5
2
0.2
L
Zeus
1
2
1
0.75
W
Hera
ROCH7
Hera
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,694
Damage
18,569
25,137
Taken
15,666
14,877
Mitigated
8,151
2,985
Healing
2,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ArmstrongFMA
Bacchus
3,378
489
0
744
11,271
10,373
150
7,236
4,035
13,401
0
W
1,637
1,146
190
348
3,409
1,087
439
2,167
1,242
0
11,588
W
Ymir
Cinna4L
Ymir
3,906
510
0
971
7,869
5,590
35
4,274
3,595
13,948
0
L
Izanami
Cleopatra24
Izanami
3,204
1,982
135
713
7,237
2,343
218
4,523
2,714
0
20,648
L
Zeus
5,112
633
0
1,393
6,629
2,161
420
5,200
1,429
24,972
0
W
Hera
ROCH7
Hera
13,026
4,025
0
1,276
4,388
1,474
350
2,060
2,328
39,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,867
Gold Earned
23,756
101
Minions Killed
100
0
Camps Cleared
0
432,535
Distance Traveled
579,751
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,845
622
9
1
0
191,482
3
W
Cupid
6,898
627
30
3
0
188,172
0
W
Ymir
8,170
743
14
1
0
200,811
1
L
Izanami
6,367
579
46
4
0
118,053
0
L
Zeus
6,655
605
46
4
0
123,000
0
W
Hera
8,688
790
56
5
0
190,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role