Player Matchup

Sol
Sol
ART TH0U LIVID
Sol
Level 82
God Stats
0W - 1L
1,877 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
Instrinsic
Khepri
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,447 Elo+
Party 3
Thor
Thor
Nitewing008
Thor
Level 15
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
StewedOrphan
Bellona
Level 60
God Stats
0W - 1L
1,594 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Thomas419
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,478 Elo+
Party 3
Team Averages
Level 47
1,609 SR
1,485 Elo+

VS

Team Averages
Level 43
1,501 SR
1,448 Elo+
Mercury
Mercury
BickenBackOg
Mercury
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 31L
1,537 Elo+
Party 1
Izanami
Izanami
Falselnfo
Izanami
Level 17
God Stats
40W - 32L
1,547 SR
Queue Stats
57W - 60L
1,456 Elo+
Party 1
Ares
Ares
PD_Lord
Ares
Level 8
God Stats
2W - 1L
1,221 SR
Queue Stats
41W - 48L
1,391 Elo+
Party 1
Nike
Nike
XxAFKcrAshxX
Nike
Level 57
God Stats
14W - 7L
1,534 SR
Queue Stats
154W - 185L
1,398 Elo+
Party 1
Zeus
Zeus
axemanyoyo
Zeus
Level 66
God Stats
3W - 0L
1,706 SR
Queue Stats
201W - 187L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 10 / 2
13,515
501
21,217
22,293
8,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Instrinsic
Khepri
18
2 / 7 / 7
12,659
469
6,185
26,371
31,101
Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 5 / 0
8,653
320
1,965
14,860
6,799
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
StewedOrphan
Bellona
19
2 / 5 / 2
12,676
469
11,232
23,885
15,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Thomas419
Danzaburou
19
3 / 6 / 4
12,768
473
9,437
18,495
7,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BickenBackOg
Mercury
20
11 / 2 / 11
15,339
568
13,630
20,302
10,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Falselnfo
Izanami
20
6 / 2 / 12
14,047
520
14,079
12,530
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
PD_Lord
Ares
17
0 / 4 / 16
12,081
447
3,397
18,349
14,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 2 / 13
13,704
508
12,124
18,522
17,906
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
15 / 4 / 11
16,380
607
34,103
20,141
8,550
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
96
13
Kills
33
33
Deaths
14
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
6
10
2
0.7
W
Mercury
BickenBackOg
Mercury
11
2
11
8.25
W
Izanami
Falselnfo
Izanami
6
2
12
6
L
Khepri
Instrinsic
Khepri
2
7
7
0.79
L
0
5
0
0
W
Ares
PD_Lord
Ares
0
4
16
2
L
Bellona
StewedOrphan
Bellona
2
5
2
0.6
L
Danzaburou
Thomas419
Danzaburou
3
6
4
0.83
W
1
2
13
3.75
W
15
4
11
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,036
Damage
77,333
105,904
Taken
89,844
69,434
Mitigated
57,869
22,788
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,217
3,685
0
6,514
22,293
8,808
2,485
11,313
10,930
74,105
0
W
Mercury
BickenBackOg
Mercury
13,630
6,283
0
4,382
20,302
10,158
3,048
7,228
12,798
0
141,784
W
Izanami
Falselnfo
Izanami
14,079
10,016
0
4,190
12,530
6,299
4,574
5,096
7,318
0
92,816
L
Khepri
Instrinsic
Khepri
6,185
468
959
3,269
26,371
31,101
0
10,864
15,482
29,864
0
L
1,965
86
0
0
14,860
6,799
0
802
14,033
0
39,943
W
Ares
PD_Lord
Ares
3,397
378
0
1,188
18,349
14,956
0
6,002
12,175
37,540
0
L
Bellona
StewedOrphan
Bellona
11,232
3,818
0
6,641
23,885
15,454
1,323
5,967
17,193
0
75,974
L
Danzaburou
Thomas419
Danzaburou
9,437
4,580
0
5,405
18,495
7,272
1,425
8,554
9,941
0
79,692
W
12,124
1,442
0
2,946
18,522
17,906
1,896
4,295
14,133
0
71,414
W
34,103
5,262
0
3,763
20,141
8,550
2,387
9,201
10,324
134,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,271
Gold Earned
71,551
500
Minions Killed
677
0
Camps Cleared
0
2,204,999
Distance Traveled
2,632,271
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,515
501
113
4
0
433,707
2
W
Mercury
15,339
568
185
7
0
611,505
9
W
Izanami
14,047
520
141
5
0
457,282
1
L
Khepri
12,659
469
37
1
0
452,719
9
L
Thor
8,653
320
53
2
0
390,891
0
W
Ares
12,081
447
41
2
0
566,645
0
L
Bellona
12,676
469
149
6
0
492,856
0
L
Danzaburou
12,768
473
148
5
0
434,826
2
W
Nike
13,704
508
130
5
0
542,678
0
W
Zeus
16,380
607
180
7
0
454,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role