Player Matchup

Anhur
Anhur
ImStyle
Anhur
Level 124
God Stats
0W - 1L
1,590 SR
Queue Stats
15W - 4L
1,761 Elo+
Solo
Artemis
Artemis
OnlyOneNut
Artemis
Level 83
God Stats
15W - 4L
1,923 SR
Queue Stats
252W - 230L
1,550 Elo+
Party 1
Apollo
Apollo
SqueezyPineapple
Apollo
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
328W - 279L
1,525 Elo+
Party 1
Serqet
Serqet
TenWildRalts
Serqet
Level 130
God Stats
0W - 2L
1,556 SR
Queue Stats
32W - 37L
1,392 Elo+
Party 2
Merlin
Merlin
TenWildSlowpoke
Merlin
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,417 Elo+
Party 2
Team Averages
Level 112
1,614 SR
1,529 Elo+

VS

Team Averages
Level 95
1,583 SR
1,576 Elo+
Set
Set
Croissant314
Set
Level 67
God Stats
6W - 5L
1,518 SR
Queue Stats
247W - 205L
1,561 Elo+
Party 3
Sylvanus
Sylvanus
FreedomRoyale
Sylvanus
Level 82
God Stats
5W - 2L
1,612 SR
Queue Stats
379W - 352L
1,533 Elo+
Party 3
Apollo
Apollo
Klenzy420
Apollo
Level 29
God Stats
4W - 2L
1,672 SR
Queue Stats
238W - 64L
1,753 Elo+
Party 3
Discordia
Discordia
KniravenGaming
Discordia
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
334W - 257L
1,595 Elo+
Party 3
Guan Yu
Guan Yu
Standupbruce
Guan Yu
Level 141
God Stats
41W - 36L
1,614 SR
Queue Stats
605W - 668L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ImStyle
Anhur
20
5 / 7 / 4
12,175
553
17,057
25,021
15,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
OnlyOneNut
Artemis
11
2 / 17 / 2
7,700
350
4,833
20,714
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 15 / 3
9,402
427
7,206
21,457
6,598
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
13
2 / 11 / 8
9,042
411
7,559
18,567
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 5 / 5
12,079
549
17,011
18,410
7,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 6
12,899
586
17,066
16,543
10,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
FreedomRoyale
Sylvanus
17
3 / 2 / 15
12,059
548
13,089
25,222
21,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Klenzy420
Apollo
20
30 / 3 / 4
16,077
731
29,558
14,042
5,458
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
KniravenGaming
Discordia
20
7 / 3 / 5
13,926
633
14,429
12,339
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Standupbruce
Guan Yu
15
3 / 5 / 6
11,086
504
9,873
21,500
18,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
19
Kills
53
55
Deaths
19
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
10
6
6
2.17
W
Sylvanus
FreedomRoyale
Sylvanus
3
2
15
5.25
L
Anhur
ImStyle
Anhur
5
7
4
1
W
Apollo
Klenzy420
Apollo
30
3
4
10.67
W
Discordia
KniravenGaming
Discordia
7
3
5
3.17
L
Artemis
OnlyOneNut
Artemis
2
17
2
0.18
L
3
15
3
0.3
W
Guan Yu
Standupbruce
Guan Yu
3
5
6
1.2
L
Serqet
2
11
8
0.55
L
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,666
Damage
84,015
104,169
Taken
89,646
41,137
Mitigated
61,583
11,024
Healing
32,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,066
7,301
0
5,174
16,543
10,760
285
2,848
13,320
0
87,686
W
Sylvanus
FreedomRoyale
Sylvanus
13,089
4,991
3,423
7,629
25,222
21,894
3,124
5,265
19,733
42,972
12,581
L
Anhur
ImStyle
Anhur
17,057
10,368
0
5,742
25,021
15,769
1,052
6,347
18,560
0
83,623
W
Apollo
Klenzy420
Apollo
29,558
23,046
0
3,211
14,042
5,458
7,824
1,761
12,281
0
108,175
W
Discordia
KniravenGaming
Discordia
14,429
710
0
3,203
12,339
4,730
2,886
3,358
8,693
100,364
0
L
Artemis
OnlyOneNut
Artemis
4,833
2,055
0
703
20,714
5,587
165
1,649
19,065
0
19,057
L
7,206
4,596
0
2,134
21,457
6,598
264
4,052
16,049
0
27,392
W
Guan Yu
Standupbruce
Guan Yu
9,873
1,262
2,806
7,128
21,500
18,741
1,245
3,779
17,071
0
42,818
L
Serqet
7,559
1,529
0
1,795
18,567
6,098
0
6,670
11,631
0
25,681
L
17,011
655
0
650
18,410
7,085
0
7,029
11,061
88,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,398
Gold Earned
66,047
425
Minions Killed
625
0
Camps Cleared
0
1,734,941
Distance Traveled
2,046,164
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,899
586
122
6
0
428,344
3
W
Sylvanus
12,059
548
74
3
0
370,749
0
L
Anhur
12,175
553
148
7
0
299,017
1
W
Apollo
16,077
731
166
8
0
426,336
2
W
Discordia
13,926
633
185
8
0
409,577
2
L
Artemis
7,700
350
30
1
0
316,117
3
L
Apollo
9,402
427
41
2
0
341,617
2
W
Guan Yu
11,086
504
78
4
0
411,158
1
L
Serqet
9,042
411
45
2
0
372,882
0
L
Merlin
12,079
549
161
7
0
405,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role