Player Matchup

Tiamat
Tiamat
CallMe0RE0
Tiamat
Level 91
God Stats
4W - 13L
1,221 SR
Queue Stats
62W - 110L
1,512 Elo+
Party 2
Jing Wei
Jing Wei
KitKat3954
Jing Wei
Level 26
God Stats
1W - 4L
1,794 SR
Queue Stats
9W - 11L
1,707 Elo+
Party 2
Cerberus
Cerberus
theYorter
Cerberus
Level 14
God Stats
2W - 2L
1,727 SR
Queue Stats
58W - 111L
1,306 Elo+
Party 2
Team Averages
Level 44
1,581 SR
1,508 Elo+

VS

Team Averages
Level 70
1,417 SR
1,520 Elo+
Hercules
Hercules
BEAR1998
Hercules
Level 102
God Stats
1W - 0L
1,323 SR
Queue Stats
15W - 11L
1,711 Elo+
Party 1
Scylla
Scylla
SatanC137
Scylla
Level 6
God Stats
1W - 3L
1,427 SR
Queue Stats
2W - 5L
1,349 Elo+
Party 1
Hou Yi
Hou Yi
fabriluc
Hou Yi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CallMe0RE0
Tiamat
15
5 / 8 / 3
11,746
691
12,598
13,261
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
KitKat3954
Jing Wei
13
1 / 10 / 4
10,019
589
8,614
16,217
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
theYorter
Cerberus
14
4 / 6 / 5
11,011
648
9,348
19,797
17,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BEAR1998
Hercules
15
7 / 4 / 16
12,149
715
13,829
23,462
20,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
SatanC137
Scylla
15
3 / 4 / 15
11,692
688
6,510
9,625
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
fabriluc
Hou Yi
17
14 / 3 / 7
13,504
794
21,486
13,974
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
10
Kills
24
24
Deaths
11
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
BEAR1998
Hercules
7
4
16
3.75
L
Tiamat
CallMe0RE0
Tiamat
5
8
3
0.81
L
Jing Wei
KitKat3954
Jing Wei
1
10
4
0.3
W
Scylla
SatanC137
Scylla
3
4
15
2.63
W
Hou Yi
fabriluc
Hou Yi
14
3
7
5.83
L
Cerberus
theYorter
Cerberus
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,560
Damage
41,825
49,275
Taken
47,061
29,625
Mitigated
28,340
9,676
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BEAR1998
Hercules
13,829
4,009
0
9,063
23,462
20,479
0
7,570
15,892
0
28,297
L
Tiamat
CallMe0RE0
Tiamat
12,598
829
0
2,580
13,261
6,342
813
166
13,055
38,603
0
L
Jing Wei
KitKat3954
Jing Wei
8,614
6,738
513
1,697
16,217
5,959
434
2,154
13,873
0
25,583
W
Scylla
SatanC137
Scylla
6,510
777
0
1,622
9,625
2,772
120
6,992
2,633
36,913
0
W
Hou Yi
fabriluc
Hou Yi
21,486
11,665
0
4,125
13,974
5,089
2,659
7,452
6,522
0
80,475
L
Cerberus
theYorter
Cerberus
9,348
716
343
4,543
19,797
17,324
123
3,802
15,797
39,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
37,345
145
Minions Killed
186
0
Camps Cleared
0
817,778
Distance Traveled
849,610
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,149
715
28
2
0
302,535
2
L
Tiamat
11,746
691
53
3
0
275,498
1
L
Jing Wei
10,019
589
33
2
0
260,994
0
W
Scylla
11,692
688
59
3
0
271,677
1
W
Hou Yi
13,504
794
99
6
0
275,398
0
L
Cerberus
11,011
648
59
3
0
281,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role