Player Matchup

Sobek
Sobek
Boilam
Sobek
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,371 Elo+
Party 3
Hercules
Hercules
DeoGaeilge
Hercules
Level 127
God Stats
0W - 1L
1,717 SR
Queue Stats
25W - 29L
1,454 Elo+
Party 3
Hun Batz
Hun Batz
Osiiriix
Hun Batz
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 253L
1,487 Elo+
Party 3
Hera
Hera
ShakeZoolaa
Hera
Level 140
God Stats
13W - 8L
1,634 SR
Queue Stats
139W - 134L
1,417 Elo+
Party 3
Medusa
Medusa
Tiiamaat
Medusa
Level 61
God Stats
12W - 9L
1,427 SR
Queue Stats
55W - 57L
1,427 Elo+
Party 3
Team Averages
Level 110
1,556 SR
1,431 Elo+

VS

Team Averages
Level 85
1,552 SR
1,460 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AllyBerry05
Athena
Level 90
God Stats
71W - 52L
1,622 SR
Queue Stats
354W - 334L
1,527 Elo+
Party 1
Thanatos
Thanatos
IMORTALGAMER42
Thanatos
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 197L
1,417 Elo+
Party 2
Chernobog
Chernobog
MAD Elessar
Chernobog
Level 102
God Stats
16W - 13L
1,543 SR
Queue Stats
551W - 532L
1,509 Elo+
Party 1
Horus
Horus
rexwing99
Horus
Level 54
God Stats
9W - 8L
1,596 SR
Queue Stats
88W - 118L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Boilam
Sobek
9
2 / 2 / 1
5,713
571
2,954
5,995
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
DeoGaeilge
Hercules
10
1 / 1 / 1
5,782
578
5,274
5,913
3,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
Osiiriix
Hun Batz
10
1 / 2 / 1
5,490
549
2,493
7,303
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 4 / 1
5,239
524
1,763
4,660
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Medusa
Tiiamaat
Medusa
9
1 / 2 / 1
5,450
545
4,187
5,393
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 1 / 4
6,596
660
4,421
3,512
1,119
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
9
1 / 0 / 3
5,862
586
4,104
6,735
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
9
2 / 3 / 2
5,457
546
1,971
8,076
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
MAD Elessar
Chernobog
10
4 / 1 / 2
5,941
594
4,970
5,137
1,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
rexwing99
Horus
9
1 / 2 / 0
5,299
530
2,747
5,497
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
11
11
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
4
5
W
Athena
1
0
3
2.5
L
Sobek
Boilam
Sobek
2
2
1
1.25
L
Hercules
DeoGaeilge
Hercules
1
1
1
1.5
W
Thanatos
2
3
2
1
W
Chernobog
MAD Elessar
Chernobog
4
1
2
5
L
Hun Batz
Osiiriix
Hun Batz
1
2
1
0.75
L
1
4
1
0.38
L
Medusa
Tiiamaat
Medusa
1
2
1
0.75
W
Horus
rexwing99
Horus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,671
Damage
18,213
29,264
Taken
28,957
12,870
Mitigated
10,825
8,964
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,421
147
0
250
3,512
1,119
182
1,130
2,268
38,001
0
W
Athena
4,104
1,596
0
2,162
6,735
3,697
72
865
5,845
13,878
0
L
Sobek
Boilam
Sobek
2,954
453
0
2,060
5,995
3,259
0
1,140
4,855
13,049
0
L
Hercules
DeoGaeilge
Hercules
5,274
860
0
1,575
5,913
3,808
0
987
4,926
0
26,699
W
Thanatos
1,971
378
0
5,070
8,076
2,675
0
931
7,017
0
19,333
W
Chernobog
MAD Elessar
Chernobog
4,970
3,439
0
1,740
5,137
1,427
1,156
1,344
3,793
0
28,050
L
Hun Batz
Osiiriix
Hun Batz
2,493
290
0
2,826
7,303
2,264
0
2,746
4,557
0
29,533
L
1,763
154
0
986
4,660
1,588
0
2,356
2,304
22,810
0
L
Medusa
Tiiamaat
Medusa
4,187
1,912
0
1,517
5,393
1,951
0
1,296
4,097
0
25,255
W
Horus
rexwing99
Horus
2,747
1,117
164
1,878
5,497
1,907
0
255
4,992
0
19,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,674
Gold Earned
29,155
242
Minions Killed
262
0
Camps Cleared
0
926,840
Distance Traveled
966,866
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,596
660
88
9
0
176,121
4
W
Athena
5,862
586
30
3
0
214,463
3
L
Sobek
5,713
571
19
2
0
223,349
0
L
Hercules
5,782
578
60
6
0
161,178
4
W
Thanatos
5,457
546
43
4
0
189,327
1
W
Chernobog
5,941
594
55
6
0
188,663
2
L
Hun Batz
5,490
549
66
7
0
192,373
3
L
Hera
5,239
524
52
5
0
167,249
5
L
Medusa
5,450
545
45
5
0
182,691
3
W
Horus
5,299
530
46
5
0
198,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role