Player Matchup

Zeus
Zeus
Dangarca 1010
Zeus
Level 128
God Stats
4W - 6L
1,355 SR
Queue Stats
216W - 197L
1,493 Elo+
Party 4
Izanami
Izanami
JokerYeung
Izanami
Level 28
God Stats
35W - 45L
1,403 SR
Queue Stats
144W - 176L
1,328 Elo+
Party 2
Serqet
Serqet
KisakuraMei
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nox
Nox
LusiPicaflor
Nox
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,500 Elo+
Party 4
Chaac
Chaac
keith-666-keith
Chaac
Level 68
God Stats
80W - 82L
1,479 SR
Queue Stats
113W - 126L
1,328 Elo+
Party 2
Team Averages
Level 70
1,447 SR
1,430 Elo+

VS

Team Averages
Level 57
1,571 SR
1,470 Elo+
Kumbhakarna
Kumbhakarna
Cross_Bones_MD
Kumbhakarna
Level 64
God Stats
0W - 2L
1,145 SR
Queue Stats
14W - 20L
1,464 Elo+
Party 1
Loki
Loki
JeRmZ sAy HiGh
Loki
Level 67
God Stats
76W - 64L
1,520 SR
Queue Stats
832W - 884L
1,454 Elo+
Party 3
Tiamat
Tiamat
MrJJCthePlunker
Tiamat
Level 29
God Stats
10W - 11L
1,889 SR
Queue Stats
69W - 66L
1,567 Elo+
Party 1
Freya
Freya
NeonKnightro
Freya
Level 87
God Stats
0W - 6L
1,500 SR
Queue Stats
140W - 135L
1,535 Elo+
Party 1
Bellona
Bellona
RedHood093
Bellona
Level 36
God Stats
8W - 4L
1,801 SR
Queue Stats
471W - 512L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
7,989
615
3,411
4,443
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
JokerYeung
Izanami
11
4 / 1 / 2
6,681
514
3,381
5,707
1,692
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
11
2 / 2 / 4
6,770
521
3,000
6,823
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
10 / 2 / 5
8,352
642
10,345
6,989
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 4
7,232
556
2,966
3,349
2,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cross_Bones_MD
Kumbhakarna
6
0 / 4 / 1
5,050
388
325
5,338
1,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 6 / 0
7,341
565
4,260
9,871
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 6 / 1
4,938
380
1,800
6,933
2,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 2 / 1
4,856
374
1,612
4,367
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
RedHood093
Bellona
13
2 / 2 / 3
7,807
601
4,643
8,534
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
6
6
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Cross_Bones_MD
Kumbhakarna
0
4
1
0.13
W
2
1
0
2
L
4
6
0
0.67
W
Izanami
JokerYeung
Izanami
4
1
2
5
W
Serqet
2
2
4
2
W
10
2
5
6.25
L
0
6
1
0.08
L
0
2
1
0.25
L
Bellona
RedHood093
Bellona
2
2
3
1.75
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,103
Damage
12,640
27,311
Taken
35,043
9,752
Mitigated
13,309
8,993
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Cross_Bones_MD
Kumbhakarna
325
0
0
1,300
5,338
1,759
0
941
4,361
10,442
0
W
3,411
214
0
1,271
4,443
1,214
880
0
4,443
46,112
0
L
4,260
1,009
0
2,217
9,871
3,036
238
3,575
5,943
0
36,459
W
Izanami
JokerYeung
Izanami
3,381
2,135
156
2,375
5,707
1,692
376
422
5,217
0
42,258
W
Serqet
3,000
589
0
1,718
6,823
2,222
872
271
6,524
0
22,886
W
10,345
1,100
0
1,767
6,989
2,557
1,549
2,134
4,681
41,247
0
L
1,800
646
0
1,326
6,933
2,345
25
3,448
3,126
11,388
0
L
1,612
636
0
1,110
4,367
1,178
0
1,732
2,523
10,486
0
L
Bellona
RedHood093
Bellona
4,643
1,926
0
4,090
8,534
4,991
1,152
3,302
5,010
0
37,517
W
2,966
77
63
1,643
3,349
2,067
607
538
2,709
0
26,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
29,992
361
Minions Killed
208
0
Camps Cleared
0
1,162,409
Distance Traveled
982,920
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,050
388
13
1
0
183,124
2
W
Zeus
7,989
615
119
9
0
200,533
4
L
Loki
7,341
565
66
5
0
232,823
3
W
Izanami
6,681
514
74
6
0
202,244
2
W
Serqet
6,770
521
48
4
0
258,392
2
W
Nox
8,352
642
82
6
0
225,723
0
L
Tiamat
4,938
380
21
2
0
146,125
0
L
Freya
4,856
374
28
2
0
174,013
2
L
Bellona
7,807
601
80
6
0
246,835
0
W
Chaac
7,232
556
38
3
0
275,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role