Player Matchup

Osiris
Osiris
BelongingBoseck
Osiris
Level 29
God Stats
31W - 44L
1,424 SR
Queue Stats
294W - 293L
1,347 Elo+
Solo
Medusa
Medusa
Goat10_843
Medusa
Level 26
God Stats
9W - 10L
1,459 SR
Queue Stats
88W - 129L
1,275 Elo+
Party 1
Kukulkan
Kukulkan
HammernHank
Kukulkan
Level 29
God Stats
3W - 5L
1,676 SR
Queue Stats
4W - 5L
1,686 Elo+
Solo
Susano
Susano
RodC_13
Susano
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 48L
1,221 Elo+
Party 1
Ares
Ares
ewww21
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,406 Elo+

VS

Team Averages
Level 14
1,327 SR
1,104 Elo+
Chaac
Chaac
IrishBerry16
Chaac
Level 14
God Stats
42W - 49L
1,046 SR
Queue Stats
51W - 72L
898 Elo+
Party 2
Scylla
Scylla
house_of_homos
Scylla
Level 18
God Stats
43W - 42L
1,270 SR
Queue Stats
181W - 225L
1,101 Elo+
Party 2
Nemesis
Nemesis
imdutch28
Nemesis
Level 13
God Stats
3W - 3L
1,345 SR
Queue Stats
48W - 64L
982 Elo+
Party 2
Danzaburou
Danzaburou
njchu
Danzaburou
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
zombieboy0820
Cerberus
Level 7
God Stats
16W - 11L
1,472 SR
Queue Stats
33W - 36L
1,040 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 3
12,930
562
13,859
24,573
24,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Goat10_843
Medusa
19
8 / 7 / 6
12,183
530
27,007
24,738
9,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
HammernHank
Kukulkan
2
0 / 0 / 1
4,431
193
0
303
39
Susano
RodC_13
Susano
18
5 / 6 / 8
10,703
465
8,960
18,630
7,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
ewww21
Ares
9
4 / 4 / 3
8,165
355
4,386
7,694
2,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
11,198
487
13,294
21,363
22,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
6 / 7 / 1
12,244
532
10,542
16,444
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
imdutch28
Nemesis
14
3 / 4 / 3
10,763
468
7,220
14,757
7,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
njchu
Danzaburou
20
8 / 4 / 1
14,839
645
16,670
16,907
7,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
zombieboy0820
Cerberus
15
2 / 4 / 6
10,630
462
9,327
16,562
13,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
26
Kills
22
24
Deaths
26
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
9
7
3
1.5
L
Medusa
Goat10_843
Medusa
8
7
6
1.57
L
Kukulkan
HammernHank
Kukulkan
0
0
1
0.5
W
3
7
5
0.79
L
Susano
RodC_13
Susano
5
6
8
1.5
L
Ares
ewww21
Ares
4
4
3
1.38
W
6
7
1
0.93
W
Nemesis
imdutch28
Nemesis
3
4
3
1.13
W
Danzaburou
njchu
Danzaburou
8
4
1
2.13
W
Cerberus
zombieboy0820
Cerberus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,212
Damage
57,053
75,938
Taken
86,033
43,796
Mitigated
56,135
9,699
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,859
5,778
0
493
24,573
24,061
0
4,795
19,609
0
80,792
L
Medusa
Goat10_843
Medusa
27,007
17,154
0
7,239
24,738
9,575
2,612
9,921
14,451
0
93,581
L
Kukulkan
HammernHank
Kukulkan
0
0
0
0
303
39
0
0
303
0
0
W
13,294
1,998
0
3,445
21,363
22,022
595
633
20,730
15,176
42,143
L
Susano
RodC_13
Susano
8,960
1,594
0
349
18,630
7,591
0
2,656
15,784
0
53,737
L
Ares
ewww21
Ares
4,386
563
0
1,618
7,694
2,530
104
4,465
2,799
18,316
0
W
10,542
636
0
1,069
16,444
5,155
3,024
2,074
14,370
42,314
0
W
Nemesis
imdutch28
Nemesis
7,220
1,419
0
919
14,757
7,279
2,258
0
14,757
0
30,884
W
Danzaburou
njchu
Danzaburou
16,670
8,074
0
4,974
16,907
7,822
12,229
338
16,569
0
106,329
W
Cerberus
zombieboy0820
Cerberus
9,327
491
0
1,960
16,562
13,857
1,765
1,974
14,588
34,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,412
Gold Earned
59,674
403
Minions Killed
477
0
Camps Cleared
0
1,270,837
Distance Traveled
2,084,630
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,930
562
149
6
0
365,505
0
L
Medusa
12,183
530
138
6
0
340,402
0
L
Kukulkan
4,431
193
0
0
0
0
0
W
Chaac
11,198
487
82
4
0
387,030
1
L
Susano
10,703
465
80
3
0
404,775
0
L
Ares
8,165
355
36
2
0
160,155
0
W
Scylla
12,244
532
74
3
0
393,880
0
W
Nemesis
10,763
468
57
2
0
495,373
3
W
Danzaburou
14,839
645
200
9
0
367,694
2
W
Cerberus
10,630
462
64
3
0
440,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role