Player Matchup

Hun Batz
Hun Batz
Luca_Bong7
Hun Batz
Level 109
God Stats
0W - 4L
1,210 SR
Queue Stats
277W - 281L
1,558 Elo+
Party 2
Vamana
Vamana
TLZ-K4U3Killer
Vamana
Level 62
God Stats
32W - 28L
1,456 SR
Queue Stats
758W - 818L
1,415 Elo+
Solo
Cerberus
Cerberus
Tesourao_Verox
Cerberus
Level 48
God Stats
1W - 2L
1,629 SR
Queue Stats
23W - 34L
1,354 Elo+
Party 2
Vulcan
Vulcan
nowmoura0fm
Vulcan
Level 106
God Stats
3W - 3L
1,489 SR
Queue Stats
87W - 109L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
prockguns
Danzaburou
Level 131
God Stats
19W - 16L
1,530 SR
Queue Stats
140W - 155L
1,442 Elo+
Party 2
Team Averages
Level 91
1,463 SR
1,442 Elo+

VS

Team Averages
Level 60
1,631 SR
1,572 Elo+
Janus
Janus
APidori
Janus
Level 81
God Stats
4W - 1L
1,667 SR
Queue Stats
58W - 41L
1,577 Elo+
Party 1
Tyr
Tyr
Ashzera
Tyr
Level 60
God Stats
4W - 2L
1,644 SR
Queue Stats
62W - 45L
1,615 Elo+
Party 1
Artemis
Artemis
Kainx1
Artemis
Level 46
God Stats
3W - 0L
1,745 SR
Queue Stats
30W - 17L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
NaNReX
Cthulhu
Level 33
God Stats
8W - 7L
1,600 SR
Queue Stats
41W - 43L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PharanoiK
Tsukuyomi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Luca_Bong7
Hun Batz
16
0 / 11 / 3
10,165
391
8,935
27,614
10,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
5 / 6 / 4
12,712
489
18,567
29,329
21,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
15
1 / 14 / 5
9,729
374
10,273
33,691
17,934
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
17
1 / 10 / 6
10,771
414
10,923
24,090
10,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
prockguns
Danzaburou
19
3 / 10 / 2
12,315
474
10,986
23,369
9,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
APidori
Janus
20
6 / 3 / 15
14,996
577
17,759
17,269
8,341
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
20
17 / 0 / 11
15,794
607
32,768
30,547
46,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Kainx1
Artemis
20
19 / 2 / 9
16,285
626
38,377
20,569
13,115
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
NaNReX
Cthulhu
17
4 / 2 / 30
12,578
484
14,028
19,738
19,598
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
PharanoiK
Tsukuyomi
20
5 / 4 / 7
13,592
523
11,107
17,621
11,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
123
10
Kills
51
51
Deaths
11
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Janus
APidori
Janus
6
3
15
4.5
W
Tyr
17
0
11
22.5
W
Artemis
Kainx1
Artemis
19
2
9
11.75
L
Hun Batz
Luca_Bong7
Hun Batz
0
11
3
0.14
W
Cthulhu
NaNReX
Cthulhu
4
2
30
9.5
W
Tsukuyomi
PharanoiK
Tsukuyomi
5
4
7
2.13
L
5
6
4
1.17
L
Cerberus
1
14
5
0.25
L
Vulcan
1
10
6
0.4
L
Danzaburou
prockguns
Danzaburou
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,684
Damage
114,039
138,093
Taken
105,744
69,784
Mitigated
99,010
28,640
Healing
35,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
APidori
Janus
17,759
452
1,052
3,462
17,269
8,341
2,979
2,895
14,326
122,347
0
W
Tyr
32,768
5,195
0
12,509
30,547
46,794
3,525
4,640
25,771
0
115,815
W
Artemis
Kainx1
Artemis
38,377
23,945
0
8,841
20,569
13,115
4,703
3,492
17,029
0
121,174
L
Hun Batz
Luca_Bong7
Hun Batz
8,935
1,905
0
4,306
27,614
10,859
0
5,073
22,447
0
74,973
W
Cthulhu
NaNReX
Cthulhu
14,028
1,355
2,844
1,802
19,738
19,598
1,903
5,672
13,890
39,656
0
W
Tsukuyomi
PharanoiK
Tsukuyomi
11,107
2,600
0
4,642
17,621
11,162
2,858
3,973
13,532
0
106,105
L
18,567
9,487
0
10,601
29,329
21,062
0
4,586
24,633
0
80,702
L
Cerberus
10,273
1,039
1,142
6,063
33,691
17,934
0
9,908
23,577
33,346
0
L
Vulcan
10,923
2,498
0
1,267
24,090
10,169
86
7,401
16,449
65,342
0
L
Danzaburou
prockguns
Danzaburou
10,986
4,133
0
5,261
23,369
9,760
0
4,143
19,200
0
85,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,692
Gold Earned
73,245
601
Minions Killed
797
0
Camps Cleared
0
2,148,845
Distance Traveled
2,648,216
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,996
577
220
8
0
505,626
3
W
Tyr
15,794
607
191
7
0
563,951
6
W
Artemis
16,285
626
188
7
0
498,930
2
L
Hun Batz
10,165
391
129
5
0
432,340
6
W
Cthulhu
12,578
484
41
2
0
564,223
9
W
Tsukuyomi
13,592
523
157
6
0
515,486
7
L
Vamana
12,712
489
124
5
0
465,660
9
L
Cerberus
9,729
374
79
3
0
436,082
3
L
Vulcan
10,771
414
117
5
0
416,850
0
L
Danzaburou
12,315
474
152
6
0
397,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role