Player Matchup

Cerberus
Cerberus
Diamond II
Celh
Cerberus
Diamond II
Level 157
God Stats
13W - 26L
1,491 SR
Queue Stats
369W - 325L
2,330 MMR
Party 3
Athena
Athena
Diamond I
Dreádz
Athena
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
JackedCawkJock
King Arthur
Masters
Level 88
God Stats
2W - 4L
1,663 SR
Queue Stats
127W - 90L
2,498 MMR
Party 2
Jing Wei
Jing Wei
Masters
KIaay
Jing Wei
Masters
Level 156
God Stats
6W - 5L
1,787 SR
Queue Stats
298W - 276L
2,567 MMR
Party 3
Scylla
Scylla
Masters
Takame
Scylla
Masters
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 66L
2,509 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,588 SR
2,281 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 103
1,570 SR
2,076 MMR
Yemoja
Yemoja
Masters
Dariov3
Yemoja
Masters
Level 102
God Stats
9W - 10L
1,496 SR
Queue Stats
257W - 305L
2,499 MMR
Solo
Ullr
Ullr
Masters
Fordyce
Ullr
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum I
ThisTimeline
Persephone
Platinum I
Level 35
God Stats
6W - 4L
1,761 SR
Queue Stats
255W - 148L
2,378 MMR
Party 1
Tyr
Tyr
Masters
WelDisciplinedVC
Tyr
Masters
Level 105
God Stats
4W - 4L
1,594 SR
Queue Stats
308W - 298L
2,502 MMR
Solo
Anhur
Anhur
Diamond II
gnitas
Anhur
Diamond II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Celh
Cerberus
12
2 / 7 / 3
6,999
368
6,508
21,024
9,982
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
Dreádz
Athena
13
2 / 8 / 3
8,052
424
6,885
21,374
7,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
JackedCawkJock
King Arthur
17
1 / 6 / 0
10,234
539
11,196
18,912
11,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
KIaay
Jing Wei
16
2 / 7 / 1
9,679
509
8,454
18,313
4,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Takame
Scylla
13
1 / 7 / 4
7,892
415
7,823
12,281
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetTiamatGuan YuApolloDanzaburou

VS

Bans
SobekCupidNemesisRamaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dariov3
Yemoja
16
5 / 4 / 11
10,124
533
9,364
15,288
10,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
Fordyce
Ullr
20
5 / 0 / 10
12,103
637
13,568
11,784
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
ThisTimeline
Persephone
18
9 / 3 / 6
11,996
631
20,565
11,074
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 0 / 5
12,083
636
10,574
14,779
12,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
gnitas
Anhur
20
9 / 2 / 6
12,880
678
19,186
18,380
7,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
8
Kills
34
35
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Celh
Cerberus
2
7
3
0.5
W
Yemoja
Dariov3
Yemoja
5
4
11
2.63
L
Athena
Dreádz
Athena
2
8
3
0.44
W
Ullr
Fordyce
Ullr
5
0
10
10
L
King Arthur
JackedCawkJock
King Arthur
1
6
0
0.17
L
Jing Wei
KIaay
Jing Wei
2
7
1
0.36
L
Scylla
Takame
Scylla
1
7
4
0.43
W
Persephone
ThisTimeline
Persephone
9
3
6
4
W
6
0
5
8.5
W
Anhur
gnitas
Anhur
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,866
Damage
73,257
91,904
Taken
71,305
38,128
Mitigated
39,459
20,297
Healing
35,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Celh
Cerberus
6,508
40
506
6,455
21,024
9,982
0
6,477
14,547
17,970
0
W
Yemoja
Dariov3
Yemoja
9,364
2,343
2,034
4,178
15,288
10,916
306
8,327
6,677
31,933
0
L
Athena
Dreádz
Athena
6,885
1,880
0
2,806
21,374
7,992
0
9,938
11,436
43,674
0
W
Ullr
Fordyce
Ullr
13,568
8,388
0
7,016
11,784
4,708
1,078
1,785
9,937
0
110,189
L
King Arthur
JackedCawkJock
King Arthur
11,196
1,921
0
5,774
18,912
11,498
0
1,221
17,691
0
76,197
L
Jing Wei
KIaay
Jing Wei
8,454
6,298
0
4,290
18,313
4,744
1,092
4,857
13,456
0
69,878
L
Scylla
Takame
Scylla
7,823
917
0
466
12,281
3,912
0
7,436
4,845
42,965
0
W
Persephone
ThisTimeline
Persephone
20,565
1,502
0
3,072
11,074
4,240
2,032
5,989
4,902
88,829
0
W
10,574
1,586
0
7,806
14,779
12,348
1,766
1,031
13,490
0
70,608
W
Anhur
gnitas
Anhur
19,186
12,545
0
11,036
18,380
7,247
4,721
3,520
14,824
0
100,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,856
Gold Earned
59,186
467
Minions Killed
663
0
Camps Cleared
0
1,698,377
Distance Traveled
1,854,149
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,999
368
17
1
0
346,303
9
W
Yemoja
10,124
533
34
2
0
339,437
6
L
Athena
8,052
424
75
4
0
357,243
2
W
Ullr
12,103
637
174
9
0
392,040
2
L
King Arthur
10,234
539
148
8
0
336,433
2
L
Jing Wei
9,679
509
132
7
0
338,163
5
L
Scylla
7,892
415
95
5
0
320,235
1
W
Persephone
11,996
631
143
8
0
381,901
5
W
Tyr
12,083
636
143
8
0
414,538
5
W
Anhur
12,880
678
169
9
0
326,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role