Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GooberzGang
Danzaburou
Level 79
God Stats
12W - 7L
1,653 SR
Queue Stats
233W - 230L
1,421 Elo+
Party 2
Arachne
Arachne
HUMPDAY24
Arachne
Level 56
God Stats
22W - 27L
1,482 SR
Queue Stats
431W - 426L
1,436 Elo+
Party 2
Athena
Athena
Lsgunshow
Athena
Level 84
God Stats
15W - 14L
1,498 SR
Queue Stats
208W - 235L
1,382 Elo+
Party 2
Eset
Eset
RedDragoon2002
Eset
Level 86
God Stats
11W - 6L
1,560 SR
Queue Stats
354W - 350L
1,493 Elo+
Solo
Team Averages
Level 82
1,539 SR
1,446 Elo+

VS

Team Averages
Level 68
1,499 SR
1,486 Elo+
Cerberus
Cerberus
 
Cerberus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Smiteberg36
Yemoja
Level 54
God Stats
15W - 10L
1,544 SR
Queue Stats
36W - 39L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
ThatRandomGuy49
Heimdallr
Level 52
God Stats
1W - 4L
1,378 SR
Queue Stats
62W - 97L
1,481 Elo+
Solo
Hercules
Hercules
ULTRAptak
Hercules
Level 69
God Stats
7W - 8L
1,447 SR
Queue Stats
69W - 63L
1,502 Elo+
Party 1
Arachne
Arachne
turtlecuddle
Arachne
Level 65
God Stats
54W - 41L
1,628 SR
Queue Stats
86W - 83L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 1 / 8
5,780
578
3,853
7,130
2,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
GooberzGang
Danzaburou
11
10 / 1 / 2
7,041
704
7,657
4,467
1,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
HUMPDAY24
Arachne
10
4 / 0 / 7
6,297
630
4,109
4,232
1,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
Lsgunshow
Athena
9
0 / 3 / 3
5,228
523
3,404
7,509
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 1 / 4
5,694
569
3,595
4,150
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 3 / 1
4,682
468
2,766
6,590
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
7
1 / 3 / 0
5,014
501
2,369
6,982
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
ThatRandomGuy49
Heimdallr
6
0 / 5 / 1
4,218
422
1,966
6,485
1,123
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
ULTRAptak
Hercules
9
2 / 2 / 1
5,494
549
4,570
6,845
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
turtlecuddle
Arachne
10
3 / 4 / 0
5,770
577
2,977
6,736
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
6
6
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
1
8
5
L
Cerberus
 
Cerberus
0
3
1
0.17
W
Danzaburou
GooberzGang
Danzaburou
10
1
2
11
W
Arachne
HUMPDAY24
Arachne
4
0
7
7.5
W
Athena
Lsgunshow
Athena
0
3
3
0.5
W
1
1
4
3
L
Yemoja
1
3
0
0.33
L
Heimdallr
ThatRandomGuy49
Heimdallr
0
5
1
0.1
L
Hercules
ULTRAptak
Hercules
2
2
1
1.25
L
Arachne
turtlecuddle
Arachne
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,618
Damage
14,648
27,488
Taken
33,638
9,660
Mitigated
11,619
6,732
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,853
1,464
0
1,573
7,130
2,385
624
1,205
5,880
0
17,051
L
Cerberus
 
Cerberus
2,766
54
0
1,903
6,590
2,021
0
2,428
3,876
18,378
0
W
Danzaburou
GooberzGang
Danzaburou
7,657
2,728
0
1,309
4,467
1,498
539
1,232
3,189
0
33,405
W
Arachne
HUMPDAY24
Arachne
4,109
2,598
0
1,415
4,232
1,673
312
387
3,774
0
30,912
W
Athena
Lsgunshow
Athena
3,404
725
0
1,642
7,509
3,222
159
315
6,919
22,816
0
W
3,595
270
0
793
4,150
882
86
1,703
2,241
25,876
0
L
Yemoja
2,369
707
482
2,509
6,982
2,483
0
403
6,563
11,522
0
L
Heimdallr
ThatRandomGuy49
Heimdallr
1,966
772
0
1,420
6,485
1,123
0
244
6,241
0
13,038
L
Hercules
ULTRAptak
Hercules
4,570
915
0
2,654
6,845
3,408
0
2,961
3,874
0
24,359
L
Arachne
turtlecuddle
Arachne
2,977
1,468
0
2,091
6,736
2,584
4
619
6,085
0
27,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,040
Gold Earned
25,178
233
Minions Killed
199
0
Camps Cleared
0
975,442
Distance Traveled
879,019
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,780
578
22
2
0
224,679
2
L
Cerberus
4,682
468
46
5
0
181,855
3
W
Danzaburou
7,041
704
48
5
0
174,823
2
W
Arachne
6,297
630
58
6
0
216,733
4
W
Athena
5,228
523
48
5
0
179,006
3
W
Eset
5,694
569
57
6
0
180,201
1
L
Yemoja
5,014
501
22
2
0
181,295
1
L
Heimdallr
4,218
422
22
2
0
153,017
3
L
Hercules
5,494
549
47
5
0
174,049
0
L
Arachne
5,770
577
62
6
0
188,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role