Player Matchup

Chaac
Chaac
Dingus55tv
Chaac
Level 28
God Stats
5W - 4L
1,504 SR
Queue Stats
72W - 79L
1,379 Elo+
Solo
Arachne
Arachne
DioDevoid
Arachne
Level 27
God Stats
15W - 9L
1,577 SR
Queue Stats
60W - 53L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Goblin120
Heimdallr
Level 29
God Stats
5W - 4L
1,363 SR
Queue Stats
184W - 207L
1,372 Elo+
Solo
Hera
Hera
NortenoxArce
Hera
Level 17
God Stats
4W - 9L
1,430 SR
Queue Stats
92W - 109L
1,509 Elo+
Solo
Khepri
Khepri
Toto_757
Khepri
Level 29
God Stats
2W - 3L
1,317 SR
Queue Stats
176W - 158L
1,421 Elo+
Solo
Team Averages
Level 26
1,438 SR
1,428 Elo+

VS

Team Averages
Level 29
1,516 SR
1,473 Elo+
Nu Wa
Nu Wa
ArkedWolf
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
BaborTuxton
Bellona
Level 5
God Stats
5W - 5L
1,537 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 1
Da Ji
Da Ji
Gotty907
Da Ji
Level 40
God Stats
5W - 5L
1,729 SR
Queue Stats
11W - 16L
1,569 Elo+
Party 1
Yemoja
Yemoja
HawkMan939018
Yemoja
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,434 Elo+
Party 1
Hachiman
Hachiman
Xman-Na
Hachiman
Level 28
God Stats
6W - 3L
1,312 SR
Queue Stats
95W - 130L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 6 / 1
9,727
463
9,388
24,018
20,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
DioDevoid
Arachne
14
12 / 10 / 1
10,681
509
15,264
18,872
7,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Goblin120
Heimdallr
13
3 / 6 / 3
8,689
414
8,375
10,300
3,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 8 / 4
9,092
433
6,903
10,948
3,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Toto_757
Khepri
13
0 / 3 / 5
8,583
409
5,797
9,812
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ArkedWolf
Nu Wa
15
0 / 6 / 12
9,415
448
7,012
11,200
4,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
BaborTuxton
Bellona
18
5 / 2 / 10
11,399
543
11,991
16,162
11,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
Gotty907
Da Ji
17
19 / 4 / 8
12,417
591
24,144
14,964
7,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 2 / 11
10,463
498
8,220
12,954
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Xman-Na
Hachiman
17
4 / 4 / 6
10,171
484
5,874
11,897
4,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
17
Kills
33
33
Deaths
18
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ArkedWolf
Nu Wa
0
6
12
1
W
Bellona
BaborTuxton
Bellona
5
2
10
5
L
Chaac
2
6
1
0.42
L
Arachne
DioDevoid
Arachne
12
10
1
1.25
L
Heimdallr
Goblin120
Heimdallr
3
6
3
0.75
W
Da Ji
Gotty907
Da Ji
19
4
8
5.75
W
5
2
11
5.25
L
0
8
4
0.25
L
Khepri
Toto_757
Khepri
0
3
5
0.83
W
Hachiman
Xman-Na
Hachiman
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,727
Damage
57,241
73,950
Taken
67,177
42,896
Mitigated
40,070
14,812
Healing
21,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ArkedWolf
Nu Wa
7,012
1,538
0
1,853
11,200
4,280
977
3,068
7,825
40,085
0
W
Bellona
BaborTuxton
Bellona
11,991
4,515
0
6,244
16,162
11,628
1,607
1,067
14,564
46
62,990
L
Chaac
9,388
2,594
0
8,824
24,018
20,290
381
3,476
20,542
0
54,949
L
Arachne
DioDevoid
Arachne
15,264
11,246
0
3,200
18,872
7,345
0
3,431
15,441
0
44,022
L
Heimdallr
Goblin120
Heimdallr
8,375
3,226
0
2,218
10,300
3,821
266
2,842
7,458
0
40,388
W
Da Ji
Gotty907
Da Ji
24,144
7,275
0
2,610
14,964
7,077
82
1,634
13,180
0
56,858
W
8,220
1,308
2,841
2,844
12,954
12,757
1,108
4,569
8,204
36,915
0
L
6,903
1,002
0
0
10,948
3,408
558
2,012
8,936
64,317
0
L
Khepri
Toto_757
Khepri
5,797
341
0
570
9,812
8,032
0
3,471
6,341
27,240
0
W
Hachiman
Xman-Na
Hachiman
5,874
3,268
0
4,838
11,897
4,328
3,824
1,818
10,050
0
59,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
53,865
393
Minions Killed
445
0
Camps Cleared
0
1,849,174
Distance Traveled
2,008,932
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,415
448
72
3
0
313,757
0
W
Bellona
11,399
543
138
7
0
443,681
1
L
Chaac
9,727
463
104
5
0
379,687
1
L
Arachne
10,681
509
54
3
0
379,077
0
L
Heimdallr
8,689
414
72
3
0
350,544
4
W
Da Ji
12,417
591
63
3
0
466,639
1
W
Yemoja
10,463
498
63
3
0
399,738
0
L
Hera
9,092
433
131
6
0
319,985
1
L
Khepri
8,583
409
32
2
0
419,881
6
W
Hachiman
10,171
484
109
5
0
385,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role