Player Matchup

Thanatos
Thanatos
DIMORWTF
Thanatos
Level 14
God Stats
3W - 1L
1,669 SR
Queue Stats
20W - 14L
1,606 Elo+
Solo
Ares
Ares
Novac1
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ZEEKPLAYER
Nu Wa
Level 7
God Stats
11W - 12L
1,630 SR
Queue Stats
44W - 42L
1,555 Elo+
Party 2
Nike
Nike
scholarofsause
Nike
Level 17
God Stats
29W - 16L
1,773 SR
Queue Stats
79W - 61L
1,639 Elo+
Solo
Skadi
Skadi
zPraticee
Skadi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 269L
1,602 Elo+
Party 2
Team Averages
Level 25
1,614 SR
1,581 Elo+

VS

Team Averages
Level 14
1,575 SR
1,605 Elo+
Guan Yu
Guan Yu
JcJayc
Guan Yu
Level 18
God Stats
1W - 1L
1,581 SR
Queue Stats
13W - 19L
1,374 Elo+
Solo
Arachne
Arachne
Kennyboi11
Arachne
Level 17
God Stats
54W - 53L
1,727 SR
Queue Stats
81W - 81L
1,604 Elo+
Party 1
Hel
Hel
NDraggin
Hel
Level 3
God Stats
4W - 9L
1,500 SR
Queue Stats
59W - 69L
1,783 Elo+
Party 1
Medusa
Medusa
TheBESTCLuTch
Medusa
Level 5
God Stats
0W - 1L
1,353 SR
Queue Stats
2W - 2L
1,783 Elo+
Party 1
Scylla
Scylla
TheSupportBot
Scylla
Level 27
God Stats
1W - 2L
1,715 SR
Queue Stats
16W - 21L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DIMORWTF
Thanatos
17
11 / 1 / 4
11,432
572
11,937
9,710
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Novac1
Ares
15
2 / 0 / 13
10,221
511
3,712
11,918
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
17
5 / 1 / 11
11,240
562
12,815
6,931
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 1 / 10
13,022
651
18,726
16,217
18,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
zPraticee
Skadi
18
10 / 1 / 9
11,614
581
16,634
17,192
7,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JcJayc
Guan Yu
15
1 / 9 / 2
9,491
475
6,603
19,308
17,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Kennyboi11
Arachne
15
1 / 5 / 0
9,192
460
5,707
19,039
6,736
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 9 / 0
7,437
372
1,862
16,612
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 9 / 1
6,832
342
3,585
13,377
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 0
9,050
453
8,045
12,991
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
6
37
Kills
3
4
Deaths
38
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DIMORWTF
Thanatos
11
1
4
13
L
Guan Yu
JcJayc
Guan Yu
1
9
2
0.22
L
Arachne
Kennyboi11
Arachne
1
5
0
0.2
L
0
9
0
0
W
Ares
Novac1
Ares
2
0
13
8.5
L
0
9
1
0.06
L
1
6
0
0.17
W
Nu Wa
5
1
11
10.5
W
9
1
10
14
W
Skadi
zPraticee
Skadi
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,824
Damage
25,802
61,968
Taken
81,327
42,513
Mitigated
40,692
24,593
Healing
18,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DIMORWTF
Thanatos
11,937
3,666
0
11,147
9,710
3,225
684
764
8,828
0
59,402
L
Guan Yu
JcJayc
Guan Yu
6,603
1,950
170
2,181
19,308
17,802
136
1,292
17,425
56
43,792
L
Arachne
Kennyboi11
Arachne
5,707
3,546
89
4,991
19,039
6,736
0
3,489
15,160
0
61,936
L
1,862
318
2,067
7,093
16,612
9,875
430
3,843
12,436
21,918
0
W
Ares
Novac1
Ares
3,712
257
0
1,368
11,918
10,234
968
3,492
8,241
8,310
0
L
3,585
1,480
0
0
13,377
3,238
0
3,809
9,331
0
16,995
L
8,045
643
0
1,685
12,991
3,041
0
3,497
9,149
66,767
0
W
Nu Wa
12,815
3,340
0
913
6,931
2,353
2,433
3,066
3,643
71,525
0
W
18,726
4,160
0
2,670
16,217
18,957
369
864
14,962
1,136
98,182
W
Skadi
zPraticee
Skadi
16,634
8,043
0
8,495
17,192
7,744
5,000
1,261
15,931
0
109,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,529
Gold Earned
42,002
560
Minions Killed
407
0
Camps Cleared
0
1,953,394
Distance Traveled
1,644,841
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,432
572
103
5
0
424,103
5
L
Guan Yu
9,491
475
94
5
0
303,231
0
L
Arachne
9,192
460
112
6
0
420,959
0
L
Hel
7,437
372
48
2
0
294,965
0
W
Ares
10,221
511
8
0
0
408,126
3
L
Medusa
6,832
342
24
1
0
292,936
4
L
Scylla
9,050
453
129
6
0
332,750
1
W
Nu Wa
11,240
562
134
7
0
357,648
0
W
Nike
13,022
651
176
9
0
390,693
0
W
Skadi
11,614
581
139
7
0
372,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role