Player Matchup

Guan Yu
Guan Yu
Bortman9
Guan Yu
Level 9
God Stats
1W - 3L
1,449 SR
Queue Stats
4W - 7L
1,452 Elo+
Party 3
Danzaburou
Danzaburou
DaltorTheNinja
Danzaburou
Level 56
God Stats
1W - 1L
1,583 SR
Queue Stats
27W - 24L
1,466 Elo+
Party 3
Pele
Pele
Itz Dare7334
Pele
Level 12
God Stats
100W - 66L
1,670 SR
Queue Stats
859W - 806L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
R3YBUD
Baron Samedi
Level 106
God Stats
4W - 4L
1,746 SR
Queue Stats
768W - 700L
1,517 Elo+
Party 1
Fafnir
Fafnir
SaplingZ
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,480 Elo+
Party 3
Team Averages
Level 50
1,589 SR
1,474 Elo+

VS

Team Averages
Level 61
1,529 SR
1,659 Elo+
Jing Wei
Jing Wei
Bravionics
Jing Wei
Level 29
God Stats
5W - 6L
1,572 SR
Queue Stats
13W - 7L
1,705 Elo+
Party 2
Cerberus
Cerberus
CoziWuzi
Cerberus
Level 29
God Stats
21W - 13L
1,825 SR
Queue Stats
380W - 246L
1,729 Elo+
Party 2
Zeus
Zeus
Lukester2904
Zeus
Level 36
God Stats
3W - 3L
1,255 SR
Queue Stats
328W - 328L
1,433 Elo+
Solo
Awilix
Awilix
RoyalxDemon
Awilix
Level 123
God Stats
5W - 8L
1,387 SR
Queue Stats
355W - 236L
1,709 Elo+
Party 2
Tyr
Tyr
aoxb321
Tyr
Level 90
God Stats
4W - 3L
1,605 SR
Queue Stats
280W - 181L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bortman9
Guan Yu
6
0 / 4 / 0
4,220
422
764
5,326
2,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DaltorTheNinja
Danzaburou
7
1 / 3 / 0
4,865
487
3,011
4,852
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 0
4,941
494
1,400
7,044
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
R3YBUD
Baron Samedi
10
1 / 4 / 0
5,423
542
3,420
6,229
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
SaplingZ
Fafnir
7
0 / 3 / 1
5,141
514
2,697
6,457
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bravionics
Jing Wei
10
1 / 0 / 4
5,419
542
2,268
3,500
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
CoziWuzi
Cerberus
9
1 / 1 / 7
5,797
580
4,252
6,857
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 3
5,042
504
1,708
3,643
1,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
13
13 / 0 / 2
7,685
769
7,651
4,266
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
11
3 / 0 / 2
6,436
644
4,071
4,019
1,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
18
18
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bortman9
Guan Yu
0
4
0
0
W
Jing Wei
Bravionics
Jing Wei
1
0
4
3
W
Cerberus
CoziWuzi
Cerberus
1
1
7
4.5
L
Danzaburou
DaltorTheNinja
Danzaburou
1
3
0
0.33
L
0
4
0
0
W
0
1
3
1.5
L
Baron Samedi
R3YBUD
Baron Samedi
1
4
0
0.25
W
Awilix
13
0
2
14
L
Fafnir
SaplingZ
Fafnir
0
3
1
0.17
W
Tyr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,292
Damage
19,950
29,908
Taken
22,285
10,939
Mitigated
8,432
8,010
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bortman9
Guan Yu
764
234
170
904
5,326
2,947
0
0
5,326
0
8,828
W
Jing Wei
Bravionics
Jing Wei
2,268
1,610
0
2,071
3,500
896
944
915
2,585
0
23,598
W
Cerberus
CoziWuzi
Cerberus
4,252
429
0
2,910
6,857
3,067
0
1,793
5,064
19,496
0
L
Danzaburou
DaltorTheNinja
Danzaburou
3,011
1,286
0
919
4,852
897
0
2,131
2,721
0
26,253
L
1,400
611
0
2,526
7,044
1,654
0
0
7,044
0
24,137
W
1,708
172
0
387
3,643
1,139
37
2,626
1,017
22,385
0
L
Baron Samedi
R3YBUD
Baron Samedi
3,420
536
0
1,981
6,229
1,906
0
2,213
4,016
27,021
0
W
Awilix
7,651
3,861
0
1,900
4,266
1,383
0
783
3,483
0
41,878
L
Fafnir
SaplingZ
Fafnir
2,697
839
0
1,510
6,457
3,535
0
1,616
4,841
8,066
0
W
Tyr
4,071
749
0
1,609
4,019
1,947
0
0
3,894
0
27,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,590
Gold Earned
30,379
200
Minions Killed
288
0
Camps Cleared
0
980,133
Distance Traveled
995,855
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,220
422
28
3
0
195,460
0
W
Jing Wei
5,419
542
64
6
0
185,067
0
W
Cerberus
5,797
580
36
4
0
202,205
1
L
Danzaburou
4,865
487
46
5
0
176,637
2
L
Pele
4,941
494
63
6
0
227,414
0
W
Zeus
5,042
504
44
4
0
164,584
0
L
Baron Samedi
5,423
542
51
5
0
168,437
3
W
Awilix
7,685
769
80
8
0
235,385
4
L
Fafnir
5,141
514
12
1
0
212,185
4
W
Tyr
6,436
644
64
6
0
208,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role