Player Matchup

Mercury
Mercury
Goose2000
Mercury
Level 54
God Stats
3W - 3L
1,500 SR
Queue Stats
132W - 156L
1,300 Elo+
Party 1
Ra
Ra
SuperShank95
Ra
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 102L
1,319 Elo+
Solo
Nike
Nike
themole2261
Nike
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 280L
1,406 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,342 Elo+

VS

Team Averages
Level 41
1,478 SR
1,402 Elo+
Eset
Eset
Breezymeetee
Eset
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,304 Elo+
Party 2
Horus
Horus
Cinna4L
Horus
Level 38
God Stats
18W - 12L
1,421 SR
Queue Stats
753W - 790L
1,440 Elo+
Party 2
Cernunnos
Cernunnos
ZEKROM1404
Cernunnos
Level 64
God Stats
14W - 12L
1,515 SR
Queue Stats
378W - 395L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Goose2000
Mercury
15
2 / 5 / 10
11,134
696
9,826
14,490
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 7
10,729
671
13,527
10,348
3,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 3 / 3
12,012
751
15,725
16,961
17,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 8
9,342
584
4,466
12,482
4,389
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Cinna4L
Horus
14
5 / 3 / 5
11,232
702
11,236
18,304
22,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
ZEKROM1404
Cernunnos
15
4 / 2 / 5
10,667
667
15,028
15,602
6,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
13
Kills
10
10
Deaths
13
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
L
Horus
Cinna4L
Horus
5
3
5
2.5
W
Mercury
Goose2000
Mercury
2
5
10
1.4
W
3
2
7
3.25
L
Cernunnos
ZEKROM1404
Cernunnos
4
2
5
3.25
W
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,078
Damage
30,730
41,799
Taken
46,388
27,851
Mitigated
33,214
14,360
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,466
465
0
274
12,482
4,389
336
4,344
7,913
20,173
0
L
Horus
Cinna4L
Horus
11,236
4,649
1,371
4,208
18,304
22,330
71
7,527
10,502
0
22,822
W
Mercury
Goose2000
Mercury
9,826
3,806
0
3,484
14,490
6,057
1,305
1,512
12,978
0
50,640
W
13,527
1,780
2,970
3,949
10,348
3,897
315
1,017
9,331
51,706
0
L
Cernunnos
ZEKROM1404
Cernunnos
15,028
6,206
0
6,829
15,602
6,495
784
4,959
10,368
0
59,079
W
15,725
2,763
0
3,957
16,961
17,897
0
2,094
14,867
11,998
45,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
31,241
209
Minions Killed
151
0
Camps Cleared
0
901,089
Distance Traveled
789,981
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,342
584
21
1
0
238,547
0
L
Horus
11,232
702
27
2
0
289,218
0
W
Mercury
11,134
696
46
3
0
339,060
0
W
Ra
10,729
671
94
6
0
256,632
2
L
Cernunnos
10,667
667
103
6
0
262,216
2
W
Nike
12,012
751
69
4
0
305,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role