Player Matchup

Bellona
Bellona
DeVitoSpidr
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Luwil
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,592 Elo+
Party 1
Ra
Ra
MistSavvy
Ra
Level 29
God Stats
0W - 1L
1,306 SR
Queue Stats
81W - 71L
1,582 Elo+
Solo
Heimdallr
Heimdallr
fudgecakes420
Heimdallr
Level 23
God Stats
13W - 27L
1,521 SR
Queue Stats
90W - 87L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
kmille3651
Nu Wa
Level 27
God Stats
58W - 48L
1,613 SR
Queue Stats
156W - 141L
1,477 Elo+
Party 1
Team Averages
Level 19
1,488 SR
1,523 Elo+

VS

Team Averages
Level 20
1,485 SR
1,537 Elo+
Athena
Athena
ChiKnBucKet
Athena
Level 18
God Stats
16W - 12L
1,574 SR
Queue Stats
52W - 37L
1,537 Elo+
Party 2
Tyr
Tyr
Ethan411
Tyr
Level 30
God Stats
4W - 2L
1,570 SR
Queue Stats
32W - 31L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Fedorfeeds
Nu Wa
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 14L
1,687 Elo+
Solo
Set
Set
pipedyodad123
Set
Level 27
God Stats
35W - 19L
1,581 SR
Queue Stats
78W - 66L
1,461 Elo+
Party 2
Medusa
Medusa
xEthanHawkx
Medusa
Level 18
God Stats
1W - 2L
1,202 SR
Queue Stats
47W - 39L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeVitoSpidr
Bellona
10
0 / 5 / 0
5,543
396
1,303
6,634
4,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Luwil
Cerberus
11
2 / 3 / 2
7,240
517
7,053
12,998
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 5 / 3
6,832
488
5,880
11,023
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
fudgecakes420
Heimdallr
11
3 / 7 / 1
6,587
471
5,341
9,405
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
12
1 / 5 / 1
7,225
516
2,489
7,011
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 2 / 9
7,280
520
5,472
8,776
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 0
7,338
524
4,443
5,638
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
14
6 / 0 / 3
8,392
599
8,142
4,643
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 5
8,499
607
6,099
9,271
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
7 / 3 / 3
7,651
547
8,972
6,774
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
25
25
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
2
2
9
3.25
L
Bellona
DeVitoSpidr
Bellona
0
5
0
0
W
4
0
0
4
W
Nu Wa
6
0
3
7.5
L
Cerberus
Luwil
Cerberus
2
3
2
1
L
0
5
3
0.3
L
Heimdallr
fudgecakes420
Heimdallr
3
7
1
0.5
L
Nu Wa
1
5
1
0.3
W
6
1
5
8.5
W
Medusa
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
33,128
47,071
Taken
35,102
19,459
Mitigated
15,007
9,352
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,472
1,922
0
2,220
8,776
4,858
174
3,068
5,708
22,782
0
L
Bellona
DeVitoSpidr
Bellona
1,303
395
0
388
6,634
4,432
471
621
5,838
0
14,070
W
4,443
1,031
0
816
5,638
4,151
544
1,828
3,810
0
21,437
W
Nu Wa
8,142
1,649
0
480
4,643
1,363
42
2,586
2,057
56,430
0
L
Cerberus
Luwil
Cerberus
7,053
451
0
4,295
12,998
6,141
0
3,276
9,722
37,170
0
L
5,880
931
114
3,601
11,023
3,423
0
4,503
6,470
44,785
0
L
Heimdallr
fudgecakes420
Heimdallr
5,341
1,995
0
125
9,405
3,355
120
3,067
6,338
0
28,086
L
Nu Wa
2,489
519
0
829
7,011
2,108
176
2,147
4,864
45,833
0
W
6,099
3,576
0
3,983
9,271
2,952
0
4,446
4,825
0
56,519
W
Medusa
8,972
3,691
0
480
6,774
1,683
1,020
3,494
3,277
0
37,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,427
Gold Earned
39,160
317
Minions Killed
386
0
Camps Cleared
0
1,176,675
Distance Traveled
1,431,240
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,280
520
39
3
0
321,353
2
L
Bellona
5,543
396
34
2
0
214,772
0
W
Tyr
7,338
524
52
4
0
300,819
3
W
Nu Wa
8,392
599
105
8
0
241,178
7
L
Cerberus
7,240
517
73
5
0
246,231
2
L
Ra
6,832
488
94
7
0
257,033
0
L
Heimdallr
6,587
471
45
3
0
222,625
0
L
Nu Wa
7,225
516
71
5
0
236,014
3
W
Set
8,499
607
124
9
0
280,637
2
W
Medusa
7,651
547
66
5
0
287,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role