Player Matchup

Anhur
Anhur
Hirezluvkidz
Anhur
Level 8
God Stats
11W - 2L
1,836 SR
Queue Stats
215W - 170L
1,863 Elo+
Solo
Sun Wukong
Sun Wukong
IZeXioN_
Sun Wukong
Level 25
God Stats
3W - 8L
1,500 SR
Queue Stats
35W - 34L
1,563 Elo+
Solo
The Morrigan
The Morrigan
iPl-N
The Morrigan
Level 27
God Stats
10W - 16L
1,335 SR
Queue Stats
105W - 92L
1,405 Elo+
Party 1
Geb
Geb
l-DMR1
Geb
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 53L
1,412 Elo+
Party 1
Fenrir
Fenrir
lsabelPantoja
Fenrir
Level 25
God Stats
14W - 9L
1,486 SR
Queue Stats
94W - 80L
1,477 Elo+
Solo
Team Averages
Level 22
1,531 SR
1,544 Elo+

VS

Team Averages
Level 25
1,691 SR
1,530 Elo+
Sylvanus
Sylvanus
Acecap4562128
Sylvanus
Level 26
God Stats
7W - 3L
1,700 SR
Queue Stats
273W - 272L
1,476 Elo+
Solo
Aphrodite
Aphrodite
LunarBunny696_
Aphrodite
Level 27
God Stats
36W - 30L
1,629 SR
Queue Stats
118W - 121L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
Swrsby
Danzaburou
Level 28
God Stats
3W - 0L
1,772 SR
Queue Stats
111W - 43L
1,634 Elo+
Solo
Neith
Neith
hurried_standby8
Neith
Level 17
God Stats
3W - 1L
1,613 SR
Queue Stats
6W - 3L
1,530 Elo+
Solo
Hun Batz
Hun Batz
stuckinbronzepls
Hun Batz
Level 27
God Stats
2W - 1L
1,742 SR
Queue Stats
100W - 91L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
10,166
508
9,970
14,041
6,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
IZeXioN_
Sun Wukong
15
2 / 5 / 2
9,764
488
11,170
20,011
12,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
iPl-N
The Morrigan
13
1 / 14 / 0
7,998
400
4,447
17,311
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
l-DMR1
Geb
13
2 / 7 / 2
8,865
443
7,803
18,736
16,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 6 / 1
10,479
524
10,100
19,316
14,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Acecap4562128
Sylvanus
17
3 / 1 / 12
11,296
565
7,865
13,501
13,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
LunarBunny696_
Aphrodite
15
0 / 0 / 13
9,842
492
3,344
5,436
3,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Swrsby
Danzaburou
20
28 / 1 / 5
15,475
774
38,644
20,697
11,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 4 / 6
9,769
488
6,082
11,207
4,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 3 / 8
11,761
588
14,359
14,087
6,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
9
Kills
38
38
Deaths
9
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Acecap4562128
Sylvanus
3
1
12
9
L
1
6
2
0.33
L
Sun Wukong
IZeXioN_
Sun Wukong
2
5
2
0.6
W
Aphrodite
LunarBunny696_
Aphrodite
0
0
13
6.5
W
Danzaburou
Swrsby
Danzaburou
28
1
5
30.5
W
0
4
6
0.75
L
The Morrigan
iPl-N
The Morrigan
1
14
0
0.07
L
Geb
l-DMR1
Geb
2
7
2
0.43
L
3
6
1
0.58
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,490
Damage
70,294
89,415
Taken
64,928
56,813
Mitigated
39,067
9,486
Healing
32,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Acecap4562128
Sylvanus
7,865
1,258
4,150
6,588
13,501
13,020
1,002
2,625
10,876
45,554
0
L
9,970
3,624
0
1,208
14,041
6,535
2,926
3,199
10,842
0
69,941
L
Sun Wukong
IZeXioN_
Sun Wukong
11,170
1,954
0
3,952
20,011
12,846
0
1,105
18,906
0
51,710
W
Aphrodite
LunarBunny696_
Aphrodite
3,344
611
4,496
3,541
5,436
3,501
678
1,566
3,870
34,267
0
W
Danzaburou
Swrsby
Danzaburou
38,644
24,059
0
7,177
20,697
11,876
7,209
4,400
16,297
0
130,060
W
6,082
4,005
0
2,943
11,207
4,130
1,724
528
10,679
0
41,120
L
The Morrigan
iPl-N
The Morrigan
4,447
795
0
2,148
17,311
6,772
345
286
16,966
33,834
1,509
L
Geb
l-DMR1
Geb
7,803
523
0
982
18,736
16,496
519
5,397
13,339
21,823
0
L
10,100
1,812
0
1,196
19,316
14,164
0
1,222
18,094
0
83,313
W
14,359
3,989
0
3,578
14,087
6,540
99
2,126
11,961
0
86,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,272
Gold Earned
58,143
440
Minions Killed
531
0
Camps Cleared
0
1,796,341
Distance Traveled
1,826,956
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,296
565
64
3
0
346,182
2
L
Anhur
10,166
508
124
6
0
349,380
2
L
Sun Wukong
9,764
488
91
5
0
358,953
1
W
Aphrodite
9,842
492
70
4
0
400,853
1
W
Danzaburou
15,475
774
183
9
0
369,339
2
W
Neith
9,769
488
90
5
0
284,654
0
L
The Morrigan
7,998
400
56
3
0
325,156
1
L
Geb
8,865
443
28
1
0
370,370
1
L
Fenrir
10,479
524
141
7
0
392,482
0
W
Hun Batz
11,761
588
124
6
0
425,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role