Player Matchup

Janus
Janus
BeluyKoTzZz
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,385 Elo+
Solo
Apollo
Apollo
DielRick
Apollo
Level 26
God Stats
29W - 27L
1,540 SR
Queue Stats
83W - 95L
1,373 Elo+
Solo
Anhur
Anhur
JustLetMeJungle
Anhur
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
61W - 53L
1,676 Elo+
Solo
Nemesis
Nemesis
Macır
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TheDon227
Hercules
Level 27
God Stats
14W - 13L
1,771 SR
Queue Stats
400W - 398L
1,473 Elo+
Solo
Team Averages
Level 25
1,562 SR
1,481 Elo+

VS

Team Averages
Level 11
1,570 SR
1,460 Elo+
Tsukuyomi
Tsukuyomi
FredBaggings
Tsukuyomi
Level 16
God Stats
5W - 4L
1,933 SR
Queue Stats
24W - 12L
1,890 Elo+
Solo
Ares
Ares
Mithraxin
Ares
Level 8
God Stats
1W - 4L
1,389 SR
Queue Stats
46W - 55L
1,171 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
leavemyjungle
Ah Muzen Cab
Level 10
God Stats
4W - 4L
1,771 SR
Queue Stats
156W - 156L
1,768 Elo+
Solo
Baron Samedi
Baron Samedi
naarky
Baron Samedi
Level 15
God Stats
6W - 8L
1,257 SR
Queue Stats
32W - 44L
1,240 Elo+
Party 1
Bellona
Bellona
Курдуплык
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,914
591
3,995
4,540
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Apollo
DielRick
Apollo
9
2 / 3 / 10
5,449
545
2,502
5,477
1,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 4
6,632
663
4,753
5,055
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Macır
Nemesis
11
7 / 0 / 2
6,543
654
3,580
5,511
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
TheDon227
Hercules
10
2 / 0 / 2
5,845
585
1,419
5,175
2,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FredBaggings
Tsukuyomi
12
3 / 2 / 0
6,238
624
7,188
7,168
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
6
0 / 5 / 1
4,051
405
680
5,156
1,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
leavemyjungle
Ah Muzen Cab
2
0 / 1 / 0
3,524
352
1,311
1,748
54
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
naarky
Baron Samedi
9
3 / 3 / 0
4,811
481
3,629
6,316
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 5 / 1
4,055
406
620
5,020
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
6
6
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
Apollo
DielRick
Apollo
2
3
10
2.33
L
Tsukuyomi
FredBaggings
Tsukuyomi
3
2
0
1.5
W
4
0
4
6
W
Nemesis
Macır
Nemesis
7
0
2
8
L
Ares
0
5
1
0.1
W
Hercules
TheDon227
Hercules
2
0
2
3
L
Ah Muzen Cab
leavemyjungle
Ah Muzen Cab
0
1
0
0
L
Baron Samedi
naarky
Baron Samedi
3
3
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,249
Damage
13,428
25,758
Taken
25,408
9,192
Mitigated
9,183
7,526
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,995
284
0
64
4,540
1,522
389
2,895
1,645
31,068
0
W
Apollo
DielRick
Apollo
2,502
1,774
0
1,043
5,477
1,545
462
616
4,861
0
13,415
L
Tsukuyomi
FredBaggings
Tsukuyomi
7,188
1,936
0
3,239
7,168
2,287
0
0
7,118
0
41,159
W
4,753
2,708
0
1,882
5,055
1,678
647
517
4,538
0
35,376
W
Nemesis
Macır
Nemesis
3,580
2,191
0
1,616
5,511
1,682
0
207
5,304
0
33,665
L
Ares
680
319
0
96
5,156
1,434
0
0
5,156
5,815
0
W
Hercules
TheDon227
Hercules
1,419
562
0
2,921
5,175
2,765
122
74
5,101
0
23,128
L
Ah Muzen Cab
leavemyjungle
Ah Muzen Cab
1,311
1,009
0
966
1,748
54
0
0
1,748
0
3,678
L
Baron Samedi
naarky
Baron Samedi
3,629
94
8
1,568
6,316
2,948
130
3,026
2,972
20,544
0
L
620
121
0
125
5,020
2,460
34
569
4,344
0
8,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
22,679
292
Minions Killed
155
0
Camps Cleared
0
940,624
Distance Traveled
726,048
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,914
591
73
7
0
153,876
2
W
Apollo
5,449
545
21
2
0
183,568
1
L
Tsukuyomi
6,238
624
90
9
0
204,716
1
W
Anhur
6,632
663
80
8
0
195,508
0
W
Nemesis
6,543
654
60
6
0
219,689
2
L
Ares
4,051
405
10
1
0
148,208
0
W
Hercules
5,845
585
58
6
0
187,983
1
L
Ah Muzen Cab
3,524
352
7
1
0
43,225
0
L
Baron Samedi
4,811
481
24
2
0
166,627
1
L
Bellona
4,055
406
24
2
0
163,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role