Player Matchup

Tiamat
Tiamat
ArkyDem25
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ElPatron47
Cupid
Level 81
God Stats
10W - 10L
1,533 SR
Queue Stats
373W - 395L
1,436 Elo+
Party 3
Yemoja
Yemoja
PlausibleTiger
Yemoja
Level 49
God Stats
31W - 41L
1,440 SR
Queue Stats
154W - 160L
1,468 Elo+
Party 3
Arachne
Arachne
SleepyBear9
Arachne
Level 68
God Stats
9W - 12L
1,439 SR
Queue Stats
403W - 425L
1,465 Elo+
Party 3
Amaterasu
Amaterasu
ThatchyPlane84
Amaterasu
Level 50
God Stats
39W - 49L
1,443 SR
Queue Stats
152W - 168L
1,470 Elo+
Party 3
Team Averages
Level 82
1,471 SR
1,468 Elo+

VS

Team Averages
Level 97
1,532 SR
1,526 Elo+
Nemesis
Nemesis
Mushking
Nemesis
Level 14
God Stats
7W - 5L
1,289 SR
Queue Stats
252W - 249L
1,395 Elo+
Party 2
Cabrakan
Cabrakan
Poder27
Cabrakan
Level 126
God Stats
5W - 9L
1,321 SR
Queue Stats
173W - 145L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
SeeDron
Guan Yu
Level 129
God Stats
16W - 10L
1,691 SR
Queue Stats
118W - 111L
1,564 Elo+
Party 1
Baba Yaga
Baba Yaga
josuedeadmouse
Baba Yaga
Level 93
God Stats
11W - 4L
1,766 SR
Queue Stats
155W - 148L
1,557 Elo+
Party 1
Mercury
Mercury
sparton jorge
Mercury
Level 123
God Stats
7W - 7L
1,591 SR
Queue Stats
191W - 169L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArkyDem25
Tiamat
13
1 / 6 / 3
8,380
419
9,380
12,257
8,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
17
7 / 4 / 3
10,292
515
13,703
14,796
6,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 5
9,423
471
4,779
12,630
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
SleepyBear9
Arachne
15
2 / 3 / 5
9,144
457
5,676
16,426
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
ThatchyPlane84
Amaterasu
13
1 / 4 / 0
8,333
417
7,511
13,821
6,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mushking
Nemesis
15
0 / 1 / 1
9,070
454
923
5,949
2,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Poder27
Cabrakan
13
2 / 7 / 7
8,995
450
7,853
15,600
18,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
SeeDron
Guan Yu
18
7 / 1 / 0
11,348
567
18,771
16,939
15,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
josuedeadmouse
Baba Yaga
16
6 / 5 / 3
10,179
509
12,477
15,039
6,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
20
3 / 0 / 6
12,245
612
10,439
14,562
6,406
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
14
Kills
18
18
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ArkyDem25
Tiamat
1
6
3
0.42
L
Cupid
7
4
3
2.13
W
Nemesis
Mushking
Nemesis
0
1
1
0.5
L
3
1
5
5.5
W
Cabrakan
Poder27
Cabrakan
2
7
7
0.79
W
Guan Yu
SeeDron
Guan Yu
7
1
0
7
L
Arachne
SleepyBear9
Arachne
2
3
5
1.5
L
Amaterasu
ThatchyPlane84
Amaterasu
1
4
0
0.25
W
Baba Yaga
josuedeadmouse
Baba Yaga
6
5
3
1.5
W
Mercury
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,049
Damage
50,463
69,930
Taken
68,089
38,690
Mitigated
48,941
21,098
Healing
23,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ArkyDem25
Tiamat
9,380
1,487
0
2,054
12,257
8,106
255
4,330
7,560
48,217
0
L
Cupid
13,703
8,352
28
3,582
14,796
6,116
2,007
5,920
8,705
0
74,759
W
Nemesis
Mushking
Nemesis
923
144
0
2,495
5,949
2,212
1,572
566
5,383
0
37,807
L
4,779
1,078
3,898
4,099
12,630
11,039
834
4,579
7,868
22,911
0
W
Cabrakan
Poder27
Cabrakan
7,853
1,438
0
3,472
15,600
18,068
39
3,851
11,749
27,778
0
W
Guan Yu
SeeDron
Guan Yu
18,771
3,950
185
9,751
16,939
15,876
2,519
2,384
14,555
0
80,804
L
Arachne
SleepyBear9
Arachne
5,676
4,127
0
3,622
16,426
6,518
0
4,187
12,023
0
58,365
L
Amaterasu
ThatchyPlane84
Amaterasu
7,511
3,979
0
3,815
13,821
6,911
862
612
12,714
0
38,880
W
Baba Yaga
josuedeadmouse
Baba Yaga
12,477
817
139
5,239
15,039
6,379
1,138
4,334
10,705
63,860
0
W
Mercury
10,439
5,940
0
2,417
14,562
6,406
20
3,024
11,538
0
126,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,572
Gold Earned
51,837
417
Minions Killed
599
0
Camps Cleared
0
1,742,130
Distance Traveled
1,922,357
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,380
419
92
5
0
284,429
8
L
Cupid
10,292
515
130
7
0
340,947
4
W
Nemesis
9,070
454
94
5
0
387,555
0
L
Yemoja
9,423
471
36
2
0
353,656
0
W
Cabrakan
8,995
450
44
2
0
352,468
5
W
Guan Yu
11,348
567
140
7
0
358,023
0
L
Arachne
9,144
457
87
4
0
422,230
1
L
Amaterasu
8,333
417
72
4
0
340,868
0
W
Baba Yaga
10,179
509
118
6
0
333,122
2
W
Mercury
12,245
612
203
10
0
491,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role