Player Matchup

Jormungandr
Jormungandr
Khessire
Jormungandr
Level 41
God Stats
1W - 2L
1,427 SR
Queue Stats
3W - 2L
1,439 Elo+
Party 1
Artemis
Artemis
VariaDragon
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,607 Elo+
Party 1
Kukulkan
Kukulkan
oOMaichuOo
Kukulkan
Level 75
God Stats
1W - 3L
1,545 SR
Queue Stats
8W - 11L
1,272 Elo+
Party 1
Team Averages
Level 60
1,490 SR
1,440 Elo+

VS

Team Averages
Level 89
1,446 SR
1,353 Elo+
Artemis
Artemis
AstralDimension
Artemis
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 20L
1,432 Elo+
Solo
Bacchus
Bacchus
Lord--Sage
Bacchus
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 94L
1,327 Elo+
Party 2
Scylla
Scylla
Rasutomoku
Scylla
Level 34
God Stats
9W - 16L
1,337 SR
Queue Stats
58W - 88L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Khessire
Jormungandr
13
5 / 4 / 5
11,154
744
6,443
12,755
8,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
VariaDragon
Artemis
14
5 / 8 / 5
12,523
835
10,917
14,844
4,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
oOMaichuOo
Kukulkan
14
1 / 9 / 4
10,158
677
8,372
12,870
4,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 6
11,885
792
16,379
12,099
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Lord--Sage
Bacchus
14
3 / 4 / 14
11,427
762
11,416
14,788
14,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Rasutomoku
Scylla
14
10 / 3 / 7
11,831
789
6,155
8,614
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
21
21
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
4
6
2.75
L
Jormungandr
Khessire
Jormungandr
5
4
5
1.88
W
Bacchus
Lord--Sage
Bacchus
3
4
14
2.5
W
Scylla
Rasutomoku
Scylla
10
3
7
4.5
L
Artemis
VariaDragon
Artemis
5
8
5
0.94
L
Kukulkan
oOMaichuOo
Kukulkan
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,732
Damage
33,950
40,469
Taken
35,501
18,087
Mitigated
22,533
3,749
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,379
11,406
0
2,511
12,099
4,507
3,272
5,201
6,623
0
73,547
L
Jormungandr
Khessire
Jormungandr
6,443
1,506
222
1,446
12,755
8,718
0
2,027
10,594
23,595
0
W
Bacchus
Lord--Sage
Bacchus
11,416
1,609
0
2,881
14,788
14,918
0
5,013
9,568
25,094
0
W
Scylla
Rasutomoku
Scylla
6,155
254
0
704
8,614
3,108
0
4,063
4,451
19,190
0
L
Artemis
VariaDragon
Artemis
10,917
4,642
528
660
14,844
4,885
0
8,180
6,510
0
31,640
L
Kukulkan
oOMaichuOo
Kukulkan
8,372
476
80
813
12,870
4,484
0
7,012
5,686
60,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
35,143
159
Minions Killed
149
0
Camps Cleared
0
666,699
Distance Traveled
714,974
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,885
792
100
7
0
242,644
0
L
Jormungandr
11,154
744
21
1
0
238,999
0
W
Bacchus
11,427
762
26
2
0
245,942
2
W
Scylla
11,831
789
23
2
0
226,388
0
L
Artemis
12,523
835
35
2
0
218,221
3
L
Kukulkan
10,158
677
103
7
0
209,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role