Player Matchup

Cthulhu
Cthulhu
DrPepperFFS
Cthulhu
Level 121
God Stats
3W - 1L
1,706 SR
Queue Stats
133W - 116L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
Havokwsm
Nu Wa
Level 124
God Stats
5W - 2L
1,624 SR
Queue Stats
33W - 33L
1,659 Elo+
Party 2
Danzaburou
Danzaburou
HotWheelieBoi69
Danzaburou
Level 18
God Stats
3W - 4L
1,589 SR
Queue Stats
19W - 12L
1,851 Elo+
Party 2
Chaac
Chaac
Terakovs
Chaac
Level 74
God Stats
25W - 21L
1,588 SR
Queue Stats
55W - 55L
1,627 Elo+
Party 2
Hun Batz
Hun Batz
tippletine
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 80L
1,558 Elo+
Party 2
Team Averages
Level 92
1,601 SR
1,649 Elo+

VS

Team Averages
Level 96
1,482 SR
1,429 Elo+
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
HugoDovahkin
Ravana
Level 102
God Stats
7W - 5L
1,301 SR
Queue Stats
79W - 120L
1,264 Elo+
Solo
Izanami
Izanami
Kevinoma
Izanami
Level 95
God Stats
19W - 13L
1,618 SR
Queue Stats
246W - 267L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
PRmadman123
Kukulkan
Level 68
God Stats
87W - 86L
1,511 SR
Queue Stats
253W - 265L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
vxKINGKONGxv
Nu Wa
Level 127
God Stats
39W - 29L
1,478 SR
Queue Stats
266W - 268L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrPepperFFS
Cthulhu
18
0 / 0 / 11
12,424
690
16,532
20,939
21,816
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
Havokwsm
Nu Wa
20
1 / 0 / 10
12,508
695
14,416
5,571
2,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
HotWheelieBoi69
Danzaburou
18
1 / 1 / 7
11,089
616
4,273
9,200
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
Terakovs
Chaac
19
2 / 0 / 9
11,801
656
9,087
12,576
11,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
tippletine
Hun Batz
20
8 / 1 / 3
13,300
739
8,611
11,975
5,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
0 / 1 / 2
9,916
551
12,858
16,685
13,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
14
0 / 5 / 2
9,047
503
3,192
13,792
5,768
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Kevinoma
Izanami
20
1 / 2 / 1
11,525
640
12,284
11,676
5,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
PRmadman123
Kukulkan
18
0 / 1 / 1
10,768
598
7,345
6,767
3,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 3 / 0
10,878
604
11,354
9,695
3,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
12
Kills
2
2
Deaths
12
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
2
1
W
Cthulhu
DrPepperFFS
Cthulhu
0
0
11
5.5
W
Nu Wa
Havokwsm
Nu Wa
1
0
10
6
W
Danzaburou
HotWheelieBoi69
Danzaburou
1
1
7
4.5
L
Ravana
0
5
2
0.2
L
Izanami
Kevinoma
Izanami
1
2
1
0.75
L
Kukulkan
PRmadman123
Kukulkan
0
1
1
0.5
W
Chaac
Terakovs
Chaac
2
0
9
6.5
W
Hun Batz
tippletine
Hun Batz
8
1
3
9.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,919
Damage
47,033
60,261
Taken
58,615
45,453
Mitigated
31,366
22,979
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
12,858
264
1,159
3,281
16,685
13,095
0
9,642
7,043
36,938
0
W
Cthulhu
DrPepperFFS
Cthulhu
16,532
210
3,373
7,657
20,939
21,816
192
8,273
12,335
44,522
0
W
Nu Wa
Havokwsm
Nu Wa
14,416
4,284
148
1,947
5,571
2,441
1,411
3,802
1,633
80,305
0
W
Danzaburou
HotWheelieBoi69
Danzaburou
4,273
1,099
0
1,797
9,200
3,612
2,755
6,285
2,693
0
23,321
L
Ravana
3,192
103
0
3,220
13,792
5,768
0
6,827
6,965
0
8,468
L
Izanami
Kevinoma
Izanami
12,284
11,104
0
2,052
11,676
5,202
0
5,997
5,679
0
82,828
L
Kukulkan
PRmadman123
Kukulkan
7,345
87
0
135
6,767
3,385
0
4,674
2,093
55,876
0
W
Chaac
Terakovs
Chaac
9,087
1,018
1,215
6,592
12,576
11,794
1,172
6,143
6,306
0
54,538
W
Hun Batz
tippletine
Hun Batz
8,611
1,225
0
250
11,975
5,790
416
6,374
5,382
0
35,707
L
11,354
2,289
0
930
9,695
3,916
0
4,254
5,441
60,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,122
Gold Earned
52,134
454
Minions Killed
496
6
Camps Cleared
8
1,851,936
Distance Traveled
1,684,850
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,916
551
33
2
0
378,039
2
W
Cthulhu
12,424
690
47
3
1
390,047
0
W
Nu Wa
12,508
695
148
8
3
373,832
3
W
Danzaburou
11,089
616
64
4
0
332,102
0
L
Ravana
9,047
503
6
0
0
345,998
0
L
Izanami
11,525
640
199
11
5
343,544
3
L
Kukulkan
10,768
598
133
7
0
321,051
6
W
Chaac
11,801
656
138
8
1
387,360
0
W
Hun Batz
13,300
739
57
3
1
368,595
0
L
Nu Wa
10,878
604
125
7
3
296,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role