Player Matchup

Chang'e
Chang'e
Apeli
Chang'e
Level 29
God Stats
4W - 5L
1,278 SR
Queue Stats
93W - 103L
1,353 Elo+
Party 1
Neith
Neith
CriticalLogic
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Rurro45
Ymir
Level 25
God Stats
32W - 30L
1,486 SR
Queue Stats
69W - 68L
1,377 Elo+
Party 1
Awilix
Awilix
fortune9316
Awilix
Level 27
God Stats
4W - 2L
1,355 SR
Queue Stats
76W - 88L
1,362 Elo+
Party 1
Bellona
Bellona
iSoloist
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,424 SR
1,418 Elo+

VS

Team Averages
Level 17
1,570 SR
1,453 Elo+
Da Ji
Da Ji
CheepCheep13
Da Ji
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
40W - 37L
1,433 Elo+
Party 3
Danzaburou
Danzaburou
Gigawattow
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,289 Elo+
Party 3
Ares
Ares
ItsReo
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
McCrip
Merlin
Level 26
God Stats
7W - 3L
1,849 SR
Queue Stats
356W - 371L
1,544 Elo+
Solo
Bellona
Bellona
zoeyyy__06
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Apeli
Chang'e
13
7 / 3 / 6
8,893
593
9,253
9,341
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 3 / 2
8,379
559
8,270
7,696
2,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Rurro45
Ymir
12
2 / 2 / 9
7,837
522
3,859
6,975
3,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
14
9 / 1 / 3
9,292
619
5,379
9,178
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
iSoloist
Bellona
13
5 / 1 / 2
8,110
541
3,625
9,310
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 1
8,345
556
7,341
12,785
4,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Gigawattow
Danzaburou
11
4 / 4 / 3
7,674
512
6,086
9,384
3,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
ItsReo
Ares
5
0 / 9 / 2
5,130
342
2,457
10,117
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
McCrip
Merlin
12
1 / 5 / 3
7,214
481
4,408
8,268
3,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
zoeyyy__06
Bellona
6
0 / 11 / 1
5,343
356
1,593
9,932
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
31
Kills
10
10
Deaths
34
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Apeli
Chang'e
7
3
6
3.33
L
5
5
1
1.1
W
8
3
2
3
L
Danzaburou
Gigawattow
Danzaburou
4
4
3
1.38
L
Ares
ItsReo
Ares
0
9
2
0.11
L
Merlin
McCrip
Merlin
1
5
3
0.5
W
Ymir
Rurro45
Ymir
2
2
9
3.25
W
Awilix
9
1
3
10.5
W
Bellona
iSoloist
Bellona
5
1
2
6
L
Bellona
zoeyyy__06
Bellona
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
21,885
42,500
Taken
50,486
17,898
Mitigated
23,521
10,039
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Apeli
Chang'e
9,253
1,081
876
5,036
9,341
3,037
1,428
2,640
6,701
40,983
0
L
7,341
2,070
0
3,339
12,785
4,957
0
2,166
10,469
0
44,905
W
8,270
4,737
0
1,664
7,696
2,453
1,814
713
6,983
0
38,514
L
Danzaburou
Gigawattow
Danzaburou
6,086
1,920
0
508
9,384
3,739
0
3,037
6,305
0
27,883
L
Ares
ItsReo
Ares
2,457
575
0
96
10,117
5,732
0
2,181
7,776
10,144
0
L
Merlin
McCrip
Merlin
4,408
591
0
2,029
8,268
3,819
0
3,627
4,297
34,607
0
W
Ymir
Rurro45
Ymir
3,859
722
0
0
6,975
3,659
740
1,339
5,636
20,813
0
W
Awilix
5,379
2,008
0
1,796
9,178
2,821
2,283
1,410
7,768
0
39,765
W
Bellona
iSoloist
Bellona
3,625
1,095
0
667
9,310
5,928
869
763
8,547
0
36,423
L
Bellona
zoeyyy__06
Bellona
1,593
1,062
0
548
9,932
5,274
0
1,280
8,525
0
11,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,511
Gold Earned
33,706
315
Minions Killed
205
0
Camps Cleared
0
1,392,298
Distance Traveled
1,227,904
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,893
593
71
5
0
276,011
1
L
Da Ji
8,345
556
70
5
0
207,070
2
W
Neith
8,379
559
51
3
0
237,635
2
L
Danzaburou
7,674
512
43
3
0
268,590
5
L
Ares
5,130
342
8
1
0
227,973
3
L
Merlin
7,214
481
63
4
0
223,201
0
W
Ymir
7,837
522
40
3
0
295,451
6
W
Awilix
9,292
619
83
6
0
319,861
0
W
Bellona
8,110
541
70
5
0
263,340
1
L
Bellona
5,343
356
21
1
0
301,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role