Player Matchup

Da Ji
Da Ji
Soldier of D00M
Da Ji
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,472 Elo+
Party 1
Bellona
Bellona
XvINS0MNIAvX
Bellona
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 34L
1,524 Elo+
Party 1
Scylla
Scylla
abeischaos
Scylla
Level 133
God Stats
4W - 2L
1,257 SR
Queue Stats
116W - 120L
1,524 Elo+
Party 1
Team Averages
Level 113
1,419 SR
1,506 Elo+

VS

Team Averages
Level 99
1,610 SR
1,553 Elo+
Anhur
Anhur
Mrs_Blackice
Anhur
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 111L
1,610 Elo+
Party 2
Serqet
Serqet
Penguin4_You
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,507 Elo+
Party 2
Yemoja
Yemoja
The_captainnn
Yemoja
Level 88
God Stats
1W - 2L
1,829 SR
Queue Stats
379W - 400L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
7,238
724
3,250
4,395
1,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
XvINS0MNIAvX
Bellona
10
2 / 1 / 6
7,051
705
6,069
5,051
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
abeischaos
Scylla
10
2 / 1 / 5
6,953
695
6,925
3,252
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,827
683
3,198
9,154
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
8
0 / 1 / 2
5,989
599
725
5,468
1,604
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 2
6,980
698
3,287
7,666
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
3
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Serqet
0
1
2
1
W
4
1
3
5.5
L
1
3
2
0.67
W
Bellona
XvINS0MNIAvX
Bellona
2
1
6
5
W
Scylla
abeischaos
Scylla
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,244
Damage
7,210
12,698
Taken
22,288
6,094
Mitigated
10,555
944
Healing
4,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,198
797
0
1,420
9,154
2,697
0
2,661
6,225
0
22,664
L
Serqet
725
275
0
0
5,468
1,604
0
1,999
3,335
0
10,746
W
3,250
1,291
0
0
4,395
1,424
600
1,777
2,468
0
14,129
L
3,287
675
1,984
899
7,666
6,254
22
1,855
5,655
11,542
0
W
Bellona
XvINS0MNIAvX
Bellona
6,069
2,239
0
450
5,051
3,905
285
958
4,093
0
18,353
W
Scylla
abeischaos
Scylla
6,925
1,009
0
494
3,252
765
442
581
2,509
28,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,242
Gold Earned
19,796
100
Minions Killed
77
0
Camps Cleared
0
531,828
Distance Traveled
498,488
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,827
683
44
4
0
149,959
3
L
Serqet
5,989
599
17
2
0
180,133
1
W
Da Ji
7,238
724
28
3
0
185,268
2
L
Yemoja
6,980
698
16
2
0
168,396
0
W
Bellona
7,051
705
21
2
0
178,210
3
W
Scylla
6,953
695
51
5
0
168,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role