Player Matchup

Ymir
Ymir
AhShucks
Ymir
Level 26
God Stats
3W - 4L
1,679 SR
Queue Stats
57W - 54L
1,540 Elo+
Party 2
Arachne
Arachne
HonuWa
Arachne
Level 17
God Stats
32W - 20L
1,616 SR
Queue Stats
185W - 229L
1,410 Elo+
Party 1
Merlin
Merlin
Marlz129
Merlin
Level 27
God Stats
3W - 1L
1,946 SR
Queue Stats
75W - 71L
1,482 Elo+
Party 2
Mulan
Mulan
Razorblade619
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
YeahKingIll
Zhong Kui
Level 24
God Stats
92W - 90L
1,541 SR
Queue Stats
216W - 262L
1,369 Elo+
Party 1
Team Averages
Level 24
1,656 SR
1,451 Elo+

VS

Team Averages
Level 20
1,531 SR
1,513 Elo+
Baron Samedi
Baron Samedi
Cthulhuman254
Baron Samedi
Level 29
God Stats
7W - 6L
1,608 SR
Queue Stats
8W - 7L
1,537 Elo+
Party 3
Neith
Neith
Goreheart27
Neith
Level 16
God Stats
10W - 1L
1,597 SR
Queue Stats
40W - 32L
1,445 Elo+
Solo
Tyr
Tyr
GrizzlyCubee
Tyr
Level 19
God Stats
1W - 0L
1,236 SR
Queue Stats
13W - 11L
1,552 Elo+
Party 3
Anubis
Anubis
ScrubPotatoKing
Anubis
Level 8
God Stats
28W - 14L
1,837 SR
Queue Stats
477W - 442L
1,567 Elo+
Solo
Aphrodite
Aphrodite
damaagcria2
Aphrodite
Level 27
God Stats
9W - 13L
1,375 SR
Queue Stats
31W - 30L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 9 / 3
9,555
415
9,003
24,475
17,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
HonuWa
Arachne
16
4 / 8 / 6
11,272
490
15,210
25,263
10,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Marlz129
Merlin
15
1 / 8 / 3
9,923
431
16,803
14,637
4,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 10 / 1
10,989
478
13,328
22,149
23,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
YeahKingIll
Zhong Kui
14
4 / 10 / 2
9,868
429
10,543
24,096
12,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cthulhuman254
Baron Samedi
19
9 / 2 / 11
12,522
544
18,033
20,560
10,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 1 / 10
13,336
580
26,934
21,853
9,751
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 1 / 15
11,486
499
8,376
21,179
12,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
13 / 3 / 11
13,717
596
25,810
17,070
10,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
damaagcria2
Aphrodite
20
7 / 5 / 13
13,257
576
11,073
21,078
10,102
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
12
Kills
45
45
Deaths
12
15
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
9
3
0.28
W
Baron Samedi
Cthulhuman254
Baron Samedi
9
2
11
7.25
W
12
1
10
17
W
4
1
15
11.5
L
Arachne
HonuWa
Arachne
4
8
6
0.88
L
Merlin
Marlz129
Merlin
1
8
3
0.31
L
2
10
1
0.25
W
13
3
11
6.17
L
Zhong Kui
YeahKingIll
Zhong Kui
4
10
2
0.5
W
Aphrodite
damaagcria2
Aphrodite
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,887
Damage
90,226
110,620
Taken
101,740
67,176
Mitigated
53,056
15,903
Healing
58,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,003
568
0
1,934
24,475
17,240
0
12,923
11,552
35,765
0
W
Baron Samedi
Cthulhuman254
Baron Samedi
18,033
1,821
4,383
9,686
20,560
10,987
2,339
5,053
15,291
77,747
0
W
26,934
19,750
135
10,072
21,853
9,751
2,461
8,627
13,126
0
97,376
W
8,376
1,980
0
6,478
21,179
12,044
2,849
5,917
14,990
0
63,952
L
Arachne
HonuWa
Arachne
15,210
9,901
0
3,460
25,263
10,087
0
11,864
13,399
0
56,315
L
Merlin
Marlz129
Merlin
16,803
286
0
1,830
14,637
4,321
0
7,692
6,945
63,389
0
L
13,328
1,418
0
4,452
22,149
23,373
187
11,829
10,320
0
57,160
W
25,810
1,354
562
6,599
17,070
10,172
3,535
7,568
9,502
109,068
0
L
Zhong Kui
YeahKingIll
Zhong Kui
10,543
1,684
0
4,227
24,096
12,155
1,074
10,608
13,488
57,858
0
W
Aphrodite
damaagcria2
Aphrodite
11,073
1,011
7,688
12,951
21,078
10,102
1,495
9,184
11,894
83,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,607
Gold Earned
64,318
417
Minions Killed
655
0
Camps Cleared
0
1,892,431
Distance Traveled
1,975,276
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,555
415
41
2
0
436,236
3
W
Baron Samedi
12,522
544
118
5
0
380,519
3
W
Neith
13,336
580
157
7
0
405,101
4
W
Tyr
11,486
499
91
4
0
462,475
1
L
Arachne
11,272
490
70
3
0
399,668
0
L
Merlin
9,923
431
117
5
0
402,370
0
L
Mulan
10,989
478
107
5
0
317,185
3
W
Anubis
13,717
596
134
6
0
319,952
4
L
Zhong Kui
9,868
429
82
4
0
336,972
0
W
Aphrodite
13,257
576
155
7
0
407,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role