Player Matchup

Izanami
Izanami
Silver I
Bitouu
Izanami
Silver I
Level 154
God Stats
53W - 29L
1,496 SR
Queue Stats
279W - 286L
1,169 MMR
Solo
Khepri
Khepri
Silver I
FelipeSantana9
Khepri
Silver I
Level 141
God Stats
2W - 1L
1,562 SR
Queue Stats
318W - 313L
1,219 MMR
Party 2
Kukulkan
Kukulkan
Gold V
KhanGoldenHorde
Kukulkan
Gold V
Level 89
God Stats
7W - 15L
1,458 SR
Queue Stats
775W - 770L
1,207 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
SteveHash-
Ao Kuang
Silver I
Level 125
God Stats
24W - 13L
1,538 SR
Queue Stats
236W - 252L
1,198 MMR
Solo
Chaac
Chaac
Silver I
Vinicius Zika02
Chaac
Silver I
Level 119
God Stats
26W - 16L
1,667 SR
Queue Stats
296W - 292L
1,130 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,544 SR
1,185 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,504 SR
1,193 MMR
Zeus
Zeus
Gold IV
Aburah86
Zeus
Gold IV
Level 127
God Stats
129W - 95L
1,627 SR
Queue Stats
227W - 221L
1,217 MMR
Party 1
Athena
Athena
Silver I
Danib1102
Athena
Silver I
Level 84
God Stats
8W - 11L
1,511 SR
Queue Stats
638W - 653L
1,169 MMR
Solo
Skadi
Skadi
Silver I
JBiIIionaire
Skadi
Silver I
Level 52
God Stats
13W - 10L
1,543 SR
Queue Stats
48W - 56L
1,267 MMR
Party 3
Set
Set
Silver III
NCapalott
Set
Silver III
Level 87
God Stats
2W - 5L
1,464 SR
Queue Stats
71W - 83L
1,044 MMR
Party 3
Osiris
Osiris
Gold IV
lausite
Osiris
Gold IV
Level 147
God Stats
6W - 10L
1,375 SR
Queue Stats
779W - 788L
1,265 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bitouu
Izanami
20
6 / 2 / 9
14,290
621
14,983
16,577
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 12
11,936
519
6,983
13,853
13,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
20
4 / 1 / 4
13,447
585
10,257
11,715
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
SteveHash-
Ao Kuang
19
18 / 4 / 6
13,563
590
19,262
22,497
11,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
2 / 2 / 14
12,808
557
22,997
24,641
27,116
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ScyllaTiamatKing ArthurNu WaTsukuyomi

VS

Bans
DanzaburouCu ChulainnAnubisArachneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
7 / 2 / 1
11,983
521
21,956
9,292
4,384
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Danib1102
Athena
10
0 / 9 / 5
8,216
357
7,385
28,051
19,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 9 / 0
10,762
468
14,262
18,350
6,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 8 / 3
9,424
410
9,186
22,529
9,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
lausite
Osiris
15
1 / 5 / 2
9,827
427
8,879
21,368
23,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
33
Kills
12
12
Deaths
33
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
7
2
1
3.75
W
Izanami
Bitouu
Izanami
6
2
9
5.25
L
Athena
Danib1102
Athena
0
9
5
0.28
W
3
3
12
3
L
2
9
0
0.22
W
Kukulkan
4
1
4
6
L
2
8
3
0.44
W
Ao Kuang
SteveHash-
Ao Kuang
18
4
6
5.25
W
2
2
14
4.5
L
Osiris
lausite
Osiris
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,482
Damage
61,668
89,283
Taken
99,590
62,682
Mitigated
63,703
30,767
Healing
23,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
21,956
972
0
4,204
9,292
4,384
0
4,119
5,173
90,448
0
W
Izanami
Bitouu
Izanami
14,983
10,724
0
7,299
16,577
5,783
11,465
2,384
14,168
0
116,076
L
Athena
Danib1102
Athena
7,385
2,427
603
2,768
28,051
19,665
0
13,494
14,557
29,568
0
W
6,983
1,031
0
1,540
13,853
13,205
564
5,856
7,972
45,558
0
L
14,262
5,763
0
3,477
18,350
6,616
3,185
6,736
11,614
0
84,487
W
Kukulkan
10,257
556
0
4,501
11,715
5,250
1,332
4,835
6,880
100,504
0
L
9,186
4,927
0
6,150
22,529
9,601
0
7,900
14,629
0
53,835
W
Ao Kuang
SteveHash-
Ao Kuang
19,262
5,310
0
9,492
22,497
11,328
1,685
9,134
13,263
72,957
10,273
W
22,997
5,105
0
7,935
24,641
27,116
382
7,132
16,764
0
87,654
L
Osiris
lausite
Osiris
8,879
3,871
0
5,801
21,368
23,437
264
3,643
17,725
0
51,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,044
Gold Earned
50,212
701
Minions Killed
551
0
Camps Cleared
0
2,092,022
Distance Traveled
1,984,144
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,983
521
164
7
0
437,692
3
W
Izanami
14,290
621
186
8
0
388,161
7
L
Athena
8,216
357
43
2
0
368,130
5
W
Khepri
11,936
519
61
3
0
421,244
1
L
Skadi
10,762
468
151
7
0
385,960
10
W
Kukulkan
13,447
585
211
9
0
457,576
5
L
Set
9,424
410
88
4
0
405,421
6
W
Ao Kuang
13,563
590
99
4
0
421,527
2
W
Chaac
12,808
557
144
6
0
403,514
4
L
Osiris
9,827
427
105
5
0
386,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role