Player Matchup

Hera
Hera
Bro5iri5
Hera
Level 28
God Stats
7W - 12L
1,112 SR
Queue Stats
387W - 390L
1,474 Elo+
Solo
Loki
Loki
HardcoreAckerman
Loki
Level 15
God Stats
12W - 10L
1,657 SR
Queue Stats
127W - 113L
1,543 Elo+
Solo
Nemesis
Nemesis
KumLaoBingBong
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,500 Elo+
Solo
Ares
Ares
RyanMiller
Ares
Level 29
God Stats
59W - 19L
1,814 SR
Queue Stats
142W - 112L
1,655 Elo+
Solo
King Arthur
King Arthur
n3kr0w
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,689 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,572 Elo+

VS

Team Averages
Level 43
1,705 SR
1,972 Elo+
Izanami
Izanami
FenrirsRedRocket
Izanami
Level 25
God Stats
5W - 0L
1,893 SR
Queue Stats
147W - 3L
2,160 Elo+
Party 1
Cabrakan
Cabrakan
HideProfileIfGae
Cabrakan
Level 8
God Stats
7W - 0L
1,716 SR
Queue Stats
168W - 10L
1,983 Elo+
Party 1
King Arthur
King Arthur
HladnoFant
King Arthur
Level 148
God Stats
11W - 1L
1,871 SR
Queue Stats
1,115W - 89L
2,183 Elo+
Party 1
Bakasura
Bakasura
KaldrsKoldKock
Bakasura
Level 16
God Stats
3W - 0L
1,694 SR
Queue Stats
35W - 1L
2,118 Elo+
Party 1
Merlin
Merlin
Wage4812
Merlin
Level 17
God Stats
7W - 12L
1,351 SR
Queue Stats
133W - 128L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 1 / 2
7,584
948
6,807
5,858
2,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 9 / 2
7,641
955
5,536
13,299
5,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 14 / 2
7,902
988
5,396
18,663
9,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 12 / 1
8,213
1,027
10,572
25,583
16,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
n3kr0w
King Arthur
12
0 / 4 / 2
7,107
888
400
3,292
1,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 1 / 16
10,369
1,296
22,307
9,268
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 0 / 29
9,447
1,181
12,134
9,167
9,818
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
HladnoFant
King Arthur
16
6 / 1 / 24
10,636
1,330
11,264
12,704
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
16
14 / 0 / 12
11,390
1,424
10,089
8,188
6,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Wage4812
Merlin
15
1 / 1 / 23
9,092
1,137
7,485
4,231
1,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
144
3
Kills
40
40
Deaths
3
9
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Hera
0
1
2
1
W
16
1
16
24
L
0
9
2
0.11
W
3
0
29
17.5
W
King Arthur
HladnoFant
King Arthur
6
1
24
18
W
Bakasura
14
0
12
20
L
1
14
2
0.14
L
2
12
1
0.21
W
Merlin
Wage4812
Merlin
1
1
23
12.5
L
King Arthur
n3kr0w
King Arthur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,711
Damage
63,279
66,695
Taken
43,558
33,821
Mitigated
33,836
760
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
6,807
1,454
0
91
5,858
2,389
0
1,377
4,359
21,237
0
W
22,307
17,243
0
2,132
9,268
3,782
0
4,514
3,746
0
45,978
L
5,536
609
0
0
13,299
5,161
0
3,107
10,167
0
17,445
W
12,134
1,896
1,044
2,393
9,167
9,818
0
4,632
3,830
18,937
0
W
King Arthur
HladnoFant
King Arthur
11,264
1,522
563
1,441
12,704
12,759
0
4,271
7,171
0
25,267
W
Bakasura
10,089
7,325
0
1,099
8,188
6,403
0
2,467
5,721
0
14,475
L
5,396
1,668
0
669
18,663
9,165
0
4,681
12,913
0
9,055
L
10,572
70
0
0
25,583
16,032
0
9,133
15,437
22,147
0
W
Merlin
Wage4812
Merlin
7,485
278
0
169
4,231
1,074
0
1,495
998
28,976
0
L
King Arthur
n3kr0w
King Arthur
400
262
0
0
3,292
1,074
0
1,321
1,896
0
1,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,447
Gold Earned
50,934
86
Minions Killed
178
4
Camps Cleared
6
627,703
Distance Traveled
825,001
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,584
948
35
4
1
149,874
0
W
Izanami
10,369
1,296
59
7
1
144,311
0
L
Loki
7,641
955
29
4
0
133,764
0
W
Cabrakan
9,447
1,181
11
1
0
172,520
1
W
King Arthur
10,636
1,330
28
4
1
175,913
0
W
Bakasura
11,390
1,424
24
3
4
177,270
0
L
Nemesis
7,902
988
12
2
2
140,695
2
L
Ares
8,213
1,027
9
1
1
165,819
1
W
Merlin
9,092
1,137
56
7
0
154,987
1
L
King Arthur
7,107
888
1
0
0
37,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role