Player Matchup

Scylla
Scylla
ArisenFenrir
Scylla
Level 127
God Stats
6W - 15L
1,466 SR
Queue Stats
376W - 354L
1,616 Elo+
Solo
King Arthur
King Arthur
BurberryJune
King Arthur
Level 159
God Stats
11W - 12L
1,642 SR
Queue Stats
417W - 428L
1,549 Elo+
Solo
Neith
Neith
NoBuenoMeGusta
Neith
Level 56
God Stats
8W - 8L
1,568 SR
Queue Stats
55W - 48L
1,646 Elo+
Solo
Anhur
Anhur
SecrectlyNaughty
Anhur
Level 146
God Stats
2W - 9L
1,581 SR
Queue Stats
792W - 791L
1,581 Elo+
Solo
Ah Puch
Ah Puch
T Nugget 01
Ah Puch
Level 86
God Stats
25W - 29L
1,592 SR
Queue Stats
545W - 535L
1,536 Elo+
Solo
Team Averages
Level 115
1,570 SR
1,586 Elo+

VS

Team Averages
Level 130
1,504 SR
1,598 Elo+
Janus
Janus
CR7Galactix
Janus
Level 104
God Stats
8W - 8L
1,501 SR
Queue Stats
134W - 110L
1,513 Elo+
Party 1
Hercules
Hercules
GHOST-KID_2011
Hercules
Level 155
God Stats
8W - 17L
1,486 SR
Queue Stats
579W - 572L
1,603 Elo+
Solo
Jormungandr
Jormungandr
Varsickle
Jormungandr
Level 129
God Stats
5W - 5L
1,350 SR
Queue Stats
219W - 145L
1,641 Elo+
Solo
Eset
Eset
goofydoofyderp1
Eset
Level 105
God Stats
12W - 10L
1,699 SR
Queue Stats
186W - 157L
1,570 Elo+
Party 1
Ullr
Ullr
lts_Casper
Ullr
Level 159
God Stats
41W - 39L
1,482 SR
Queue Stats
672W - 572L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 2 / 4
9,429
943
6,250
6,679
2,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
BurberryJune
King Arthur
15
4 / 5 / 2
9,732
973
10,614
17,959
16,147
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
2 / 1 / 3
9,765
977
9,593
8,769
3,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 5
8,893
889
6,159
5,930
4,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
T Nugget 01
Ah Puch
15
1 / 0 / 6
9,584
958
6,449
3,949
1,520
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

236

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
10,227
1,023
13,406
9,805
3,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
15
1 / 1 / 3
9,399
940
4,781
9,843
5,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Varsickle
Jormungandr
15
2 / 3 / 3
9,447
945
9,068
11,544
8,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 1 / 5
9,679
968
3,942
3,857
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 4
9,485
949
10,138
7,760
2,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
8
Kills
9
9
Deaths
8
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
4
1.5
L
King Arthur
BurberryJune
King Arthur
4
5
2
1
W
3
3
4
1.67
W
Hercules
1
1
3
2.5
L
2
1
3
3.5
L
0
1
5
2.5
L
Ah Puch
T Nugget 01
Ah Puch
1
0
6
4
W
Jormungandr
Varsickle
Jormungandr
2
3
3
1.17
W
1
1
5
3.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,065
Damage
41,335
43,286
Taken
42,809
27,920
Mitigated
21,790
2,102
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,250
557
0
516
6,679
2,338
0
2,751
3,898
30,735
0
L
King Arthur
BurberryJune
King Arthur
10,614
1,170
0
0
17,959
16,147
0
12,181
5,518
0
16,642
W
13,406
1,621
0
1,407
9,805
3,578
0
2,787
7,018
39,171
0
W
Hercules
4,781
773
0
1,333
9,843
5,531
0
3,401
6,442
0
12,584
L
9,593
3,910
0
1,586
8,769
3,514
0
5,014
3,709
0
29,643
L
6,159
2,262
0
0
5,930
4,401
0
3,091
2,839
0
14,605
L
Ah Puch
T Nugget 01
Ah Puch
6,449
93
0
0
3,949
1,520
0
3,043
906
32,985
0
W
Jormungandr
Varsickle
Jormungandr
9,068
1,052
0
0
11,544
8,109
0
3,862
7,682
20,178
0
W
3,942
175
346
600
3,857
1,602
0
548
3,309
32,490
0
W
10,138
3,951
0
0
7,760
2,970
0
2,101
5,659
0
19,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,403
Gold Earned
48,237
209
Minions Killed
208
8
Camps Cleared
9
915,718
Distance Traveled
975,229
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,429
943
62
6
4
208,171
3
L
King Arthur
9,732
973
17
2
0
144,025
1
W
Janus
10,227
1,023
77
8
1
191,536
2
W
Hercules
9,399
940
17
2
3
215,311
0
L
Neith
9,765
977
34
3
3
200,912
0
L
Anhur
8,893
889
29
3
1
163,591
2
L
Ah Puch
9,584
958
67
7
0
199,019
0
W
Jormungandr
9,447
945
25
3
3
198,623
1
W
Eset
9,679
968
68
7
1
178,407
0
W
Ullr
9,485
949
21
2
1
191,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role