Player Matchup

Eset
Eset
Gold IV
CEpALA
Eset
Gold IV
Level 125
God Stats
8W - 6L
1,617 SR
Queue Stats
43W - 37L
1,498 MMR
Party 2
Cerberus
Cerberus
Gold II
Rocko XXV
Cerberus
Gold II
Level 159
God Stats
2W - 1L
1,699 SR
Queue Stats
52W - 44L
1,559 MMR
Party 2
Danzaburou
Danzaburou
Gold II
xLventt
Danzaburou
Gold II
Level 147
God Stats
15W - 8L
1,647 SR
Queue Stats
54W - 46L
1,605 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,654 SR
1,554 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 69
1,428 SR
1,503 MMR
Scylla
Scylla
Silver II
Breathless_Sleep
Scylla
Silver II
Level 34
God Stats
0W - 1L
1,285 SR
Queue Stats
21W - 22L
1,478 MMR
Solo
Artio
Artio
Silver I
Jetster2255
Artio
Silver I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,515 MMR
Party 1
Neith
Neith
Silver I
gabutan24
Neith
Silver I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,515 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
CEpALA
Eset
11
1 / 0 / 13
7,643
764
6,676
3,826
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Rocko XXV
Cerberus
11
2 / 2 / 11
8,179
818
5,615
10,463
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
xLventt
Danzaburou
12
12 / 1 / 2
9,518
952
10,962
7,291
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
CthulhuBacchusTiamatKumbhakarnaAphrodite

VS

Bans
KukulkanHeraHadesMerlinNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
7,415
742
6,967
7,494
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 6 / 3
6,854
685
1,834
12,765
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
gabutan24
Neith
8
0 / 7 / 1
5,676
568
2,525
8,077
2,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
3
3
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Eset
CEpALA
Eset
1
0
13
7.5
L
0
6
3
0.25
W
Cerberus
Rocko XXV
Cerberus
2
2
11
3.75
L
Neith
gabutan24
Neith
0
7
1
0.07
W
Danzaburou
xLventt
Danzaburou
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
11,326
21,580
Taken
28,336
11,035
Mitigated
10,677
7,578
Healing
4,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,967
422
0
1,250
7,494
2,089
0
2,521
4,973
33,605
0
W
Eset
CEpALA
Eset
6,676
1,214
1,031
705
3,826
1,235
710
1,680
2,050
31,482
0
L
1,834
73
984
1,724
12,765
6,547
0
6,202
6,563
6,699
0
W
Cerberus
Rocko XXV
Cerberus
5,615
494
0
3,215
10,463
7,290
0
3,458
6,665
26,592
0
L
Neith
gabutan24
Neith
2,525
670
0
455
8,077
2,041
0
3,644
4,433
0
9,380
W
Danzaburou
xLventt
Danzaburou
10,962
4,804
0
2,627
7,291
2,510
2,241
3,208
3,942
0
33,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,340
Gold Earned
19,945
145
Minions Killed
76
0
Camps Cleared
0
536,465
Distance Traveled
475,625
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,415
742
36
4
0
157,632
4
W
Eset
7,643
764
68
7
0
179,213
0
L
Artio
6,854
685
16
2
0
166,208
4
W
Cerberus
8,179
818
39
4
0
192,987
2
L
Neith
5,676
568
24
2
0
151,785
1
W
Danzaburou
9,518
952
38
4
0
164,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role