Player Matchup

Neith
Neith
L1ttlecountry
Neith
Level 41
God Stats
2W - 3L
1,262 SR
Queue Stats
493W - 501L
1,498 Elo+
Party 3
Sun Wukong
Sun Wukong
MarkKirkpatrick
Sun Wukong
Level 18
God Stats
16W - 13L
1,597 SR
Queue Stats
279W - 306L
1,451 Elo+
Party 3
Xing Tian
Xing Tian
buckcommander71
Xing Tian
Level 29
God Stats
2W - 4L
1,612 SR
Queue Stats
147W - 146L
1,540 Elo+
Party 2
Scylla
Scylla
chiefkeefbaby
Scylla
Level 23
God Stats
17W - 29L
1,306 SR
Queue Stats
167W - 178L
1,405 Elo+
Party 2
Thor
Thor
thg07
Thor
Level 17
God Stats
0W - 1L
1,693 SR
Queue Stats
4W - 13L
1,260 Elo+
Solo
Team Averages
Level 26
1,494 SR
1,431 Elo+

VS

Team Averages
Level 20
1,554 SR
1,440 Elo+
Tyr
Tyr
Luwil
Tyr
Level 12
God Stats
3W - 3L
1,630 SR
Queue Stats
20W - 18L
1,580 Elo+
Party 1
Sylvanus
Sylvanus
Usefulidi0t
Sylvanus
Level 15
God Stats
6W - 4L
1,545 SR
Queue Stats
10W - 19L
1,288 Elo+
Solo
Heimdallr
Heimdallr
fudgecakes420
Heimdallr
Level 22
God Stats
13W - 27L
1,490 SR
Queue Stats
90W - 87L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
kmille3651
Nu Wa
Level 27
God Stats
58W - 48L
1,603 SR
Queue Stats
156W - 141L
1,467 Elo+
Party 1
Serqet
Serqet
remolacha18
Serqet
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 87L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,324
452
5,859
8,132
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
MarkKirkpatrick
Sun Wukong
11
2 / 3 / 0
6,567
469
5,677
9,261
3,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
buckcommander71
Xing Tian
9
0 / 2 / 3
5,881
420
3,170
8,540
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 5 / 1
5,980
427
3,350
7,848
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
thg07
Thor
11
1 / 6 / 1
6,407
458
5,588
11,473
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Luwil
Tyr
14
5 / 1 / 2
8,790
628
9,962
12,904
10,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
Usefulidi0t
Sylvanus
11
2 / 2 / 4
6,421
459
4,347
7,531
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
fudgecakes420
Heimdallr
11
4 / 1 / 3
6,996
500
8,441
7,271
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
14
6 / 1 / 2
8,127
581
10,018
7,926
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
12
2 / 1 / 2
6,897
493
1,779
5,918
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
19
20
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Tyr
Luwil
Tyr
5
1
2
6
L
Sun Wukong
MarkKirkpatrick
Sun Wukong
2
3
0
0.67
W
Sylvanus
Usefulidi0t
Sylvanus
2
2
4
2
L
Xing Tian
buckcommander71
Xing Tian
0
2
3
0.75
L
1
5
1
0.3
W
Heimdallr
fudgecakes420
Heimdallr
4
1
3
5.5
W
Nu Wa
6
1
2
7
W
Serqet
2
1
2
3
L
Thor
thg07
Thor
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,644
Damage
34,547
45,254
Taken
41,550
15,422
Mitigated
22,883
9,239
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,859
2,226
0
3,023
8,132
2,021
208
2,201
5,786
0
38,627
W
Tyr
Luwil
Tyr
9,962
2,783
0
6,885
12,904
10,468
234
0
12,904
0
51,063
L
Sun Wukong
MarkKirkpatrick
Sun Wukong
5,677
1,153
0
1,586
9,261
3,799
0
2,413
6,674
0
31,572
W
Sylvanus
Usefulidi0t
Sylvanus
4,347
1,073
1,571
2,365
7,531
4,796
529
2,233
5,178
19,197
3,417
L
Xing Tian
buckcommander71
Xing Tian
3,170
71
0
1,246
8,540
3,506
31
2,907
5,633
9,540
0
L
3,350
139
0
1,068
7,848
2,048
274
4,520
3,328
25,099
0
W
Heimdallr
fudgecakes420
Heimdallr
8,441
4,159
0
90
7,271
3,261
635
2,557
4,688
0
37,518
W
Nu Wa
10,018
2,627
0
1,622
7,926
2,358
592
1,408
6,342
54,352
0
W
Serqet
1,779
302
0
2,500
5,918
2,000
359
0
5,918
0
33,642
L
Thor
thg07
Thor
5,588
2,695
0
2,316
11,473
4,048
0
2,125
9,348
0
32,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
37,231
274
Minions Killed
362
0
Camps Cleared
0
1,317,748
Distance Traveled
1,276,489
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,324
452
95
7
0
250,432
3
W
Tyr
8,790
628
115
8
0
284,730
4
L
Sun Wukong
6,567
469
59
4
0
294,109
0
W
Sylvanus
6,421
459
33
2
0
240,870
3
L
Xing Tian
5,881
420
9
1
0
311,157
7
L
Scylla
5,980
427
45
3
0
224,092
2
W
Heimdallr
6,996
500
73
5
0
209,870
0
W
Nu Wa
8,127
581
81
6
0
240,783
1
W
Serqet
6,897
493
60
4
0
300,236
0
L
Thor
6,407
458
66
5
0
237,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role