Player Matchup

Ravana
Ravana
ARSHK9
Ravana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 158L
1,476 Elo+
Party 1
Artio
Artio
I-Like-Eat-Pie
Artio
Level 64
God Stats
1W - 2L
1,788 SR
Queue Stats
3W - 10L
1,417 Elo+
Party 1
Eset
Eset
Luis Loy4
Eset
Level 84
God Stats
4W - 6L
1,421 SR
Queue Stats
282W - 271L
1,439 Elo+
Solo
Guan Yu
Guan Yu
PecadorPerdido
Guan Yu
Level 96
God Stats
7W - 7L
1,437 SR
Queue Stats
318W - 336L
1,413 Elo+
Solo
Chernobog
Chernobog
pwick1
Chernobog
Level 108
God Stats
7W - 5L
1,656 SR
Queue Stats
791W - 996L
1,452 Elo+
Solo
Team Averages
Level 96
1,560 SR
1,439 Elo+

VS

Team Averages
Level 104
1,453 SR
1,399 Elo+
Ao Kuang
Ao Kuang
DODrigun
Ao Kuang
Level 126
God Stats
60W - 53L
1,498 SR
Queue Stats
1,038W - 1,090L
1,430 Elo+
Solo
King Arthur
King Arthur
Lucifernum
King Arthur
Level 53
God Stats
285W - 224L
1,544 SR
Queue Stats
888W - 850L
1,397 Elo+
Solo
Janus
Janus
Stokes_1022
Janus
Level 129
God Stats
4W - 3L
1,222 SR
Queue Stats
213W - 215L
1,454 Elo+
Party 2
Skadi
Skadi
footballa-bailey
Skadi
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 241L
1,349 Elo+
Party 2
Yemoja
Yemoja
takenpython477
Yemoja
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
324W - 372L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ARSHK9
Ravana
16
6 / 6 / 3
10,788
514
9,468
15,278
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 6
8,696
414
5,202
15,192
12,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
15
4 / 5 / 4
9,714
463
12,686
14,000
5,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 3
10,150
483
8,873
23,566
17,739
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
pwick1
Chernobog
13
2 / 7 / 7
8,394
400
10,691
16,273
5,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DODrigun
Ao Kuang
18
5 / 5 / 4
10,759
512
8,569
19,350
7,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Lucifernum
King Arthur
19
6 / 2 / 4
11,632
554
19,083
18,158
18,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 3 / 7
12,439
592
25,116
11,350
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 4 / 4
10,154
484
7,310
13,098
4,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 13
10,428
497
7,424
13,490
13,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
17
Kills
27
27
Deaths
17
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
ARSHK9
Ravana
6
6
3
1.25
W
Ao Kuang
DODrigun
Ao Kuang
5
5
4
1.4
L
2
4
6
1.25
W
King Arthur
Lucifernum
King Arthur
6
2
4
4
L
Eset
4
5
4
1.2
L
3
5
3
0.9
W
9
3
7
4.17
W
4
4
4
1.5
L
Chernobog
pwick1
Chernobog
2
7
7
0.79
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,920
Damage
67,502
84,309
Taken
75,446
48,178
Mitigated
48,470
20,742
Healing
27,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
ARSHK9
Ravana
9,468
3,043
0
2,537
15,278
6,626
316
5,591
9,399
0
64,943
W
Ao Kuang
DODrigun
Ao Kuang
8,569
2,987
0
7,189
19,350
7,870
222
5,716
13,634
75,163
0
L
5,202
287
60
3,045
15,192
12,897
0
8,825
6,089
12,576
0
W
King Arthur
Lucifernum
King Arthur
19,083
1,334
247
9,384
18,158
18,069
360
1,752
16,406
0
69,701
L
Eset
12,686
856
330
5,237
14,000
5,199
268
11,457
2,150
59,042
0
L
8,873
1,396
1,064
4,714
23,566
17,739
0
6,121
16,122
0
59,651
W
25,116
1,756
0
3,336
11,350
4,742
776
3,709
7,641
99,837
0
W
7,310
3,190
0
3,459
13,098
4,147
2,184
2,253
10,845
0
53,071
L
Chernobog
pwick1
Chernobog
10,691
4,688
330
3,425
16,273
5,717
206
8,049
8,052
0
49,549
W
7,424
1,860
2,168
1,754
13,490
13,642
1,031
4,458
9,032
29,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,742
Gold Earned
55,412
407
Minions Killed
543
0
Camps Cleared
0
1,868,855
Distance Traveled
1,990,322
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,788
514
89
4
0
429,909
2
W
Ao Kuang
10,759
512
108
5
0
419,452
3
L
Artio
8,696
414
13
1
0
377,675
9
W
King Arthur
11,632
554
114
5
0
452,137
1
L
Eset
9,714
463
107
5
0
352,453
2
L
Guan Yu
10,150
483
126
6
0
363,132
4
W
Janus
12,439
592
183
9
0
419,108
0
W
Skadi
10,154
484
95
5
0
341,663
0
L
Chernobog
8,394
400
72
3
0
345,686
4
W
Yemoja
10,428
497
43
2
0
357,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role