Player Matchup

Cerberus
Cerberus
FenrirsRedRocket
Cerberus
Level 25
God Stats
6W - 0L
1,881 SR
Queue Stats
147W - 3L
2,159 Elo+
Party 1
Hercules
Hercules
HideProfileIfGae
Hercules
Level 7
God Stats
23W - 0L
1,950 SR
Queue Stats
168W - 10L
1,980 Elo+
Party 1
Rama
Rama
HladnoFant
Rama
Level 148
God Stats
23W - 5L
1,951 SR
Queue Stats
1,115W - 89L
2,183 Elo+
Party 1
Bakasura
Bakasura
KaldrsKoldKock
Bakasura
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 1L
2,116 Elo+
Party 1
Kukulkan
Kukulkan
bigdØck
Kukulkan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 42
1,756 SR
1,988 Elo+

VS

Team Averages
Level 19
1,440 SR
1,417 Elo+
Pele
Pele
Akaweee
Pele
Level 18
God Stats
49W - 46L
1,503 SR
Queue Stats
105W - 126L
1,387 Elo+
Party 2
Cthulhu
Cthulhu
GrizzlyNick
Cthulhu
Level 11
God Stats
12W - 14L
1,492 SR
Queue Stats
18W - 25L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
LeksTheLegend
Danzaburou
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 143L
1,415 Elo+
Party 2
Thor
Thor
NarvanasCoast
Thor
Level 25
God Stats
0W - 3L
1,190 SR
Queue Stats
102W - 109L
1,491 Elo+
Party 2
Discordia
Discordia
kuriikame
Discordia
Level 22
God Stats
25W - 24L
1,515 SR
Queue Stats
111W - 133L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 22
10,891
1,089
13,502
8,158
5,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
4 / 1 / 22
11,283
1,128
12,179
16,020
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
9 / 0 / 19
11,019
1,102
28,787
7,036
3,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
16
5 / 0 / 16
10,450
1,045
7,581
6,978
4,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
bigdØck
Kukulkan
16
3 / 0 / 15
10,365
1,037
12,863
1,668
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

389

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Akaweee
Pele
13
0 / 7 / 1
7,983
798
2,803
19,072
6,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
GrizzlyNick
Cthulhu
14
1 / 4 / 0
8,511
851
3,787
13,104
4,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
LeksTheLegend
Danzaburou
13
0 / 7 / 1
8,269
827
3,107
13,902
4,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 9 / 1
8,474
847
6,492
17,880
9,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
kuriikame
Discordia
13
0 / 5 / 1
8,087
809
6,101
14,474
4,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
5
31
Kills
1
1
Deaths
32
94
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
Akaweee
Pele
0
7
1
0.07
W
10
0
22
21
L
Cthulhu
GrizzlyNick
Cthulhu
1
4
0
0.25
W
4
1
22
15
W
9
0
19
18.5
W
Bakasura
5
0
16
13
L
Danzaburou
LeksTheLegend
Danzaburou
0
7
1
0.07
L
0
9
1
0.06
W
Kukulkan
bigdØck
Kukulkan
3
0
15
10.5
L
Discordia
kuriikame
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,912
Damage
22,290
39,860
Taken
78,432
23,755
Mitigated
30,951
16,440
Healing
504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Akaweee
Pele
2,803
428
0
381
19,072
6,914
0
5,648
13,041
0
4,679
W
13,502
411
1,011
1,333
8,158
5,727
0
3,303
4,855
21,276
0
L
Cthulhu
GrizzlyNick
Cthulhu
3,787
375
0
44
13,104
4,740
0
5,253
7,254
13,713
0
W
12,179
2,117
0
8,821
16,020
8,627
0
3,326
6,358
0
14,872
W
28,787
18,403
0
4,044
7,036
3,735
0
984
6,052
0
58,822
W
Bakasura
7,581
5,499
0
1,231
6,978
4,871
0
1,526
5,452
0
8,951
L
Danzaburou
LeksTheLegend
Danzaburou
3,107
372
0
51
13,902
4,772
0
5,190
8,528
0
9,569
L
6,492
860
0
0
17,880
9,641
0
4,863
11,991
0
28,023
W
Kukulkan
bigdØck
Kukulkan
12,863
673
0
0
1,668
795
0
749
919
51,613
0
L
Discordia
kuriikame
Discordia
6,101
582
0
28
14,474
4,884
0
4,827
9,565
16,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,008
Gold Earned
41,324
225
Minions Killed
104
11
Camps Cleared
3
989,737
Distance Traveled
698,717
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,983
798
4
0
0
134,072
0
W
Cerberus
10,891
1,089
23
2
2
210,705
0
L
Cthulhu
8,511
851
18
2
0
136,091
1
W
Hercules
11,283
1,128
2
0
2
201,695
1
W
Rama
11,019
1,102
79
8
3
178,234
1
W
Bakasura
10,450
1,045
15
2
2
197,118
0
L
Danzaburou
8,269
827
13
1
2
126,688
0
L
Thor
8,474
847
45
5
0
146,216
0
W
Kukulkan
10,365
1,037
106
11
2
201,985
0
L
Discordia
8,087
809
24
2
1
155,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role