Player Matchup

Thanatos
Thanatos
Elephant_Jesuz
Thanatos
Level 29
God Stats
4W - 6L
1,532 SR
Queue Stats
47W - 54L
1,510 Elo+
Party 3
Cthulhu
Cthulhu
HamInAWoodChiper
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 279L
1,403 Elo+
Party 3
Agni
Agni
TwoChannel11150
Agni
Level 17
God Stats
0W - 2L
1,302 SR
Queue Stats
81W - 69L
1,639 Elo+
Party 2
King Arthur
King Arthur
peoplestrust101
King Arthur
Level 60
God Stats
5W - 4L
1,600 SR
Queue Stats
181W - 179L
1,432 Elo+
Party 3
Jing Wei
Jing Wei
Pumplard
Jing Wei
Level 64
God Stats
28W - 30L
1,564 SR
Queue Stats
363W - 329L
1,558 Elo+
Party 2
Team Averages
Level 48
1,500 SR
1,508 Elo+

VS

Team Averages
Level 96
1,630 SR
1,552 Elo+
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BlakChivesMatter
Loki
Level 65
God Stats
8W - 7L
1,559 SR
Queue Stats
253W - 245L
1,425 Elo+
Solo
Neith
Neith
MinorPython08
Neith
Level 5
God Stats
11W - 5L
1,776 SR
Queue Stats
17W - 12L
1,771 Elo+
Party 1
Zeus
Zeus
PakAttack14
Zeus
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 159L
1,533 Elo+
Party 1
Ares
Ares
Reaction_28
Ares
Level 148
God Stats
26W - 15L
1,816 SR
Queue Stats
167W - 152L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 6 / 1
6,934
495
2,950
11,404
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 2
6,422
459
7,054
11,377
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 3 / 0
7,479
534
2,350
7,562
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
peoplestrust101
King Arthur
12
3 / 6 / 1
7,368
526
8,070
13,196
11,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 2 / 0
6,464
462
4,473
8,857
2,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
7 / 2 / 3
8,564
612
9,007
12,248
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
7 / 3 / 7
8,781
627
10,175
10,342
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
5 / 1 / 6
8,062
576
8,419
7,316
2,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 2
8,170
584
4,586
3,565
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 6
7,691
549
5,627
10,735
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
23
23
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
3
4.25
W
7
3
7
3.5
L
Thanatos
2
6
1
0.42
L
0
6
2
0.17
W
5
1
6
8
W
1
0
2
2
W
3
1
6
6
L
1
3
0
0.33
L
King Arthur
peoplestrust101
King Arthur
3
6
1
0.58
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,897
Damage
37,814
52,396
Taken
44,206
27,644
Mitigated
26,566
16,315
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,007
1,759
0
6,308
12,248
12,873
372
788
10,946
0
45,790
W
10,175
3,050
0
2,120
10,342
3,336
0
1,270
8,905
0
43,039
L
Thanatos
2,950
748
0
7,175
11,404
3,742
0
1,966
9,284
0
27,700
L
7,054
331
470
1,523
11,377
7,505
0
3,279
8,008
26,655
0
W
8,419
4,321
0
3,531
7,316
2,674
1,185
3,129
4,187
0
41,915
W
4,586
696
0
1,685
3,565
1,007
1,012
1,000
2,429
47,156
0
W
5,627
493
0
3,274
10,735
6,676
53
2,965
7,770
25,650
0
L
2,350
0
0
2,632
7,562
2,557
0
1,585
5,689
42,384
0
L
King Arthur
peoplestrust101
King Arthur
8,070
1,942
0
2,749
13,196
11,091
0
761
11,995
0
32,564
L
4,473
2,424
0
1,766
8,857
2,749
0
2,182
6,617
0
36,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,667
Gold Earned
41,268
351
Minions Killed
393
0
Camps Cleared
0
1,285,130
Distance Traveled
1,323,890
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,564
612
83
6
0
266,502
0
W
Loki
8,781
627
80
6
0
297,559
3
L
Thanatos
6,934
495
69
5
0
257,081
6
L
Cthulhu
6,422
459
52
4
0
278,567
4
W
Neith
8,062
576
87
6
0
253,964
1
W
Zeus
8,170
584
116
8
0
220,467
2
W
Ares
7,691
549
27
2
0
285,398
6
L
Agni
7,479
534
108
8
0
260,395
4
L
King Arthur
7,368
526
66
5
0
233,948
2
L
Jing Wei
6,464
462
56
4
0
255,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role